Runes and Runewords master list.

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torrid mind

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Runes:​
Name
Weapon
Armor/Helms/Shields
Level



El
+50 To Attack Rating, +1 Light Radius
+15 Defense, +1 To Light Radius
11​

Eld
+75% Damage To Undead, +50 Attack Rating Against Undead
15% Slower Stamina Drain/7% Increased Chance of Blocking(Shields)
11


Tir
+2 To Mana After Each Kill
+2 To Mana After Each Kill
13


Nef
Knockback
+30 Defense Vs. Missile
13


Eth
-25% To Target Defense
Regenerate Mana 15%
15


Ith
+9 To Maximum Damage
15% Damage Taken Goes to Mana
15


Tal
+75 Poison Damage Over 5 Seconds
Poison Resist 30%/Poison Resist 35%(Shields)
17


Ral
Adds 5-30 Fire Damage
Fire Resist 30%/Fire Resist 35%(Shields)
19


Ort
Adds 1-50 Lightning Damage
Lightning Resist 30%/Lightning Resist 35%(Shields)
21


Thul
Adds 3-14 Cold Damage - 3 Second Duration
Cold Resist 30%/Cold Resist 35%(Shields)
23


Amn
7% Life Stolen Per Hit
Attacker Takes Damage of 14
25


Sol
+9 To Minimum Damage
Damage Reduced By 7
27


Shael
20% Increased Attack Speed
20% Faster Hit Recovery/20% Faster Block Rate(Shields)
29


Dol
Hit Causes Monster To Flee 25%
Replenish Life +7
31


Hel
Requirements -20%
Requirements -15%


Io
+10 To Vitality
+10 To Vitality
35


Lum
+10 To Energy
+10 To Energy
37


Ko
+10 To Dexterity
+10 To Dexterity
39


Fal
+10 To Strength
+10 To Strength
41


Lem
75% Extra Gold From Monsters
50% Extra Gold From Monsters
43


Pul
+75% Damage To Demons, +100 Attack Rating Against Demons
+30% Enhanced Defense
45


Um
25% Chance of Open Wounds
All Resistances +15(Armor/Helms) +22(Shields)
47


Mal
Prevent Monster Heal
Magic Damage Reduced By 7
49


Ist
30% Better Chance of Getting Magic Items
25% Better Chance of Getting Magic Items
51


Gul
20% Bonus To Attack Rating
5% To Maximum Poison Resist
53


Vex
7% Mana Stolen Per Hit
5% To Maximum Fire Resist
55


Ohm
+50% Enhanced Damage
5% To Maximum Cold Resist
57


Lo
20% Deadly Strike
5% To Maximum Lightning Resist
59


Sur
Hit Blinds Target
Maximum Mana 5%/+50 To Mana (Shields)
61


Ber
20% Chance of Crushing Blow
Damage Reduced by 8%
63


Jah
Ignore Target's Defense
Increase Maximum Life 5%/+50 Life (Shields)
65


Cham
Freeze Target +3
Cannot Be Frozen
67


Zod
Indestructible
Indestructible
69
 

torrid mind

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Before you socket!


  • When you create a Rune Word you still receive all of the magical bonuses that were already on each Rune you Socketed.
  • Socketed Items must have the exact number of sockets as the Rune Word formula requires. If the Rune Word is a 3 Rune formula then you must use an item with exactly 3 sockets. A 4 socket item will not work with a 3 socket formula.
  • The Socketed Item type must be the correct item type for the formula. If the formula requires a sword, the formula will not work if you use an axe or spear.
  • Rune Words will only work in Socketed non-magical items. This means that Set Items, Unique Items, or Magic Items with enough Sockets and the proper item type will not allow or convert to Rune Words. Again, they will not work on Magic, Set, Unique or Rare items. So if you have a Mechanic's (or Jewelers item) piece of armor with 2 slots, the Stealth will not work on it because it's magical.
  • The correct Runes for a formula must be used. If one of the Runes is wrong you receive the bonuses of the Runes inserted but it does not become a Rune Word.
  • The Rune IO looks a lot like LO. Make sure you use the correct one.
  • Rune Words will not work in Wirt's Leg
  • The Runes must be placed in the correct order. You can have the correct Socketed item, correct runes and still not activate the Rune Word if you do not socket the Runes in the correct order. This is because you're trying to spell the "Rune Word" correctly and you have spelled it incorrectly. Example: "RalOrtTal". You must first place Ral, then Ort, then finally Tal into the Socketed Item.
Body Armor Runewords:


