[closed] Old Submission Thread

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Originally posted by bamthedoc
Night Elves do not mature until around the age of 60 or 70.

Night Elves have dark skin and are rather tall, as are elves.

Shapeshifters, as a Class, are Druids who can change only to animal shapes. A "general" Shapeshifter can become different kinds of wolves and bears.

That's just some info for you. You might want to do some editing.
Whats the Druid thing mean?
General Shapeshifter? Can that be like Night Elf?
Only Druids can be shapeshifters?

-----------------------------------------------------------------------------------​

60 or 70!? Then.. well thats weird? That screws everything up..
How old is like the oldest? How bout like parents?

:rolleyes Read the "RPR Races" thread...

As per Druid... It's a class. It's like the cleric, as they do have some Cleric spells; however, they mainly have unique "nature" spells. Only Druids -- that I know of -- can be shapeshifters, as per DnD rules and descriptions, and any race can be a Druid, specialty: Shapeshifter. Shapeshifters get more bonuses transformed and more transformations available than Druids.

~~BAM the DOC
 

RyanXWing

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Vesquire (UPDATED!)
Race: Elf/ArchAngel
Age: 367
Items: Shard of life: Tactius explained what this is [it does a lot too]
Celestial Long bow with infinite arrows: High holy damage, can add any element of energy to the arrows. (fire, ice, etc...)
Flaming Dual Sabres of Light: These sabers act as fullblade in all respects when attacking an opponent, save to the wielder. They are always flaming (holy or normal flames at wielder's option) and give of a slight aura similar to that of The Light: heals allies, harms undead greatly

Appearance: Ears are more human shaped than a regular elves have. Has golden wings.
Everything else remains the same really...

Added Abilities:
Angelic Touch: Wide variety of effects including healing and warmth
Flight: duh...
Divine Spells: Allows Vesquire to cast spells. [IM/PM me (Tacitus) for a list]
Greater versatility in combat: you can fight with ranged as well as melee weapons with exactly the same skill, and much better than before
The Will to Fight On: when Vesquire would normally become unconscious, or die (to a certain extent), in battle, he can fight on with a greater strength.

~~Helping hand from Tac~~

oh, one more note, Vesquire is now a blood relative of Trias, like, a distant relative...
 

lycanian_warrior

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Hey...I'm new here...RyanXWing showed me this, so I thought I'd use my IM RP character as a good subtitute

Name: Camis Mersa
Species or Race: Anthro Wolf
Class: Magic Swordsman (without weird robes [for fans of FF5])
Weapons: Double bladed long sword, throwing knives, and padded gloves.
Background: Camis doesn't remember much about his past, except that he lived in a normal village (time period about 1300 AD, altered history) and was shunned by the inhabitants for being half-wolf. After learning that his rare gem, the Lunar Orb, was the only thing keeping him alive after the moon had been drained of his life magic, 14 year old Camis went off to find the 30 moon shards to recover his full power. Unfortunately, all of them were destroyed, and Camis was forced to learn his strength alone. Even though Camis is half-wolf, he is actually kind, sincere, and openly willing to aid a friend, no matter what the pain (yeah, I know, pretty cheesy, huh?) Camis currently travels as a wandering swordsman, just looking for some action and stuph.
Attacks: Camis can create whirlwinds by spinning rapidly, charge the aura around him into either a finger-shot or explosion, and create small shockwaves.
Physical Attributes: Camis is only 4' 9" from feet to ears, but for a traveler, he is rather clean. He wears normal tunics, and if in modern or future, he wears t-shirt and sweatpants. In an anime cartoon, he would probably be the cool short guy of the group.
Spells: Cameron currently trains under Airis Kunkle, and doesn't know any powerful magic. If he did, he would pprobably set someone's hair on fire or something of the like.
Notes: He always has his Lunar Orb, if he doesn't, he gets sick or dies. I know most of you have good or immortal characters...but Camis can be defeated as easily as any high-class swordsman who knows cool techniques...well, let's just say he isn't weak.

