Horses in Diablo III

UssKnightHawk

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:hxc Who In This "WHOLE" Forum Thinks That there should be horses in D3
cause if there were horses,
it would be much faster to get to town to town,
and everyone could joust from their horse.:hxc
 

Arkillo

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Negative. Horses would only complicate things more; unless they were like mounts on WoW, where you can't do anything but move around while on them.
 

Fei_Rushes

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they should make a new monster that mounts hell horses and have an extremely fast charging attack that slices you as they ride past and keep repeating the attack until they kill or be killed. But they have to gallop up to that speed. And they all would be possesed. they would have semi-massive damage and very low defense, but fast as hell.
 

silver slyph

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it would just complicate things i think. because you couldnt take them in caves, buildings ect..... and what skills could you use on horse back? carry a lance and use the pallies charge skill like the knights in jousting matches? or like a mongal shooting bows. plus you would leave your party and army in the dust if you galloped

it would just complicate thing. i say no to horses, there are other things that need to be refined before adding something new like horses.
 

McGorilla

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Yes, I agree with Cellar Door. Horses would only be good if they were just ridable.
 

Krovvy

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I don't think horses would be good, and I don't think they have a chance in hell(Literally). They would just get killed by the monsters.
 

Pale_Horse

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I covered this in another thread.
Post # 29 here
http://www.battleforums.com/showthread.php?t=102433&page=2
Incase your to lasy to click and read, here is a part of the post.

I would love to see the existing characters, but have them branch off a bit into the other classes. For example, a Paladin and a Necromancer, could end up with a Fallen Paladin. (I mentioned all this in another area but I'm too lazy to look for it)

Basically instead of summoning a Golem, you would summon a spirit horse in three different lvls. (this could also be rode upon and will add def to yourself) Have a lvl 5 horse, but it will ride odd and swurve off a direct route, lvl 20 a steed fast strong hit points def ect, and lvl 30 a nightmare which actually does some minor attacks with its hooves and better stats then the steed. Auras will be more like curses that will effect enemies, or enhance it's own gear and abilities, like a poison summoning sword that uses your life to increase damage. Earth element summoning hammer that causes knockback/stun (each lvl adds a bit more poison damage for better durations), but lowers your defense a bit. Cold mace that can cause shatter/orbs on striking and as well as frozen, and increased length of slow, this could be taken away from your life with each strike like sacrifice does.
As stated here the problem would be with the rest of the party, not being able to keep up. Easy solution, the steeds can not ride faster past a certain point, or even better give the other classes some mode of advance travel. This would change things drastically though. Maybe it would be good for this to be a monster instead.
 

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