Bone (3)

Sol + Um + Um

1.11 Nec Armor but any class can use

15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+100-150 To Mana (varies)
All Resistances +30
Damage Reduced By 7



Bramble (4)

Ral + Ohm + Sur + Eth

This item produces an Aura when equipped

Level 15-21 Thorns Aura When Equipped (varies)
+50% Faster Hit Recovery
+25-50% To Poison Skill Damage (varies)
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)



Chains of Honor (4)

Dol + Um + Ber + Ist

+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items



Dragon (3)

Sur + Lo + Sol

This item produces an Aura when equipped

(LADDER ONLY)

20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+0.375-37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5% (Armor Only)
+50 To Mana (Shields Only)
+5% To Maximum Lightning Resist
Damage Reduced by 7



Duress (3)

Shael + Um + Thul

+40% Faster Hit Recovery
+10-20% Enhanced Damage (varies)
Adds 37-133 Cold Damage 2 sec. Duration (Normal)
15% Chance of Crushing Blow
33% Chance of Open Wounds
+150-200% Enhanced Defense (varies)
-20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%



Enigma (3)

Jah + Ith + Ber

+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)



Enlightenment (3)

Pul + Ral + Sol

1.11 Sorc Armor but any class can use.

5% Chance To Cast Level 15 Blaze When Struck
5% Chance To Cast level 15 Fire Ball On Striking
+2 To Sorceress Skill Levels
+1 To Warmth
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced By 7



Fortitude (4)

El + Sol + Dol + Lo

(LADDER ONLY)

20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage (Weapon Only)
+50 To Attack Rating (Weapon Only)
20% Deadly Strike (Weapon Only)
Hit Causes Monster To Flee 25% (Weapon Only)
+15 Defense (Body Armor Only)
Replenish Life +7 (Body Armor Only)
+5% To Maximum Lightning Resist (Body Armor Only)
Damage Reduced By 7 (Body Armor Only)
+200% Enhanced Defense
+1-148.5 to Life, based on a multiplier from 1-1.5 times Character Level (varies)
All Resistances +25-30 (varies)
12% Damage Taken Goes To Mana
+1 To Light Radius



Gloom (3)

Fal + Um + Pul

15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius



Lionheart (3)

Hel + Lum + Fal

+20% Enhanced Damage
Requirements -15%
+25 To Strength
+10 To Energy
+20 To Vitality
+15 To Dexterity
+50 To Life
All Resistances +30



Myth (3)

Hel + Amn + Nef

1.11 Barb Armor but any class can use

3% Chance To Cast Level 1 Howl When Struck
10% Chance To Cast Level 1 Taunt On Striking
+2 To Barbarian Skill Levels
+30 Defense Vs. Missile
Replenish Life +10
Attacker Takes Damage of 14
Requirements -15%


Peace (3)

Shael + Thul + Amn

1.11 Zon Armor but any class can use

4% Chance To Cast Level 5 Slow Missiles When Struck
2% Chance To Cast level 15 Valkyrie On Striking
+2 To Amazon Skill Levels
+20% Faster Hit Recovery
+2 To Critical Strike
Cold Resist +30%
Attacker Takes Damage of 14



Principle (3)

Ral + Gul + Eld

1.11 Pally Armor but any class can use

100% Chance To Cast Level 5 Holy Bolt On Striking
+2 To Paladin Skill Levels
15% Slower Stamina Drain
+5% To Maximum Poison Resist
Fire Resist +30%



Prudence (2)

Mal + Tir

Best when Ethereal is used

+25% Faster Hit Recovery
+140-170% Enhanced Defense (varies)
All Resistances +25-35 (varies)
Damage Reduced by 3
Magic Damage Reduced by 17
+2 To Mana After Each Kill
+1 To Light Radius
Repairs Durability 1 In 4 Seconds



