Ryu
Member!
First off, there seems to be some misconceptions about SC Ghost:
It's a Tactical/Action game, not an FPS from what I've gathered. If you've ever played Metal Gear, then Ghost is probably similiar to that, except you'll have a larger array of abilities rather then relying solely on sneaking and collecting new weapons.
It's being released on Multiplatform, so more then likely all 3 of the new console systems will get it. Though it wasn't mentioned in this forum, I've heard some people on other forums complaining that Blizzard probably sold out to Sony or Microsoft, but if they're releasing for all systems, they're obviously not being paid by either companies. Usually it's the software developers that have to pay the console makers for rights to make game for their systems in the form of royalties.
I don't see what the problem about this game coming out on console only is. Being both a PC and Console gamer, I recognize that some games should only be on PC, while others should only be on Consoles. Take a look at Starcraft 64 for the Nintendo 64 for example, I'm sure most who have played it will say that the game sucks, and the interface is too clumsy to be played on a console. However, most of us here will agree that although Starcraft 64 sucks, starcraft for the PC is an awesome game. SC Ghost is like that, it's a game designed for console gaming. It's not an FPS, and if the gameplay is anything like the Metal Gear games for PS and PS2, then it would be a very awkward game to play for PC without having to buy a controller, much like how you had to buy a mouse for SC64. Sometimes it's the medium which the game is presented that makes the game good.
Blizzard take in a lot of consideration when they make their games, and this is probably a game they've been designing for the console for awhile now. People shouldn't get mad just because the company decides to expand their market and seek to make some more profit, would you rather they don't try to be innovative and eventually go bankrupt and not make any game at all?
There's no reason for you to feel betrayed or let down just because of this game, Blizzard has already made tons of great games for the PC, and now they wish to show their game expertise and expose the world of Starcraft to a different market, don't be selfish and think only of yourself and your situation. Console gamers didn't whine and complain when companies such as Konami and Squaresoft started developing games for the PC (most didn't anyways), they were mainly content with the games they were already given by those companies.
On a final note, I'm eager to see Starcraft: Ghost released, and will get the game soon as it comes out. And by the time Ghost is released, World of Warcraft will be just around the corner, so PC gamers still have something great to look forward to from Blizzard. Remember, don't be upset about what you don't have, but be thankful for what you do.
It's a Tactical/Action game, not an FPS from what I've gathered. If you've ever played Metal Gear, then Ghost is probably similiar to that, except you'll have a larger array of abilities rather then relying solely on sneaking and collecting new weapons.
It's being released on Multiplatform, so more then likely all 3 of the new console systems will get it. Though it wasn't mentioned in this forum, I've heard some people on other forums complaining that Blizzard probably sold out to Sony or Microsoft, but if they're releasing for all systems, they're obviously not being paid by either companies. Usually it's the software developers that have to pay the console makers for rights to make game for their systems in the form of royalties.
I don't see what the problem about this game coming out on console only is. Being both a PC and Console gamer, I recognize that some games should only be on PC, while others should only be on Consoles. Take a look at Starcraft 64 for the Nintendo 64 for example, I'm sure most who have played it will say that the game sucks, and the interface is too clumsy to be played on a console. However, most of us here will agree that although Starcraft 64 sucks, starcraft for the PC is an awesome game. SC Ghost is like that, it's a game designed for console gaming. It's not an FPS, and if the gameplay is anything like the Metal Gear games for PS and PS2, then it would be a very awkward game to play for PC without having to buy a controller, much like how you had to buy a mouse for SC64. Sometimes it's the medium which the game is presented that makes the game good.
Blizzard take in a lot of consideration when they make their games, and this is probably a game they've been designing for the console for awhile now. People shouldn't get mad just because the company decides to expand their market and seek to make some more profit, would you rather they don't try to be innovative and eventually go bankrupt and not make any game at all?
There's no reason for you to feel betrayed or let down just because of this game, Blizzard has already made tons of great games for the PC, and now they wish to show their game expertise and expose the world of Starcraft to a different market, don't be selfish and think only of yourself and your situation. Console gamers didn't whine and complain when companies such as Konami and Squaresoft started developing games for the PC (most didn't anyways), they were mainly content with the games they were already given by those companies.
On a final note, I'm eager to see Starcraft: Ghost released, and will get the game soon as it comes out. And by the time Ghost is released, World of Warcraft will be just around the corner, so PC gamers still have something great to look forward to from Blizzard. Remember, don't be upset about what you don't have, but be thankful for what you do.