And so I end my character stuph...please respond and tell me how you like it.
 
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well, i lost the last one to the Tournament, hopefully i don't get screwed again.

Name: Aaron Windchaser
Class: Wolf Xenotrope/Monk
Equipment: Spiked Gauntlets
Studded Leather Armor
Physical Attributes: 5'6", brown hair, green eyes, muscular but lithe.
Skills: Guantlet Mastery(increased damage with guantlet type weapons)
Touch of Death(can be used every 20 posts to instantly kill a foe{decided by a coin flip})
Cat's Grace(attacks and movement are faster than normal)
Stun(can stun a foe for 5 posts{can be used every 10 posts})
Wolf Form(take the form of a were-wolf)
Howl(raises attack power{wolf form only})
Blood Rage(goes into a frenzy and attacks regardless of damage taken{wolf form only})

History:

Not much is known about him. He found himself one day in a den of wolves who treated him like kin and no memory of his past. Now he fights to defend his pack and the forest they live in from the hordes of demons controlling the land.
 

Final Warrior

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Name: Trias Soulwaelder

Gender: Male

Race: Elven Arch Angel

Armor:
Sanctimony Battle Armor (Full set of archaic full plate mail. Includes shield. Can only be worn by pure hearted.)

Weapons:
Soul Wielder Battle Blade
Soul Fire Elven Longbow

Physical Attributes:
6'
White eyes (like a blind person)
Silver hair with streaks of blonde
Wears a White tunic (like Link (Legend of Zelda) but white, and no cap)

Skills / Spells:
Soul Binder: Paralyzes target.

Soul Burn: Hurts target, burns target continually.

Soul Annihilator: Destroys target(s) soul.

Apocalypse of the Soul: Destroys nearly all souls on battlefield, resulting in death or near death of all excluding Trias.

History:

"In his past life, Trias was a fun loving, caring Elf. Then, during the Arcane Wars, Trias saw everything, how he was being used. He joined his brothers in a covert war against the Demons. Trias helped defeat the last of the Demons, but at the cost of his life. Because of his good deeds, Trias became an Angel. As an Angel, Trias has waged war against those of Hell. He has become an Arch Angel. He only says what is needed to say. He still laughs, but not as much. Warring against the Demons of Hell has twisted him. They say an Angel cannot love. But in Trias' case, this is not true."
-- Grand Father, Arch Angel, Scribe
 

Unknown_Being

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Name: Aris(pronounced Aireez, named after Aries, God of War. Correct me if that's mispelled)
Class: Blue* Knight Dragoon
Alliegnment: Neutral
Age: 27-89(explained later)
Weapons:
Dragon Blaze(Sword)
-A long sword, the handle is a dragon tooth. The blade is long, thin, straight, and razor sharp. It is, however, surprisingly heavy. The blade has a magical poison that flows from the tooth into theblade, and then seeps out whhen he's about to slash. Any1 that grabs the handle is immediately cut and poisoned. No1 has survived its poison, and none can except him.
NeoGenetic(Gauntlets?)
-These are living organisms(play Legend of Legaia? Think Seru/Ra-Seru). The fronts are bulbs that fit over his hands down to his mid-knuckles. They also extend backward, becoming thinner on the top of his wrist. There's a symbol on the bulb that's a pair of things like on yin-yen signs, so they mirror each other. In between them(they're spaced) is a circle with a stripe going down slightly out of them. They are near the bottom. The stripe forks out. Then there's a crescent above the circle. Bit excessive description, right? They channel power(magic, mental, physical even, electric, etc) extremely well. They don't bend so he has to take them off to use Dragon Blaze .
Assasin's Knife
-Below his wrist is a hidden knife, which he can grab without any1 noticing. Grab as in, it spins on its snap-on into his hand. It's got poison, but he must replace it with every use, as it's not magical.
(TO BE CONTINUED)
 

Tacitus

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Name: Intereonix
Race: Living Vamire/Deva
Class: Faith Channeler

Abilities: (this was a copy and paste from my post in the races thread...)
Mage Hand at will
Spider Climb 3 / day
Darkness 3 / day
Improved Invisibility
Teleport 3 / day

A vampire has detect thoughts, telepathy, and true seeing as the spells, as innate abilities.