Rain (3)

Ort + Mal + Ith

1.11 Druid Armor but any class can use

5% Chance To Cast Level 15 Cyclone Armor When Struck
5% Chance To Cast Level 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana (varies)
Lightning Resist +30%
Magic Damage Reduced By 7
15% Damage Taken Goes to Mana



Smoke (2)

Nef + Lum

+75% Enhanced Defense
+280 Defense Vs. Missile
All Resistances +50
20% Faster Hit Recovery
Level 6 Weaken (18 Charges)
+10 To Energy
-1 To Light Radius



Stealth (2)

Tal + Eth

Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery



Stone (4)

Shael + Um + Pul + Lum

+60% Faster Hit Recovery
+250-290% Enhanced Defense (varies)
+300 Defense Vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)



Treachery (3)

Shael + Thul + Lem

1.11 Asn Armor but any class can use

5% Chance To Cast Level 15 Fade When Struck
25% Chance To Cast level 15 Venom On Striking
+2 To Assassin Skills
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold From Monsters



Wealth (3)

Lem + Ko + Tir

300% Extra Gold From Monsters
100% Better Chance Of Getting Magic Items
+2 To Mana After Each Kill
+10 To Dexterity
 

torrid mind

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Helm Runewords:


Delirium (3)

Lem + Ist + Io

This skill morphs your character into
a Bone Fetish for a minute. You can
only use normal attacks when in this
form. The attack is a head butt.

1% Chance To Cast Level 50 Delirium (morph) When Struck
6% Chance To Cast Level 14 Mind Blast When Struck
14% Chance To Cast Level 13 Terror When Struck
11% Chance To Cast Level 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)


Dream (3)

Io + Jah + Pul

This item produces an Aura when equipped

(LADDER ONLY)

10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)



Lore (2)

Ort + Sol

+1 To All Skill Levels
+10 To Energy
+2 To Mana After Each Kill
Lightning Resist +30%
Damage Reduced By 7
+2 To Light Radius



Nadir (2)

Nef + Tir

+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile
Level 13 Cloak of Shadows (9 Charges)
+2 To Mana After Each Kill
+5 To Strength
-33% Extra Gold From Monsters
-3 To Light Radius



Radiance (3)

Nef + Sol + Ith

+75% Enhanced Defense
+30 Defense Vs. Missile
+10 To Energy
+10 To Vitality
15% Damage Goes To Mana
Magic Damage Reduced By 3
+33 To Mana
Damage Reduced By 7
+5 To Light Radius



Shield Runewords:

Ancient's Pledge (3)

Ral + Ort + Tal

+50% Enhanced Defense
Cold Resist +43%
Fire Resist +48%
Lightning Resist +48%
Poison Resist +48%
10% Damage Goes To Mana



Dragon (3)

Sur + Lo + Sol

This item produces an Aura when equipped

(LADDER ONLY)

20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+0.375-37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5% (Armor Only)
+50 To Mana (Shields Only)
+5% To Maximum Lightning Resist
Damage Reduced by 7



Dream (3)

Io + Jah + Pul

This item produces an Aura when equipped

(LADDER ONLY)

10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)



Exile (4)
*Paladin Shields Only*

Vex + Ohm + Ist + Dol

Best when Ethereal is used

This item produces an Aura when equipped

15% Chance To Cast Level 5 Life Tap On Striking
Level 13-16 Defiance Aura When Equipped (varies)
+2 To Offensive Auras (Paladin Only)
+30% Faster Block Rate
Freezes Target
+220-260% Enhanced Defense (varies)
Replenish Life +7
+5% To Maximum Cold Resist
+5% To Maximum Fire Resist
25% Better Chance Of Getting Magic Items
Repairs 1 Durability in 4 Seconds



Phoenix (4)

Vex + Vex + Lo + Jah


This item produces an Aura when equipped

(LADDER ONLY)

100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
+350-400% Enhanced Damage (varies)
Ignores Target's Defense (Weapon Only)
14% Mana Stolen Per Hit (Weapon Only)
-28% To Enemy Fire Resistance
20% Deadly Strike (Weapon Only)
+50 To Life (Shield Only)
+5% To Maximum Lightning Resist (Shield Only)
+10% To Maximum Fire Resist (Shield Only)
+350-400 Defense Vs. Missile (varies)
+15-21 Fire Absorb (varies)



