1001 Things we want to see in SC2

betaalpha5

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198. tall grass * great place for snipers and stuff since they can't see them and see the movement of enemy in the area
199. terran kamakaizes :D
200. ability to destroy some walls i mean come on a few siegh tanks could bring down a wall in a little while right? (yeah 200 :) )
 

thegrim_reaper

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201:co-op campaign over b.net (dont ask me why)
202: new type of dmg (full against small and medium armor but no dmg against heav *cough sniper rifle *cough*
203: the ability to have some sort of psi bomb or some sort of storm device on scouts
204: an upgrade to make carriers faster :D
 

betaalpha5

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205. a new terran ship that can attack multipal target at once
206. a masss destructive weapon for the toss
207. a new suicide zerg unit which once on contact, it can destory a half damaged nexus :D
 

Sakuhta

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208) The Xel' Naga returning to finish the pitiful Zerg (even tho theyre my favorite race :'(
209) Armored ground transports
210) Kamikaze jets!
 

Entos

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211) same or very similar gameplay!!!
212) No hero shit (as above)!
213) hatchery, cc, nexus upgradeable to have a self defence turret
214) Not too many different Units
215) Underground transport like in Tiberian Sun
 

Arkillo

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216) Same game, different storyline,
 

gunsamdude16

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217) battle crusers able to shoot more than one thing at a time
218) human carrier
219) protoss flag ship
220) units more to scale than what they are(not completely to scale because the marines vs. battlecruser would be like ants vs. elephant)
 

Sakuhta

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221) The ability to follow a specific unit in 3D
222) More stealth missions
223) More giant army ass kicking missions
 

Cortana

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apologies if someone has already said this one, but i thought i might post it since its annoying

224) The ability to select more than 12 units at a time. I play C&C, dune and a whole load of other strategy games, and a limit like that just doesnt seem right. We dont see it in any of the games I mentioned so...
 

Pains Requiem

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225) a minimum of 24 selectable units
226) grass and more ways to hide
227) air units turn in a arc instead of a axis (meaning they cat face one way then face another in less then half a second)
228) straight firing missles for when striking at air units. this will make air a bit more fair since they ignore terrain. this would make air combat more fun and a bit more realistic.
229) same graphic systems but witha little bit more details ( if blizzard reads this thread act like warctaft3 never existed an u dont ever plan on making one)
 

Icedragon

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lol act like War 3 never happened what are you kidding that is like their best sucess

ok well
230) Terrian mods (grass growing taller overtime and like flamethrowers catching it on fire as a defence or tanks puting craters in the ground ECT......)
 

V(VorteX)X

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:O wow ROARZORS!!! LO!!
231) Bigger boobs on the medic
232) water units (was this already suggested? im not reading 75 posts to find out. lol?)
 

Spoo

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233. Good rendered unit portraits like in sc1 but better (not like in wc3).

234. Alot more creeps, like in wc3, that can be either hostile or not.

235. The ability to effect doodads. This was first introduced in the beta version of starcraft, when firebats could make trees burn, but was later removed. Maybe blow up certain places in cliffs, make your own paths up to cliffs or trough water, blow up bridges, etc.

236. More unarmed units for certain installation maps, in addition to the Terran Civilian, with a different look. E.g. Computer technicians, Women, Children, Officers, Old men, etc.

237. A more complex map editor, much like the wc3 one, with slight differences.

238. A better tutorial map.

239. More unit-upgrades.

240. [Multiplayer] Clan- and tournamentsystems on Battlenet, as in wc3.

241. A Warcraft 3-like quest system. With a lot of optional objectives that you can complete to gain a better chance to victory.

242. Full 3D, with a realistic appearance.

243. A more trigger-based single player campaign.

244. One, or more new playable races.

245. If possible, some sub-races in the campaign (like the subrace naga in warcraft 3).

246. No space plaform tileset. Instead, maybe new installation tilesets.

247. Several new planet tilesets, each with a legion of new doodads.

248. A more advanced replay-watcher. E.g. to see dialogues between players or the crosshair/mouse pointer.

249. Maybe neutral buildings, like in warcraft 3, although it would seem a little strange if a zergling went into a shop without killing everybody inside it.

250. Instead of a mission briefing-system, have a short summary.

251. [Multiplayer] The ability to chat with other players during the mission briefing/map loading time.

252. [Multiplayer] The ability to chat during lag-time.

253. Hidden secrets in the singleplayer campaign.

254. Additional units, buildings, abilities and heroes.

255. A very big sortiment of doodads.

256. Custom music in the campaign.

257. Each unit and heroe with a special unique ability.

258. A Cutscene view, like in wc3.

259. Several rendered 3D movies in the campaigns.

260. Good sound quality.

261. Diverse campaign maps.

262. An ability to change the difficulty of the singleplayer campaign.

263. Random AI scripts.



Tell me if I forgot anything...
thx, spoo.
 

Wing Zero

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251. [Multiplayer] The ability to chat with other players during the mission briefing/map loading time.

252. [Multiplayer] The ability to chat during lag-time
god these thiigs would be godly
 

HunterOriginal

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Deranged Hydralisk said:
172) scroll of town portal to warp back to command center --just kidding
173) a way to heal wounded protoss units
174) a building the zerg can go into to heal really fast
175) same easy map editor (the wc3 one SUCKS)
im against all 3 of those, wc3 alows you to customize and make your own units
healing protoss units would just be dumb becuase they already are UBER strong and have shields
healing the zerg would be stupid becuase they would just mass units and those buildings and never lose
264: a hybrid race not as gay as the one previusly described
265: Heros forever!! (microing is your friend -.-)
266: a huge diversification of buildings
267: better yet, customizable buildings that you put together from many parts
 

THORONDIL

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Quote: "231) Bigger boobs on the medic" <----- I didn't see any boobs on the medic, not in the potrait (cause maybe you can only see the face) and not on the unit itself (cause you see it from top in a suit) :S

268: units should become veterans after an certain amount of kills
269: upgradeble bunkers so they can have A) more units in it B) an auto attack versus air or ground (or both)
270: many easter eggs like when doubleclicking on units (or exploding critters when clicking enough like in war2)
271: more buildings that can be upgraded like the hive and spire.
272: together with 231 - a mutalisk should be build more quikly when spire has been upgraded
273: a higher food limit and more seleceble units
274: (multiplayer) A blizzzard bot with additional functions (since bots are illegal at this point :S )
275 war 3 style editor but with starcraft 1 style trigger system
 

Outside Source

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276: Ammunition count for Terran.
277: Hand to hand combat when out of ammunition.
278: In multiplayer mode, now matter how long the game it should count so when jerks leave a game in the beginning they are punished for it.
279: A real rating system for all online play. No more win-loss record, a overall rating that can go up and down, similar to the one on they yahoo games.
280: Mind control easier and less affective for faster use.
281: No matter how many races end up in this, a mind control ability for all. [/yellow]
 

HunterOriginal

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*sigh* oviusly most of you dont pay much attention to the whole balancing thing.. you just want it to look cool...
 

dP

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THORONDIL said:
Quote: "231) Bigger boobs on the medic" <----- I didn't see any boobs on the medic, not in the potrait (cause maybe you can only see the face) and not on the unit itself (cause you see it from top in a suit) :S
well, be is probably make them BIGGER so you can SEE them!









282> More Girls
 

HunterOriginal

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ok its not the x-box.. all the games cant have sexual theams in them
 
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