Domination (Su): A living vampire has the Domination ability to influence others (think Dracula)
Blood Drain (Ex): A living vampire can drain the blood of his victim to gain health
Create Spawn (Su): A living vampire can create other vampires through draining their blood. The created Vampire will follow Intereonix. It will rise after 1 minute to one day
Transfusion (Ex): A Living Vampire can use the Transfusion ability rather than Create Spawn. The vampire puts some of his blood back into the body of his victim. Doing so drains the vampire of any health he gained from that victim, and the victim becomes a living vampire instead, at full health. The vampire cannot use this ability more than one minute after his dead. A vampire can turn an undead vampire or vampire spawn into a living vampire by allowing them to drain him of some of his blood. A living vampire has no master.
Metabolism Control (Ex): Vampires have an unlimited life span, do not age, but are alive, so their bodies still grow. Cutting off their hair or nails would only cause them to regenerate, so vampires have control over the growth of their anatomy. Living Vampires can freely change the length of his nails, hair, and/or canine teeth. They often use this ability to hide their claws and fangs until they’re ready to strike a victim and expose what they really are. The vampire can also stop breathing, make their hearts stop, etc.
Strength Bonus (Su): A living Vampire can call upon his Vampiric nature to incease his strength for a short time, no more than 3/day

Deva Abilities:
Flight
Lesser Celestial Touch
Divine Health

Living Vampire Special Qualities:
A vampire retains all the special qualities of the base creature and those listed below and powers similar to the undead type (see below).
Super Immortality (Ex): The living vampire has no maximum age. He takes no penalties for aging, and any penalties he once had are negated. If a living vampire chooses to do so, he may store his soul in a magical item like a lich does, and will be revived in a couple days if killed. If that if the item is destroyed, it does not kill him. He is now simply more vulnerable to death.
Speed Enhancement (Ex): A living vampires is extremely fast
Scent (Ex): Vampires can use the scent ability to track, and are really good with chemicals.
Darkvision (Ex): Living Vampires can see in utter darkness (natural) with a range of 60 ft.
Low-Light Vision (Ex): Living Vampires can see when there is only limited light.
Damage Reduction (Su): A living vampire takes less damage from every attack.
Fast Healing (Ex): A living vampire heals extremely fast
Regeneration (Ex): A vampire has regeneration equal to his constitution score (max 20). A lost appendage regenerates after approximately one minute. Damage dealt to vampires by fire ignores regeneration.
Immunity (Ex): Vampires are immune to cold, electricity, and sonic damage.
Resistance (Ex): Vampires have fire and acid resistance.
Undead Characteristics (Ex): Living vampires are immune to poison, sleep, paralysis, stunning, disease, death effects, death from massive damage, and necromantic effects. They are, however, still subject to mind-influencing effects.

A vampire can fight blindly and is never caught unawares.

A Vampire has greatly increased strength, dexterity, and charisma. They also gain a small bit of knowledge and wisdom.

Deva Abilities:
Immunity: Immune to holy energies used in an offensive manner
Resistances: Unaffected by diseases and has a resistance to cold.
Spell Competency: All spells work slightly better if they are from the moon domain.
The Will to Fight On: When Intereonix would usually fall unconscous in battle, he continues to fight on with the same, or greater strength until death.

VAMPIRE WEAKNESSES
For all their power, vampires have one weakness. This is known as light weakness.

