Triggers to text?

KillerMe

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Originally posted by Bolt Head
GUedit does it Vanguard. Use the Save Triggers and save it as a txt file. You should read my "Easy Way to Count Triggers" tutorial.
I think he did, buts its kinda confusing and long.

BTW bolt, I guess you got carried away with it, because instead of posting you bound in one of the posts, you posted the triggers for it.
 

Romanian

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Yes there is actually, Fleet- had it on his site, it's powered by perl and is what allows you to make player 12 triggers. If you need it i will send it to you. It has a very detailed Read me file and it's quite easy to use.

It takes less than a minute to do it with this program.
 

-MatriX-

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[COLOR=33DD33]StarForge will in later versions (At least I think so) and GUEdit.[/COLOR]

[COLOR=004400]-[/COLOR][COLOR=006600]M[/COLOR][COLOR=008800]a[/COLOR][COLOR=00AA00]tr[/COLOR][COLOR=00CC00]i[/COLOR][COLOR=00EE00]x[/COLOR][COLOR=00FF00]-[/COLOR]​
 

Heimdal

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StarForge already does.

It's just in a different format, and it doesn't save it in a file.
 

Heimdal

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I mean...

The advantage of saving triggers as text files is that it's easier to edit. StarForge's trigger editor lets you edit the triggers in a text-based style, but with the advantage over a .txt file in that it checks your syntax and lists triggers by the players that execute them.
 

Bolt Head

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Heimdal when you get the trigger thing working more you should incorperate "Replace" like notepad and word has. That would own for alot of things. Although I could see it changeing too much lol
 
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