I agree that seeing is believing, but, from what I've read and seen (gotta love Nintendo.com), I'm really starting to like it. The fact that Nintendo, once again, didn't reveal the equipment until
after they tested it with a test group is a good start.
I don't know how it will work from personal experiance, but there are far too many positive reviews from game manufacturers to turn a blind eye to. IGN, of all sites, is actually being pro-Revolution
; It's almost scary enough to ask if Satan is wearing a wintercoat or something :ninja:
Personally, I like the direction. It feels more like you'd 'get into' the game rather than 'watch' it. I can just imagine Legend of Zelda where
you swinging the controller is Link swinging his sword. A football game where an over-the-shoulder action is equivelant to a quarterback passing the ball. Imagine beating on drums with two controllers acting as drumsticks.
I'm having a hard time finding anything negative with the move short of the fact that it's
new. It's not something that anybody is used to, so there are many turning their noses up at it inciting that it'll be hard/impossible to use. I, however, like something Nintendo has said about it. It gives everybody equal starting ground. It gives those new to gaming or old, hardcore fans something to grow in to.
At the same time, Nintendo is pushing the 'aim at all possible audiences' approach which is something that, at least seemingly, has been abandoned by other companies. The promo video at Nintendo.com is an excellent example of that. An elderly man, persumibly the grandpa, and a young boy, presumibly the grandson, are 'fishing' together. The grandpa catches a fish and 'over-reacts' by falling backwards.
Actually, I'd recommend watching the videos in the Revolution section at Nintendo.com just to see some concepts. They show how FPS, Mario, Zelda, and a plethera of other categories would be done.
:ninja: Anyway... I talked enough
;