Light Weakness: To a vampire’s powers, sunlight is like an anti-magic field. A vampire that stays in sunlight for more than 10 seconds loses all spell-like and supernatural abilities from being a vampire as if they were in an anti-magic field. They also lose any temporary health they had from draining blood. All of the vampire’s abilities come back when the vampire returns to darkness, except his temporary health, which can only be regained by taking more victims.

Deva Weaknesses:
Darkness weakness: When in utter darkness, Intereonix loses all Deva abilities and Qualities

Spells: the Faith Channeller has the same spells as a Cleric, but has an added domain and has one extra spell per spell level.

Positive Energy: the Faith Channeler can direct his undead turning attempts into his weapon for a holy weapon, or he can use it to heal his allies.

Equipment:
Channeling Icon: Red Eyes upon a Black Field: focus for channeling faith
Durem Fullblade: 18 inches longer than a greatsword, made fromthe only metal known that can pierce foot think adamantium.
Chain of the Soul: A Durem Chain Shirt that has the souls, or sahdes of the souls, of every single person Intereonix has ever killed.

Appearance: Intereonix is a tall statuesque man when his claws, hair and canines are short. He has an air of sophistication about him. When in battle, and his claws and teeth are lengthened, he is a horror to behold. He has long white hair and usually wears fine clothing over his light armor.

History: Intereonix was a Deva, a lesser minion in the War, on heaven's side. He was drilled in training in a vast group by Trias the Betrayer. Intereonix was bitten in the same battle where Trias fell and Jans "died." Intereonix watched most of the events as they transpired. After being bitten by a Vampire, the vampire has killed and his blood mixed with that of Intereonix, thus he became a Living Vampire. He was expelled from heaven and now resides on earth, always lsitening for word of Trias. In years past, a stranger, a dark mage approached him and started talking of Trias. Intereonix knew not who this stanger was, but when he gave chase to ask him a few more questions, he was gone. Intereonix looked around the tavern where they had been talking and noticed that the entire room was frozen in time. Whoever the stranger was, he sure was wierd...

Diety: Duryl (God of darkness and the anti-light)

Faith Domains: Darkness, Moon, Spirit
 

Auron

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Name: Auron Guado
Race: half-elf
Class: Magic Blade Guardian
Weapons:Double edge long sword combined with all the elements , throwing stars,2 short swords
Background: Once one of the most respected guardians of the high priest Salamandarra.But once he found out that Salamandarra was turing the people of Islin into slaves of his power Auron took up his blade and rose to be a champion against Salamandarra.Salamandarra sent many assassins after Auron but none could kill Auron.So Auron does whatever it takes to stop Salamandarra and his evil deeds.
Physical Attributes: Auron is 5'9. He wears a special cloak over his mythril armor his claok gives him the ability to hide when ever he wants to.
Magic Blade attacks:
ice blade
earth blade
fire blade
lightening blade
weapon break- destroying weapons and armor instantly
tornado slash- cuts through enemys as if they were made of paper
Star blade- wiith every slash at his commands 5 flying fly from his blade into his enemies
Bushido- combines all elements into one super charged attack that well leave you dead for good
 

Pains Requiem

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hm..me and my friends do this a lot...check this one out...


name-Kil' Jaedon
level 1
race-succubus
class-demon metador
type-undead
alignment-evil
element-dark/
*resistance/weaknesses
w-Holy
r-dark-absorb dark element

total starting points-50

*stats*
dex10*5=hp
int13*5=mana
chrm1
spd12
str14
hp 50/
m65/

equip-
Masamune-demon weapon used by lucifer in the battles between Heaven and Hell-offers ability Banishing Blade
chain mail-offers little defense
mana sphere-+20m
str sphere-+10 str for battle
str sphere
strsphere
dark sphere-+50 resist to holy element-+50 hp +50 to damage spells


abilities-
shadow strike lv1-deal initial str-damage and poison unit
satyr summon lv 0-summons 2 satyrs to do their masters bidding
dark ritual lv0 takes hp from an enemy target and gives it to the user
ULTIMATE ABILITY lv0 Voivod Spirit summons a powerful fiery spirit adept at draining HP from an enemy and giving it to allies