Rhyme (2)

Shael + Eth

20% Increased Chance of Blocking
40% Faster Block Rate
All Resistances +25
Regenerate Mana 15%
Cannot Be Frozen
50% Extra Gold From Monsters
25% Better Chance Of Getting Magic Items



Sanctuary (3)

Ko + Ko + Mal

+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense (varies)
+250 Defense vs. Missile
+20 To Dexterity
All Resistances +50-70 (varies)
Magic Damage Reduced By 7
Level 12 Slow Missiles (60 Charges)



Spirit (4)

Tal + Thul + Ort + Amn


(LADDER ONLY)

+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal) (Weapon Only)
+75 Poison Damage Over 5 Seconds (Weapon Only)
7% Life Stolen Per Hit (Weapon Only)
+250 Defense Vs. Missile (Weapon Only)
Cold Resist +35% (Shield Only)
Lightning Resist +35% (Shield Only)
Poison Resist +35% (Shield Only)
Attacker Takes Damage of 14 (Shield Only)
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)



Splendor (2)

Eth + Lum

+1 To All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense (varies)
+10 To Energy
Regenerate Mana 15%
50% Extra Gold From Monsters
20% Better Chance of Getting Magic Items
+3 To Light Radius
 

torrid mind

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Weapon Runewords:


Beast (5)
Axes/Scepters/Hammers

Ber + Tir + Um + Mal + Lum

This item produces an Aura when equipped

Level 9 Fanaticism Aura When Equipped
+40% Increased Attack Speed
+240-270% Enhanced Damage (varies)
20% Chance of Crushing Blow
25% Chance of Open Wounds
+3 To Werebear
+3 To Lycanthropy
Prevent Monster Heal
+25-40 To Strength (varies)
+10 To Energy
+2 To Mana After Each Kill
Level 13 Summon Grizzly (5 Charges)



Black (3)
Clubs/Hammers/Maces

Thul + Io + Nef

(Mace does not mean
the entire mace class, but instead only
the 1-handed non-club non-hammer maces.)

+120% Enhanced Damage
40% Chance Of Crushing Blow
+200 To Attack Rating
Adds 3-14 Cold Damage - Cold Duration 3 Seconds
+10 To Vitality
15% Increased Attack Speed
Knockback
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)



Brand (4)
Missile Weapons

Jah + Lo + Mal + Gul

(LADDER ONLY)

35% Chance To Cast Level 14 Amplify Damage When Struck
100% Chance To Cast Level 18 Bone Spear On Striking
+260-340% Enhanced Damage (varies)
Ignore Target's Defense
20% Bonus to Attack Rating
+280-330% Damage To Demons (varies)
20% Deadly Strike
Prevent Monster Heal
Knockback
Fires Explosive Arrows or Bolts (15)



Breath of the Dying (6)
All Weapons

Vex + Hel + El + Eld + Zod + Eth

Best when Ethereal is used

50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
Indestructible
+60% Increased Attack Speed
+350-400% Enhanced Damage (varies)
+200% Damage To Undead
-25% Target Defense
+50 To Attack Rating
+50 To Attack Rating Against Undead
7% Mana Stolen Per Hit
12-15% Life Stolen Per Hit (varies)
Prevent Monster Heal
+30 To All Attributes
+1 To Light Radius
Requirements -20%



Call To Arms (5)
All Weapons

Amn + Ral + Mal + Ist + Ohm

Battle Command, Battle Orders, and
Battle Cry are capped at +3 for the
Barbarian Class.

