O~ Wryvns

Discussion in 'Warcraft Strategy Guides' started by IHATEMRJONS, Feb 25, 2003.

  1. Emperor Pan I

    Emperor Pan I Respected Member

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    Well TFT has a new air unit for orc and i think it is another seige unit.

    More later, But with wyverns, they are only good when they dont know what your getting, and even mroe deadly if you can get enemy air out of the sky using raiders.
     
  2. x42bn6

    x42bn6 Retired Staff

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    Troll Batriders? Maybe they'll have more options now.....

    Against NE definitely Raiders, since they'll wreck the hell out of armies, push them back and raid their base.
     
  3. Emperor Pan I

    Emperor Pan I Respected Member

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    well th bat riders are sort of anti air and seige. their attack has soemthing called "unstable concotion" or soemthing.

    They can suicide doing massive damage to air units in the area, and their attack, when attacking buildings puts the building on fire.
     
  4. x42bn6

    x42bn6 Retired Staff

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    Oh sweet! Still, doesn't convince me enough to use Orcs. It reminds me of Battle Realms now.....
     
  5. havocidal

    havocidal Member!

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    ya the batrider has 2 abilities... but i think the unstable concotion u have to research... either that or the liquid fire... can't remember...

    the unstable concotion is just like kaboom in the air... if im not wrong i think it does even more damage than kaboom... (no more hipp riders hooray!!!)

    and the other ability is liquid fire... the batrider will randomly hurl a fireball when it attacks building causing it to be on fire... buildings on fire will take damage over time... and CANNOT be repaired until the fire is gone... btw... the batrider is anti-land only.... it cannot attack air unless u r gonna use unstable concotion...

    justice at last... the orcs dun haf to worry abt humans teching to gryphs now...
     
  6. Warg

    Warg Member!

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    hehe i love shockwaving level 3 those puny archers :)
     
  7. havocidal

    havocidal Member!

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    warg wad abt tt NE tac i told u...? mountin on hippogryphs last minute?

    hippogryph riders r quite a headache for orcs honestly...

    hipp riders + metamorphosis vs orcs = x_x
     
  8. x42bn6

    x42bn6 Retired Staff

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    But don't underestimate Wave. Poor poor archers..... double wave and ouch poor poor things..... Ever seen Triple Wave? It's not pretty.
     
  9. havocidal

    havocidal Member!

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    well... it depends... archers = red life with level 3 shockwave... remember there is cooldown... n after u do that they start mounting... with the metamorphosis things r ugly...
     
  10. x42bn6

    x42bn6 Retired Staff

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    Not really. I think the TC can do 2 Waves and 2 Stomps before depleting itself. And not all like Hippos, I for one don't try to use them too much since there's always Archers to do that.
     
  11. havocidal

    havocidal Member!

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    erm... shockwave there is COOLDOWN... dun u ged it???
     
  12. x42bn6

    x42bn6 Retired Staff

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    I know it has a cooldown, and it's not very long. And a TC probably wouldn't fall in that time. The cooldowns are about 7 seconds apiece I think, so in less than half a minute *bam* dead Archers.
     
  13. havocidal

    havocidal Member!

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    any decent NE player would run? either tt or teleport n start mounting... then itx payback time...
     
  14. XpliCiT[LoA]

    XpliCiT[LoA] Member!

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    Re: Wryvns

    wyverns are pretty bad, i mean in late game, but when people tech to wyverns and the opponent still has footmen/ground units, they own, totally. if you dont know how to totally tech to wyverns, and have them massed by late game, they do, however suck. i usually include wyverns, but with healing ward/kodo dmg increase/bloodlust support :D
     
  15. havocidal

    havocidal Member!

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    i rather sacrifice healing wards when using wyverns... due to their low hp and go on the shamans and wyverns... bloodlust is impt for units with high damage u need the speed for your wyverns to run away... kodos are good but usually get killed first... -_-
     
  16. x42bn6

    x42bn6 Retired Staff

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    Wyvs don't really suck, just that the Sham has more uses off ground than just to lust the Wyvs and Purge other air. But Wyvs do get owned by many air in splashes, so lusting mass Wyvs is better off.
     
  17. Ued_colonial

    Ued_colonial Member!

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    dude 600 life plus there the only orc air unit the attack ground and air. Man if only blizzard could have may more upgrades for it but no which piss me off.
     
  18. SimonSims

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    I've been using Wyverns all the time and they rock if u have backout support. They only thing is if they are alone against archers then your SCREWED! But other than that wyverns rock! They ROCK!!!!!!!!!:)
     
  19. x42bn6

    x42bn6 Retired Staff

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    Ued, bumped again.

    It doesn't matter. Wyvs are quite good, but there's more options that are cheaper.
     
  20. Emperor Pan I

    Emperor Pan I Respected Member

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    What makes wyverns really gay, is that you can get them at tier 2 at a lower price, and now even gargs get raped by them. if they focas fire, most air AA can get get killed, but not before taking some vengence.