*weapon/armor abilities Banishing Blade m cost(75) knock an enemy out of battle at a cost of 10 hp, or deal *3 str damage
 

Tacitus

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http://www.battleforums.com/showthread.php?s=&postid=651568#post651568

Name: Renesa Angatur (Iron Mastery)
Race: Dwelf (Dwarf + Elf offspring)
Class: Mechanic

Abilities:
Can fix any Technological device very fast, but building takes a bit longer.
Lessened Dwarf and Elf qualities
Biomechanical Augmentation: along her back and arms she has small patches of Bio-mech skin that aid in lifting heavy objects, especially when doing repairs on large vehicles. She also has small grafts of Bio-mech tissue in and around her eyes for enchanced perception and increased magnification.

History:
Renesa has worked all her life fixing things. She never knew her true parents, growing up in a foster home where she was forced to toil day and night fixing whatever she was told. At the age of 16 she escaped and was found by Ainar Aglar. Ainar saw something in her, and delivered her unto the Brotherhood of Tech Dominion, where he also bestowed upon her a last name, not revealing its meaning. She worked their happily doing what she had grown to love. Fixing anything and everything technological. While she still had some affinity for magic from her elven ancestry, she ignored it. At the age of 19 she had Bio-mechanical implants grafted into her skin in an experiment for the betterment of science. The reults were better than expected. She could lift things twice as heavy as before, and could see twice as far, and with twice the clarity. This made her an excellent sniper and Mechanic. She could see the tiniest detail from afar.

Techs:
Bio~mechs
Automaton
Long Range Pistol x2

Power Armor mk II
Reanimator x1
Fuel lots of it
Fireball Pistols
Icerthrower (like a flamethrower, but with Ice)
Mobile Fortress (destroyed)
Scouting Buggy

underconstruction:
APU
Scouting plane
Human Sized Automaton

Drawing Board:
Siege type APU
Fighter Jet
Unmanned Scouting plane
Unmanned APU

Developing Concepts:
Enhanced Weapons
 

bamthedoc

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Name: Daemon Mask
Race: Parasitic Mask
Current Host: Gala Hara
Host Race: Human
Appearance: The mask takes on the shape of a frightful daemon. It melds very well to the hosts face. It melds so well, in fact, that it cannot be distiguished save the red and black coloration. Black "cone" shaped stripes come out of each eye going down to bring a true terrifying look to it. It has horns protruding in three places otop it's forehead. It appears to be an odd mixture of black and red blood.
Host Appearance: He looks normal enough, save the mask covering his face, ears, and head top. He is about 5'10 and looks to be starving at only 75 lb. He wears a cloak, most of the time, and doesn't appear to carry weapons.

Properties: Daemon Mask has removed all presence of "self" from the human it has taken. It calls the host Gala Hara, or "smitten and defiled". Daemon Mask has also removed all need or want to eat or drink. Gala Hara's bones have been covered with a strange demonic metal that can protrude from any point in his skin for a weapon at any time. Daemon Mask has removed all sensations from Gala Hara.

Abilities:
Invincible: While on a host, Daemon Mask is invincible. Gala Hara, however, sacrifices much to keep that up.
Host Invite: When removed from a host, Daemon Mask lets out a strange pheremone to draw a new victime to it.
Metalic Bones: Daemon Mask gives its host metalic bones for weaponry.
Daemon Magic: Daemon Mask carries ancient Daemon magic with it.
Ultra xxx: Daemon Mask grants benefits to its host body to keep it alive. Stamina, Dexterity, and Strength have all been enhanced.

History: What can be said of a parasitic mask who lives by sucking the life out of victims and then having them walk as zombies to its bidding? There have been many Gala Haras in its time. Any Gala Hara speaks, though for the mask. Daemon Mask is the most feared, as it can keep a host alive for centuries -- without feeding him or her either. It wears a cloak to hide the sunken skin of the host, for that always gives it away. The Daemon Mask feeds, however, by having the host devour human flesh. Though, it can go decades without need or want of flesh.
 

