->a DT/Dragoon/Zealot rush early in the game is a really good tactic early in the game.
->with zerg, use a 10 zergling rush with upgraded attack speed and movement speed, then after that, get mutas, and upgrade attack strength and avoid bunkers and turrets.
->with terran, do a medic marine rush, then build a couple dropships and vultures, using a drop while ur attacking the front with ground units. destroy the workers, and lay mines. sooner or later, expand but with a 2 seige tank 2 firebat 5 marine 1 turret outpost.
overall, i would go terran vs terran, but hey, go practice....whicheverone suites you the best!
Well....I'd go with Protoss Vs Terran, goons work well if you don't let them get mech. Anyway, it doesn't matter, each race can beat each race...though I find zerg has a slight dissadvantage vs terran, as Marines, bats stim packed own zergs ground early in the game.
Terran have great magic, the most used unit in the sc universe, that is extremely powerfull, and not hard to get. yes the Tank. also, they have great air, valks and wraiths and BC. Science vessel use emp to disable magic and shield.
then theres a nuke, launched anywhere anytime. i could go on for hours, but i won't. i don't have the time!!