Starcraft Map making chat-Experts

Have you made a map b4? any good?

  • Ya but it sux

    Votes: 3 21.4%
  • Ya they awsome and very successful

    Votes: 10 71.4%
  • Nope dont care

    Votes: 1 7.1%
  • No the map editor confuses me

    Votes: 0 0.0%

  • Total voters
    14

Lwek

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Dang it tassadar. I had a long post that was going to asnwer the problems. Before I finished it my computer frozed and I lost the whole damn long post.
 

Bolt Head

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This post is a reply to crooked’s long post several spots above this I am not quoting it to save space

Crooked I believe your triggers with the switches is a lot of unnecessary work and you will find several bugs In what you have done

1. I’m not sure of the circumstances but since switches are not defined to a single player and since player 1 will set a switch once he picks a unit then all the remaining triggers with switch 1 as there conditions in them will happen right then.

2. Avoid using the waits "1,800,000mil" they are completely pointless and you will see they cause more problems than fix. When you wait for that long, then remaining triggers with waits in them will not be carried out until the wait is finished. (Some people refer to this as the waits "adding together" this is actually a misinterpretation)

3. You said that switch 3 prevents the defeat or victory trigger from happening too soon. Maybe this was a error on your part but its completely false since the condition requires it to be set and you set that switch on one of your earlier triggers. It would be much easier to use a condition that refers to the count down timer instead of the switches and long waits "count down time is at most 0 seconds".

4. I don't think any of your triggers needed switches at all since most of the switches are just used to directly activate another trigger without any other conditions. these extra actions could just be tacked on the original trigger.
-Doing a trigger like that is useful for two reasons 1. to change the player activating the trigger (so a trigger owned by a computer can make sounds or display text for human players or some other actions where current player is necessary). 2. To be a quick reference to a action that is activated by many different situations.
 

Bolt Head

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This is not part of the previous post because it has nothing to do with it

I would like to take a shot at explaining switches hopefully it will help if the other post did not.

==========SWITCH BACICS===============
-All switches have two states SET and CLEAR and all of them are either set or clear at all times in the game.
-All switches start the game as clear
-Switches are not unique to individual players so many times it is necessary to have a switch for each player
-Switches can have 4 things done to them in the action part of the window 1.SET 2.CLEAR 3.TOGGLE 4.RANDOMIZE
chances are you will just be using 1 and 2 for now
-When a switch is in the conditions of a trigger it is checking to see if the switch is on or off. If the conditions are "switch 1 is set" and the switch is clear the trigger will not fire.
-When a switch is in the actions of a trigger you are modifiying the switches state (set or clear)
====================================

You may already know all this or not and your saying "I know, WHAT ARE THEY FOR" ill try my best to answer this now

Switches basically used to relate triggers to each other. Many situations are impossible to determine using standard conditions.
-Like if a player has been to a location in the PAST
-Switches can be used to recognize if a trigger has already been carried out.
-There commonly used If your creating a bound and you need a way to stop and start new levels

==========EXAMPLE Door Locked==============
1. You might be creating a rpg and you stumble on a door you and you want this door to be "LOCKED"
you can use a switch to represent when this door is unlocked or locked. In a independent trigger you will set the switch to represent unlocking the door of finding the key" The triggers would look like this
=Trigger 1.=
Conditions:
-[Current player] brings at [least] [one] [men] to location [key]
Actions:
-[Set] [switch 1] <-- probably will rename the switch to Key1
-Display text [you have found a key in the bushes] <- just decoration nice to have
=Trigger 2=
Conditions-
-[Switch 1] is [set]
-[Current player] brings [at least] [1] [men] to location [door]
Actions-
-[Disable] doodad state for [upper right door] at location [door] for [all players] <-- this condition opens the doodad door
-Display text [you have unlocked the door] <--again this is decoration

These are basically the trigger for you locked door if a player walks up to it before they get the key the door will not open but if they got the key ealyer then the door will open

Here is a 3rd trigger i like to though in for effect
=Trigger 3=
Conditions:
-[Switch 1] is [Clear]
-[Current player] brings [at least] [1] [men] to location [Door]
Actions:
-Display text [This door is locked you must find the key to enter]
-wait 4000 <-- this is so your message isn't spammed
==========EXAMPLE Power generator==============
Say your creating a game with a power generator I¡¦m not sure what you may use this for but it¡¦s the principle that counts.

I¡¦m going to set it up so when you walk to the generator it will turn on and remain on for 1 minute before powering off.

