(V)aster)V(ind
Member!
- Joined
- Jun 25, 2003
- Messages
- 564
- Reaction score
- 0
- Location
- permantly fused to the PS2
- Website
- www.idealplayers.com
so are u saying I spent like 2 hours looking for some of the terran names for nothing???
*Edit
I added in a cut scene, another 2 ambush things, and I thought of 2 cool things. First being the 'Parts' system. Everytime the andriods find a 'Part', their health goes up by 250. They are incomplete until they find all of their parts(head, arms, legs all attachments). When they do find all of their parts, POOF they become complete. The second cool thing being that p1 switch their shared vision on and off with p8, every 5 seconds. so that p1 is not forever invisible, and we don't have to put map revealers everywhere AND the player (whoever p1 is) doesn't have to bitch about the fact that they aren't having any fun because they aren't being attacked. If anyone dl'd the old map, dl this new one hurr
*Edit
I added in a cut scene, another 2 ambush things, and I thought of 2 cool things. First being the 'Parts' system. Everytime the andriods find a 'Part', their health goes up by 250. They are incomplete until they find all of their parts(head, arms, legs all attachments). When they do find all of their parts, POOF they become complete. The second cool thing being that p1 switch their shared vision on and off with p8, every 5 seconds. so that p1 is not forever invisible, and we don't have to put map revealers everywhere AND the player (whoever p1 is) doesn't have to bitch about the fact that they aren't having any fun because they aren't being attacked. If anyone dl'd the old map, dl this new one hurr