+1 To All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command (varies)
+1-6 To Battle Orders (varies)
+1-4 To Battle Cry (varies)
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items



Chaos (3)
Claws

Fal + Ohm + Um

9% Chance To Cast Level 11 Frozen Orb On Striking
11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attack Speed
+290-340% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill



Crescent Moon (3)
Axes/Swords/Polearms

Shael + Um + Tir

10% Chance To Cast Level 17 Chain Lightning On Striking
7% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+180-220% Enhanced Damage (varies)
Ignore Target's Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)



Death (5)
Swords/Axes

Hel + El + Vex + Ort + Gul

Best when Ethereal is used

(LADDER ONLY)

100% Chance To Cast Level 44 Chain Lightning When You Die
25% Chance To Cast Level 18 Glacial Spike On Attack
Indestructible
+300-370% (up to 385% for 2 handed weapons) Enhanced Damage (varies)
20% Bonus To Attack Rating
+50 To Attack Rating
Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
50% Chance of Crushing Blow
+(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level)
+1 To Light Radius
Level 22 Blood Golem (15 Charges)
Requirements -20%



Destruction (5)
Polearms/Swords

Vex + Lo + Ber + Jah + Ko

(LADDER ONLY)

23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target's Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity



Doom (5)
Axes/Polearms/Hammers

Hel + Ohm + Um + Lo + Cham

This item produces an Aura when equipped

5% Chance To Cast Level 18 Volcano On Striking
Level 12 Holy Freeze Aura When Equipped
+2 To All Skills
+45% Increased Attack Speed
+330-370% Enhanced Damage (varies)
-(40-60)% To Enemy Cold Resistance (varies)
20% Deadly Strike
25% Chance of Open Wounds
Prevent Monster Heal
Freezes Target +3
Requirements -20%
Requirements -20%



Edge (3)
Missile Weapons

Tir + Tal + Amn

This item produces an Aura when equipped

(LADDER ONLY)

Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%



Eternity (5)
Melee Weapons

Amn + Ber + Ist + Sol + Sur

Best when Ethereal is used

Indestructible
+260-310% Enhanced Damage (varies)
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Regenerate Mana 16%
Replenish Life +16
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)



Faith (4)
Missile Weapons

Ohm + Jah + Lem + Eld

This item produces an Aura when equipped

(LADDER ONLY)

Level 12-15 Fanaticism Aura When Equipped (varies)
+1-2 To All Skills (varies)
+330% Enhanced Damage
Ignore Target's Defense
300% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
+120 Fire Damage
All Resistances +15
10% Reanimate As: Returned
75% Extra Gold From Monsters



Famine (4)
Axes/Hammers

Fal + Ohm + Ort + Jah

+30% Increased Attack Speed
+320-370% Enhanced Damage (varies)
Ignore Target's Defense
Adds 180-200 Magic Damage
Adds 50-200 Fire Damage
Adds 51-250 Lightning Damage
Adds 50-200 Cold Damage
12% Life Stolen Per Hit
Prevent Monster Heal
+10 To Strength



Fortitude (4)
All Weapons

El + Sol + Dol + Lo


(LADDER ONLY)

20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage (Weapon Only)
+50 To Attack Rating (Weapon Only)
20% Deadly Strike (Weapon Only)
Hit Causes Monster To Flee 25% (Weapon Only)
+15 Defense (Body Armor Only)
Replenish Life +7 (Body Armor Only)
+5% To Maximum Lightning Resist (Body Armor Only)
Damage Reduced By 7 (Body Armor Only)
+200% Enhanced Defense
+1-148.5 to Life, based on a multiplier from 1-1.5 times Character Level (varies)
All Resistances +25-30 (varies)
12% Damage Taken Goes To Mana
+1 To Light Radius



Fury (3)
Melee Weapons

Jah + Gul + Eth

+209% Enhanced Damage
40% Increased Attack Speed
Prevent Monster Heal
66% Chance Of Open Wounds
33% Deadly Strike
Ignore Target's Defense
-25% Target Defense
20% Bonus To Attack Rating
6% Life Stolen Per Hit
+5 To Frenzy (Barbarian Only)



Grief (5)
Swords/Axes

Eth + Tir + Lo + Mal + Ral

(LADDER ONLY)

35% Chance To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target's Defense
-25% Target Defense
+(1.875 per character level) 1.875-185.625% Damage To Demons (Based on Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies)



Hand of Justice (4)
All Weapons

Sur + Cham + Amn + Lo

This item produces an Aura when equipped

100% Chance To Cast Level 36 Blaze When You Level-Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage (varies)
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target +3