Samsara

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well here goes nutin

name- Nym (no last name)

race-grimi (can it be more pantherlike, if not cats are kewl)

class-druid/fighter

equipment- a scythe that weighs less than air named "windclaw" and he wears a cloak that hides his dragonscale armor.

abilities- basic cliche druid skills like entangle, mudslide, shapeshift to a hawk, once-a-day earthquake, and my most lethal attack but most lethal to myself is my blood boil attack, it spontaniously combusts my blood and delivers a huge force of damage to the target, problem is that it requires my own blood.

-bio
nym never new a family until he met a tribe of druids that taught him his druidic powers. he was named nym as it means name. his tribe gets slaughtered by a group of assasins and the only thing that he remembers about them is that he saw a ceremonial dagger that had a engraving of a spider, most likely lloth the god of the drows. ever since, nym has traveled with a group of barbarians and he has hones his skill with a scythe. he recently left their ranks to find out more of the group that killed the tribe and even more, his real name.
 

Kitty

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*looks over post* OOh. Aaah. Cool character. ^_^

The Grimi can be more pantherlike, since Grimis are more of a feline-y species rather than catlike...I should change that in the race info to avoid confusion. o_O

Also, don't forget the grimi's natural abilities - flying (if your character has the talent, he may or may not, that's up to you ^_^) and shapeshift (A grimi will turn into a feline beast they resemble. I'm guessing yours would shapeshift into a panther.)
 
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Name: Mefou
Age: 15 Human Years
Class: Fighter
Race: Human
Gender: Girl
Appearance: Long hair, down to the shoulders. Green eyes, can sometimes change to red. Mefou is 5 feet tall. She weighs 128 pounds. Her dress is green, it covers up to her elbows and down to her knees. She wears shoes, and her skin color is whitish. The dress has several buttons near the top.
Bio: Mefou's parents were killed in a war and now she lives alone with her brother, but they got parted because they lost each other. Mefou now searches for her brother and fights evil.
Weapon:
Fist - She uses her fists alot in combat, almost every time. She has padding on them so they dont get hurt that much.
Dagger - She has a dagger behind her back and only uses it when she cant handle the fight.
Ninja Star - She has many Ninja Stars behind her back and when needed to attack from a ranged distance she can use them. She has many so will not run out so fast.
Armor:
Dress - protects her but very poorly on the chest and shoulder and down to the knees.
Magic:
Chaos Strike: Adds tons of elemental damage to punch. Can only be used 15 times a day.
Wolves' Howl: Every fullmoon, Mefou can cast Wolves' Howl and will shape into half-wolf, she will gain claws on her hands, a wolf-like head, faster speed and stronger attacks. She also becomes very hairy, like a wolf and her ears grow really long, it takes around 10 seconds to transform. This duration can last up to 1 hour, it can only be used once per fullmoon.
Abilities:
Mefou doesnt really have any ability, but she can run really fast and has a strong punch.

*Updated at 10:24AM Jan 2, 04*
 

Samsara

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ya my char would require being either a panther or something more wolflike as he lives in the forest. o and GRIMIS ROOL. btw kitty wherd u come up wit grimi?

Editing your post because I don't want to clutter the thread. Hope you don't mind.

A panther would be nice. A wolf wouldn't work as Grimis can change only into something feline. ^_^ But you could choose the wolf shapeshift as a part of another skill, maybe.

I came up with Grimis...I don't remember when. It all started when I first RPed with Eloanneo. I figured I didn't like her to be just a catgirl, so I had to go far and create a whole new race. The rest just went from there.

