Darkmatter
Battle God
I looked in the Stickies but to no avail. Can anyone recommend me a good up to date human strategy? I'm willing to try most anything, as I'm just messing around and experiemnting. ^_^
The last fools who did that to me ended up a face full of pulverize and nets. Spirit Walkers make sorceresses useless. Because thier 220 poly is dispelled with a 100 disenchant.Aternyth said:against orc: foots / sorc
sorc can cast slow 4 times while spirit casts 3 disenchants, HMMMMMMMMMHellwolf_36 said:The last fools who did that to me ended up a face full of pulverize and nets. Spirit Walkers make sorceresses useless. Because thier 220 poly is dispelled with a 100 disenchant.
if he gets spirit walkers the sorc becomes useless.aphextwin said:sorc can cast slow 4 times while spirit casts 3 disenchants, HMMMMMMMMM
When playing, human, always use priests, because they can make the difference.Darkmatter said:Bleh. I figured there was some prime strategy for each race, I guess I'll mess around and see...
foot & sorc vs. orc? are you serious? I hope not... even if taurens are slowed, footmen can do nothing vs. them with their little sword sticks.aphextwin said:sorc can cast slow 4 times while spirit casts 3 disenchants, HMMMMMMMMM
when did i say poly :\Hellwolf_36 said:Yes, but most people try to blow the 220 for the polymorph. Which is not really that effective, considering this isn't RoC where Poly was a very powerful de-buff.
no they dont =/ slow > orc all the time.Hellwolf_36 said:Yes, but most people try to blow the 220 for the polymorph. Which is not really that effective, considering this isn't RoC where Poly was a very powerful de-buff.
Challenge me in FFA and we will see how much this slow > orc can REALLY get.Ntrik_ said:no they dont =/ slow > orc all the time