Harmony (4)
Missile Weapons

Tir + Ith + Sol + Ko

This item produces an Aura when equipped

(LADDER ONLY)

Level 10 Vigor Aura When Equipped
+200-275% Enhanced Damage (varies)
+9 To Minimum Damage
+9 To Maximum Damage
Adds 55-160 Lightning Damage
Adds 55-160 Fire Damage
Adds 55-160 Cold Damage
+2-6 To Valkyrie (varies)
+10 To Dexterity
Regenerate Mana 20%
+2 To Mana After Each Kill
+2 To Light Radius
Level 20 Revive (25 Charges)



Heart of the Oak (4)
Staves/Maces

Ko + Vex + Pul + Thul

+3 To All Skills
+40% Faster Cast Rate
+75% Damage To Demons
+100 To Attack Rating Against Demons
Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
7% Mana Stolen Per Hit
+10 To Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +30-40 (varies)
Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges)



Holy Thunder (4)
Scepters

Eth + Ral + Ort + Tal

+60% Enhanced Damage
-25% Target Defense
Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage
+75 Poison Damage Over 5 Seconds
+10 To Maximum Damage
Lightning Resistance +60%
+5 To Maximum Lightning Resistance
+3 To Holy Shock (Paladin Only)
Level 7 Chain Lightning (60 Charges)
 

torrid mind

Diablo Forum ******
Joined
May 17, 2003
Messages
3,281
Reaction score
7
Location
under the sea
Honor (5)
Melee Weapons

Amn + El + Ith + Tir + Sol

+160% Enhanced Damage
+9 To Minimum Damage
+9 To Maximum Damage
25% Deadly Strike
+250 To Attack Rating
+1 to All Skills
7% Life Stolen Per Hit
Replenish Life +10
+10 To Strength
+1 To Light Radius
+2 To Mana After Each Kill



Ice (4)
Missile Weapons

Amn + Shael + Jah + Lo

This item produces an Aura when equipped

(LADDER ONLY)

100% Chance To Cast Level 40 Blizzard When You Level-up
25% Chance To Cast Level 22 Frost Nova On Striking
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage (varies)
Ignore Target's Defense
+25-30% To Cold Skill Damage (varies)
-20% To Enemy Cold Resistance
7% Life Stolen Per Hit
20% Deadly Strike
3.125-309.375 Extra Gold From Monsters (Based on Character Level)



Infinity (4)
Polearms

Ber + Mal + Ber + Ist

This item produces an Aura when equipped

(LADDER ONLY)

50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage (varies)
-(45-55)% To Enemy Lightning Resistance (varies)
40% Chance of Crushing Blow
Prevent Monster Heal
0.5-49.5 To Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)



Insight (4)
Polearms/Staves

Ral + Tir + Tal + Sol

This item produces an Aura when equipped

(LADDER ONLY)

Level 12-17 Meditation Aura When Equipped (varies)
+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items



King's Grace (3)
Swords/Scepters

Amn + Ral + Thul

+100% Enhanced Damage
+100% Damage To Demons
+50% Damage To Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold Damage - 3 Second Duration
+150 To Attack Rating
+100 To Attack Rating Against Demons
+100 To Attack Rating Against Undead
7% Life Stolen Per Hit



Kingslayer (4)
Swords/Axes

Mal + Um + Gul + Fal

+30% Increased Attack Speed
+230-270% Enhanced Damage (varies)
-25% Target Defense
20% Bonus To Attack Rating
33% Chance of Crushing Blow
50% Chance of Open Wounds
+1 To Vengeance
Prevent Monster Heal
+10 To Strength
40% Extra Gold From Monsters



Last Wish (6)
Swords/Hammers/Axes

Jah + Mal + Jah + Sur + Jah + Ber

This item produces an Aura when equipped

(LADDER ONLY)

6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignore Target's Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
+(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items (Based on Character Level)



Lawbringer (3)
Swords/Hammers/Scepters

Amn + Lem + Ko

This item produces an Aura when equipped

(LADDER ONLY)

20% Chance To Cast Level 15 Decrepify On Striking
Level 16-18 Sanctuary Aura When Equipped (varies)
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters



Leaf (2)
2 Handed Staves

Tir + Ral

Adds 5-30 Fire Damage
+3 To Fire Skills
+3 To Fire Bolt (Sorceress Only)
+3 To Inferno (Sorceress Only)
+3 To Warmth (Sorceress Only)
+2 To Mana After Each Kill
+ (2 Per Character Level) +2-198 To Defense (Based On Character Level)
Cold Resist +33%



Malice (3)
Melee Weapons

Ith + El + Eth

+33% Enhanced Damage
+9 To Maximum Damage
100% Chance Of Open Wounds
-25% Target Defense
-100 To Monster Defense Per Hit
Prevent Monster Heal
+50 To Attack Rating
Drain Life -5



Melody (3)
Missile Weapons

Shael + Ko + Nef

+50% Enhanced Damage
+300% Damage To Undead
+3 To Bow and Crossbow Skills (Amazon Only)
+3 To Critical Strike (Amazon Only)
+3 To Dodge (Amazon Only)
+3 To Slow Missiles (Amazon Only)
20% Increased Attack Speed
+10 To Dexterity
Knockback



Memory (4)
2 Handed Staves

Lum + Io + Sol + Eth

+3 to Sorceress Skill Levels
33% Faster Cast Rate
Increase Maximum Mana 20%
+3 Energy Shield (Sorceress Only)
+2 Static Field (Sorceress Only)
+10 To Energy
+10 To Vitality
+9 To Minimum Damage
-25% Target Defense
Magic Damage Reduced By 7
+50% Enhanced Defense



Oath (4)
Swords/Axes/Maces

Shael + Pul + Mal + Lum

Best when Ethereal is used


(LADDER ONLY)

30% Chance To Cast Level 20 Bone Spirit On Striking
Indestructible
+50% Increased Attack Speed
+210-340% Enhanced Damage (varies)
+75% Damage To Demons
+100 To Attack Rating Against Demons
Prevent Monster Heal
+10 To Energy
+10-15 Magic Absorb (varies)
Level 16 Heart Of Wolverine (20 Charges)
Level 17 Iron Golem (14 Charges)



Obedience (5)
Polearms

Hel + Ko + Thul + Eth + Fal

(LADDER ONLY)

30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage 3 Second Duration (Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%



Passion (4)
All Weapons

Dol + Ort + Eld + Lem

+25% Increased Attack Speed
+160-210% Enhanced Damage (varies)
50-80% Bonus To Attack Rating (varies)
+75% Damage To Undead
+50 To Attack Rating Against Undead
Adds 1-50 Lightning Damage
+1 To Berserk
+1 To Zeal
Hit Blinds Target +10
Hit Causes Monster To Flee 25%
75% Extra Gold From Monsters
Level 3 Heart of Wolverine (12 Charges)



Phoenix (4)
All Weapons

Vex + Vex + Lo + Jah


This item produces an Aura when equipped

(LADDER ONLY)

100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
+350-400% Enhanced Damage (varies)
Ignores Target's Defense (Weapon Only)
14% Mana Stolen Per Hit (Weapon Only)
-28% To Enemy Fire Resistance
20% Deadly Strike (Weapon Only)
+50 To Life (Shield Only)
+5% To Maximum Lightning Resist (Shield Only)
+10% To Maximum Fire Resist (Shield Only)
+350-400 Defense Vs. Missile (varies)
+15-21 Fire Absorb (varies)



Pride (4)
Polearms

Cham + Sur + Io + Lo

This item produces an Aura when equipped

(LADDER ONLY)

25% Chance To Cast Level 17 Fire Wall When Struck
Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+1-99% Damage To Demons (Based on Character Level)
Adds 50-280 Lightning Damage
20% Deadly Strike
Hit Blinds Target
Freezes Target +3
+10 To Vitality
Replenish Life +8
1.875-185.625% Extra Gold From Monsters (Based on Character Level)



Rift (4)
Polearms/Scepters

Hel + Ko + Lem + Gul

(LADDER ONLY)

20% Chance To Cast Level 16 Tornado On Striking
16% Chance To Cast Level 21 Frozen Orb On Attack
20% Bonus To Attack Rating
Adds 160-250 Magic Damage
Adds 60-180 Fire Damage
+5-10 To All Stats (varies)
+10 To Dexterity
38% Damage Taken Goes To Mana
75% Extra Gold From Monsters
Level 15 Iron Maiden (40 Charges)
Requirements -20%