And thanks for the praises. ^_^
 

bamthedoc

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http://www.battleforums.com/showthread.php?s=&postid=655021#post655021

Try to keep conversations out of this thread ;)

Name: Tanya Shorbane
Race: Forest Elf
Class: Mercenary (expert thief with limited magics)
Age: 125
Height: 5'5"
Weight: 100 lb
Eyes: Emerald Green
Hair: Scarlet Red
Weapon: Bow of Grassfire, Unlimited Quiver of Elven Grassfire Arrows, Shortsword of Grassfire
Armor: Dress of Grassfire
Accessories: Ring of Grassfire, Grassfire Stone Amulet
Appearance: As all forest elves, she is slim and...pleasing to look at. She wears only green. She has leggings covered by the short skirt of her dress. Her dress has no sleeves, but, rather, straps (wide) over her collar. She also wears green gloves and boots (half-way up lower leg). The Ring of Grassfire and Grassfire Stone Amulet give off a light red glow as if grass were on fire. The sword is green, but with the same red glow as is the bow. The arrows are the same when withdrawn and notched.

History:
Though born to the Forest Elf villa of Grassfire Burough and adorning all the armements of the Grassfire Forest Elves, she has, essentially, shunned their way of life in pursuit of mercenary work. Though it, she has mastered theivery and learned a limited array of magics -- most of high level spells. She passes in and out of existance, or so it seems. She doesn't hire herself out, though she is feared by those of the blackmarket and slavetrade. She is commonly refered to as the Grassfire Burner for what she does to the corpses of the most corrupt she finds. She isn't motivated by any dieties or acts for good; she simply doesn't like those who found riches off the backs of humans and consider all "below" them as property.

Abilities:
Night Vission As all elves, Tanya can see clearly at night.
Master Theif Tanya has mastered all forms of theivery.
Agile Tanya is very agile and has good endurance.
Weak Tanya cannot carry very much or strike very hard. Her Grassfire equipment makes up for that.
Magic Cast Tanya has mostly learned the highest level magic of both clerics and mages. Her Grassfire Stone Amulet allows her to cast them, but limited.
 

Qwerty_99

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Name- Gonray Abogo
Race- Half-Human, Half-Ogre
Class- Archer
Gender- Male
Age- 43 Human Years
Weight- 213
Height- 6' 2"
Bio- Not much known about him. He was a poor commoner and still is though. Never really had any friends.

Abilities:

Accurate Aim- Very good aim.
Levitation- He learned it from an unknown place. Somehow he can levitate a few feet up in the air for a minute or so.

Spells:

Flaming Arrow- Magically makes the arrow catch on fire.

Equipment:

A Crude Bow
A Well designed 'fancy' crossbow
43 Crossbolts
7 Arrows
A small bottle with deadly poison inside
A bottle of water
A can filled with bread rolls
 

Wing Zero

lol just as planned
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Name: Kasumi
Age:19
Gender: Female
Race:Human
Class: Former Dark Worrior
Weapons: Dark Sword of Narsil, Bow of Naran.
Equipment:A Small Quiver of arrows, Dark Armor( Not protective aganst Attaks but well with spells
Apperance: a Young woman, She appears weak but dont let her looks and charm fool you. she is as deadly as Naran.

Abilities, A Bit Like Naran's
Dark Destruction- able to destroy a lot of things in 1 sweep of a sword usage-4x a day
Dark Mist-Creates a tempary mist for quick get away or stealth attacks
Hell Barriar- Creats a strong barriar for 1 muinite usage-3x a day
Miasma(mi-as-ma)-creates a poisinouse cloud that can kill any thing that is touch except for the party wich the user is traveling with. usage 1 a day
Mind Read- Not really like what u think all it is that she can see if you are lieing or where u are attacking with a 56% of being ight

Special:2 Dark Abilitys only one of these can be used 1x a day
Dash: able to move faster then time for 10 seconds
Dark Door: Creats a door that can draw in anything in to a void.

History: Like Naran'or the village where they cam from was distroyed. She was thought to be dead in the eyes of Naran but was really not. She is deeply in love with Naran and will do anything to find him.
 

