Revelade
BattleForums Member
Summary:
Have no army at tier 1, but harass to stall the enemy. At tier 2, upgrade, pump ghouls and necros until enough. Get to the enemy and unleash hell of skeletons and ghouls.
Hero:
DK works well here as death pact is worth using and coil is a great nuke. The aura also works to help get to your enemy faster. The DL is also great thanks to the nuke, sleep can shut down targets and carrion is great for multiple enemies as well. Lich can work great here. Dark Ritual should be at level 2 since lots of skeletons. You can Nova targets, or, you can try to frost armor your army, which can be possible, since you have so many skeletons. Fire Lord could be useful as unholy frenzy works well with lava spawn and incinerate. Frenzy also sounds good with Drunken *****er on the Panda and Cleaving Attack on the Pit Lord.
Build Order:
Crypt > Zig > Altar > Shop > Halls > Graveyard > 3 Zigs > 2 Temples > Attack
Steps:
Get your acos to your gold and your ghoul to the wood. Make the Crypt and Zig around your gold mine to protect acos. Make 2 more acos and rally them to your gold. When the 5th one is made, order him to build altar and then back to gold. After this, upgrade Zig to nerubian to prevent rushes, then place tomb of relics. After crypt finishes, pump ghouls until you have 5 ghouls on wood. Just before your hero pops out, upgrade your town into a halls of the dead. When you get your hero, either by tavern or from altar, I suggest you harass the enemy with a Rod of Necromancy. If you are facing orc, you might want to get dust. If you are facing Undead enemy, use the wand on his graveyard and target acos. When you get enough gold, drop a graveyard, than 3 ziggs. Keep harassing or creeping, until you hit tier 2. From there, drop 2 temples of damned, and upgrade the skeletal longevity and necromancy adept training. From there, make 4-5 necromancers and pump out ghouls when you can. Upgrade unholy armor before attack at the graveyard. You may need another zigg or so. Now run your hero home and possibly equip a potion.
Strategy:
You want to keep your ghouls in front to absorb maximum damage. That's right, ABSORB damage. Keep your necromancers and your hero safe at ALL times. Once ghouls start falling, use the corpses to spawn skeletons aggressively. Target heros and ranged and especially the dispell units first, before the melee ones. Keep your eye also on your resources and continuously pump ghouls and necs to join the battle. You should have the upper hand here.
Tips:
The key to this strategy is speed and harassment. You have to harass to prevent them from creeping, and it also scouts as a benefit. You have to tech very fast, otherwise, they will have dispell ready, which will destroy necs. Target wisps, walkers, destroyers, fairie dragons, and the Dark Ranger first.
I've gotten 14-2 with this strategy on AT so far. It's effective, and throws off my opponents as they usually expect fiends. Good luck.
PS. Replays coming soon...
Have no army at tier 1, but harass to stall the enemy. At tier 2, upgrade, pump ghouls and necros until enough. Get to the enemy and unleash hell of skeletons and ghouls.
Hero:
DK works well here as death pact is worth using and coil is a great nuke. The aura also works to help get to your enemy faster. The DL is also great thanks to the nuke, sleep can shut down targets and carrion is great for multiple enemies as well. Lich can work great here. Dark Ritual should be at level 2 since lots of skeletons. You can Nova targets, or, you can try to frost armor your army, which can be possible, since you have so many skeletons. Fire Lord could be useful as unholy frenzy works well with lava spawn and incinerate. Frenzy also sounds good with Drunken *****er on the Panda and Cleaving Attack on the Pit Lord.
Build Order:
Crypt > Zig > Altar > Shop > Halls > Graveyard > 3 Zigs > 2 Temples > Attack
Steps:
Get your acos to your gold and your ghoul to the wood. Make the Crypt and Zig around your gold mine to protect acos. Make 2 more acos and rally them to your gold. When the 5th one is made, order him to build altar and then back to gold. After this, upgrade Zig to nerubian to prevent rushes, then place tomb of relics. After crypt finishes, pump ghouls until you have 5 ghouls on wood. Just before your hero pops out, upgrade your town into a halls of the dead. When you get your hero, either by tavern or from altar, I suggest you harass the enemy with a Rod of Necromancy. If you are facing orc, you might want to get dust. If you are facing Undead enemy, use the wand on his graveyard and target acos. When you get enough gold, drop a graveyard, than 3 ziggs. Keep harassing or creeping, until you hit tier 2. From there, drop 2 temples of damned, and upgrade the skeletal longevity and necromancy adept training. From there, make 4-5 necromancers and pump out ghouls when you can. Upgrade unholy armor before attack at the graveyard. You may need another zigg or so. Now run your hero home and possibly equip a potion.
Strategy:
You want to keep your ghouls in front to absorb maximum damage. That's right, ABSORB damage. Keep your necromancers and your hero safe at ALL times. Once ghouls start falling, use the corpses to spawn skeletons aggressively. Target heros and ranged and especially the dispell units first, before the melee ones. Keep your eye also on your resources and continuously pump ghouls and necs to join the battle. You should have the upper hand here.
Tips:
The key to this strategy is speed and harassment. You have to harass to prevent them from creeping, and it also scouts as a benefit. You have to tech very fast, otherwise, they will have dispell ready, which will destroy necs. Target wisps, walkers, destroyers, fairie dragons, and the Dark Ranger first.
I've gotten 14-2 with this strategy on AT so far. It's effective, and throws off my opponents as they usually expect fiends. Good luck.
PS. Replays coming soon...