Silence (6)
All Weapons

Dol + Eld + Hel + Ist + Tir + Vex

200% Enhanced Damage
+75% Damage To Undead
Requirements -20%
20% Increased Attack Speed
+50 To Attack Rating Against Undead
+2 To All Skills
All Resistances +75
20% Faster Hit Recovery
11% Mana Stolen Per Hit
Hit Causes Monster To Flee 25%
Hit Blinds Target +33
+2 To Mana After Each Kill
30% Better Chance Of Getting Magic Items



Spirit (4)
Swords

Tal + Thul + Ort + Amn


(LADDER ONLY)

+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal) (Weapon Only)
+75 Poison Damage Over 5 Seconds (Weapon Only)
7% Life Stolen Per Hit (Weapon Only)
+250 Defense Vs. Missile (Weapon Only)
Cold Resist +35% (Shield Only)
Lightning Resist +35% (Shield Only)
Poison Resist +35% (Shield Only)
Attacker Takes Damage of 14 (Shield Only)
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)



Steel (2)
Swords/Axes/Maces

Tir + El

(Mace does not mean
the entire mace class, but instead only
the 1-handed non-club non-hammer maces.)

20% Enhanced Damage
+3 To Minimum Damage
+3 To Maximum Damage
+50 To Attack Rating
50% Chance Of Open Wounds
25% Increased Attack Speed
+2 To Mana After Each Kill
+1 To Light Radius



Strength (2)
Melee Weapons

Amn + Tir

35% Enhanced Damage
25% Chance Of Crushing Blow
7% Life Stolen Per Hit
+2 To Mana After Each Kill
+20 To Strength
+10 To Vitality



Venom (3)
All Weapons

Tal + Dol + Mal

Hit Causes Monster To Flee 25%
Prevent Monster Heal
Ignore Target's Defense
7% Mana Stolen Per Hit
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
+273 Poison Damage Over 6 seconds



Voice of Reason (4)
Swords/Maces

Lem + Ko + El + Eld

(Mace does not mean
the entire mace class, but instead only
the 1-handed non-club non-hammer maces.)

(LADDER ONLY)

15% Chance To Cast Level 13 Frozen Orb On Striking
18% Chance To Cast Level 20 Ice Blast On Striking
+50 To Attack Rating
+220-350% Damage To Demons
+355-375% Damage To Undead (varies)
+50 To Attack Rating Against Undead
Adds 100-220 Cold Damage
-24% To Enemy Cold Resistance
+10 To Dexterity
Cannot Be Frozen
75% Extra Gold From Monsters
+1 To Light Radius



White (2)
Wands

Dol + Io

Hit Causes Monster To Flee 25%
+10 To Vitality
+3 To Poison And Bone Skills (Necromancer Only)
+3 To Bone Armor (Necromancer Only)
+2 To Bone Spear (Necromancer Only)
+4 To Skeleton Mastery (Necromancer Only)
Magic Damage Reduced By 4
20% Faster Cast Rate
+13 To Mana



Wind (2)
Melee Weapons

Sur + El

10% Chance To Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage (varies)
-50% Target Defense
+50 To Attack Rating
Hit Blinds Target
+1 To Light Radius
Level 13 Twister (127 Charges)



Wrath (4)
Missile Weapons

Pul + Lum + Ber + Mal

(LADDER ONLY)

30% Chance To Cast Level 1 Decrepify On Striking
5% Chance To Cast Level 10 Life Tap On Striking
+375% Damage To Demons
+100 To Attack Rating Against Demons
+250-300% Damage To Undead (varies)
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
20% Chance of Crushing Blow
Prevent Monster Heal
+10 To Energy
Cannot Be Frozen



Zephyr (2)
Missile Weapons

Ort + Eth

+33% Enhanced Damage
+66 To Attack Rating
Adds 1-50 Lightning Damage
-25% Target Defense
+25 Defense
25% Faster Run/Walk
25% Increased Attack Speed
7% Chance To Cast Level 1 Twister When Struck
 
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