Tacitus

The Oldest
Joined
Aug 2, 2002
Messages
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Location
A place where there is no dark
Website
www.animeleague.net
http://www.battleforums.com/showthread.php?s=&postid=657202#post657202

(lets see, what new developments...AR KN,...enhanced magic...what else...)

bringing in my Gaia char.
things marked with a * are not in tech. only Rp's
things marked with a # are not in magic only Rp's
things marked with a XX are not yet available

Name: Tacitus Nusradai (also Fated or Tormented)
Race: Human (well, thats what he thinks)
Class: Cleric (well, as the Fated...)

Appearance (in normal form):


Equipment:
* Long Gunmetal Coat: This is a magically enhanced Coat that offers little protection, but is much lighter than normal, and holds items without affecting it's weight.
# AR KN: The Assault Rifle: Kargin Nusradai designs. This rifle has a grenade launcher and fires HF covered rounds
Sais: he's got three of 'em, little 3 pronged dudes, good for disarming
# 9 mm: its a pistol... what do you want...
Rune of the Tormented: A small rune upon a chain, it holds some sort of meaning for him. (in magical Rps it can transform into several different weapons, explained later)

Abilities:
* Clerical spells, enhanced after his rejuvination after Torment kidnapped him
# Weapon proficiency: firearms, he can use most guns effectively, with good precision, but accuracy is still getting there
* The Will: right eye flashes and is able to see into the future, left flashes for past
* Tormentor: transforms into a large, hella strong, slow man, very evil dude, rips Rune from its chain and it transforms into a hella big Axe
* Determined: Transforms into a stealthy assassin physically weak, but his use of stealth, poisons, and magic make up for it. runs his hands over the Rune and it detatches, creating an assassins blade
* Forever Questing: Transforms into an old man that can travel long distances and is a master with the quarterstaff, his Rune weapon in this form.
Forgiver (AKA Unnamed): Forms two longsword from the Rune, which breaks in two, a tall statuesque man clothed in white. Seems to be a Paladin of sorts
XX Ascendant (AKA God of Fate): The Rune disapates completely, He becomes clothed in green and orange with pure white eyes. He has returned to Godship, He can see what is to come, and what has been.
* Partial Recall: Regains lost memories
* Realization: Opens up a path to one of his alternate forms, must go through Partial Recall to use this ability.

History: The story of Tacitus is a long and complex one. In ages past he was the God of Fate. Finding a mortal love he taught himself to forget his immortal status. In the process of forgetting, he forgot how to stop, and thus, everything was erased. His last act in this form was to perserve his love until a time when he could remember once more. In the times of Change, he had many faces and many more names. The Tormentor tortured thousands a day, but was ultimately betrayed by one known as Torment. Other phases of his life included the Dragonfriend of a Dragon Demonhunter, an aged man seeking something he could never find, and a Paladin of himself... In a time where he was destined to be a commoner, his Love was released back into the mortal world, and they fell in love again. One night, just before Tacitus was ready to lay down to sleep, having just tucked his twelve year old boy Kargin into bed, his home was attacked by several men, the leader standing watch, wreathed in flames, eyes glowing a deep red with a chain upon his wrist that seemed to be causing him pain. These attackers raped and killed his wife and flayed the skin from his son's body. They called it Retribution...

Tacitus was captured by his son Kargin and was being used as a sort of Magic Energy Battery. Tac escaped, but only barely. He was nothing but a skeleton.

Tacitus had a wife named Renesa Nusradai and a son named Kargin.
 

pyro_junky

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Location
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Website
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Name: Teeg
Race: human
Age: 24
Class: bounty hunter
Appearance: blue hair, black T-shirt with a skull on it, blue jeans, and brown shoes
weapons: all he has is 2 pistols that he keeps in his pockets.
story: usually forgiving and kind but spears no mercy towards someone with a bounty on their heads. He never is afraid of any, he is more then willing to stair death in the face if it means getting a bounty.
 
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