=Trigger 1 turn on generator=
-[Current player brings at least one men to power generator]
-[switch generator] is [clear] „² this is so the trigger does not happen when the generator is on
Actions:
-[set] [switch generator]
-[set] countdown timer to [60] seconds „² not a switch
-display text ¡V[generator powered up]
-play wav [some generator sound] „²these two actions are for cool effects
-preserve trigger
=Trigger 2 power down generator=
Conditions:
-[switch generator] is [set] „² once again this it to prevent the trigger from happening when the generator is off
-count down timer is [at most] [0] seconds
Actions:
-[Clear] [switch generator]
-Display text [the generator has shut down]
-preserve trigger

This is the basics for your generator but right now it does nothing but cool text messages you can add now have triggers that require the generator to be on in order to carry out

=Trigger 3 something that needs power generator on=
Actions:
-[switch generator] is [set]
-[Current player] brings [at least] [one] [men] to [heal machine]
Conditions:
-set hit points for [all] [men] for [current player] at [heal machine] to 100%
-display text [you have been healed]
-preserver trigger

I decided to make the generator power a "healing machine" you can add many other things for the generator to power as well. You may also want a trigger to tell the player that the healing machine has no power when the generator is off. For this you would use the switch to be clear.
 

Bolt Head

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thats fine with me :) Some times it is neccary to write more, most people who are asking what switches are need more than a short definition and even once they read a long one like mine they may still have questions.
I know this because i have tought many people about switches most of them it takes about a hour. Other people can pick it up quick and not need to be told. I did this and im assuming crooked foot did not judgeing by a pervious post. (nothing againsed crooked your a great guy)
 

Lwek

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Originally posted by tassadar920
anyone remember that site that had all the colors listed on it? Could be nice if someonre emembered, im trying to finish an rpg and i need to do the colors cool.
The colors for Guedit:

00 - red
01 - blue
02 - teal
03 - purple
04 - orange
05 - brown
06 - white
07 - yellow
08 - green
09 - pale yellow
10 - tan
11 - aqua(neutral color)
12 - pale green
13 - blueish gray
14 - pale yellow(same as 09)
15 - cyan
16 - neon blue w/ grey areas
17 - black
18 - neon blue
19 - neon blue w/ orange areas
20 - mixture of black,white,blue
21 - lavender
22 - black
23 - mixture of white and blue
24 - neon blue w/ black
25 - blue w/ lavender
26 - mixture of white,blue,lavender
27 - purple w/ blue
28 - black w/ blue
29 - blue w/ violet
30 - skyblue
31 - black w/blue
32 - neon blue w/ skyblue
33 - purple w/ violet
34 - black
35 - blue w/ lavender
36 - yellow orange w/ neon blue
37 - neon blue
38 - black and some other color
39 - neon blue and some other color
40 - neon blue w/ black and something else
41 - black w/ blue spots
42 - green w/ skyblue
43 - blue w/ white
44 - blue and some other color
45 - teal,purple,blue
46 - lavender w/ grey
47 - neon blue w/ black
48 - blue w/ black
49 - blue w/ dark blue
50 - blue and something unknown
51 - blue w/ black
52 - blue w/ white
53 - blue w/ black
54 - blue w/ sky blue
55 - blue w/ black
56 - white w/ black
57 - blue w/ black
58 - flesh w/ yellow orange
59 - flesh w/ lavender
60 - funky colors (trust me on this one)
61 - black
62 - black
63 - black
64 - black
65 - black
66 - black
67 - black
68 - funky colors (again)
69 - blue w/ light shade of brown
70 - blue w/ black
71 - blue,black,red
72 - black
73 - black
74 - neon pink w/ blue
75 - dark blue w/ black
76 - skyblue w/ neon blue
77 - neon blue
78 - blue w/ black
79 - blue w/ tan
80 - weird color (sorry,don't know what this is)
81 - black
82 - pink w/ lavender
83 - black w/ skyblue
84 - black,orange,cyan
85 - blue w/ white
86 - black w/ blue
87 - black w/ blue
88 - pale yellow w/ blue
89 - blue w/ neon green
90 - white w/ blue
91 - black w/ lavender
92 - black w/ blue
93 - blue w/ black
94 - tan w/ green
95 - violet w/ blue
96 - black
97 - blue w/ black
98 - skyblue w/ black
99 - lavender w/ blue
100 - cyan w/ black
101 - pale yellow w/ flesh
102 - black w/ pale yellow
103 - pink w/ black
104 - cyan w/ green
105 - grey w/ red orange
106 - red w/ green
107 - black w/ blue
108 - cyan w/ blue
109 - blue w/ teal
110 - blue w/ tan
111 - cyan w/ green
112 - orange w/ pale yellow
113 - green,red,orange
114 - pale yellow,flesh,gold
115 - tan,maroon,orange
116 - black w/ blue
117 - pale yellow w/ tan
118 - black w/ white
119 - black w/ tan
120 - green w/ orange
121 - black,lavender,blue
122 - black,white,blue
123 - black,white,blue
124 - cyan w/ black
125 - grey w/ flesh
126 - red orange w/ dark red
127 - black,lavender,blue
128 - skyblue,blue,green
129 - green,grey,red,orange
130 - white w/ cyan
131 - gold w/ blue
132 - tan,orange,green
133 - black w/ blue
134 - cyan,black,blue
135 - black,blue,brown
136 - black
137 - blue w/ black
138 - blue,black,orange
139 - black
140 - cyan w/ blue
141 - blue w/ black
142 - blue w/ black
143 - black <<===this one is the best black color ever.
144 - cyan w/ blue
145 - lavender w/ neon blue
146 - skyblue w/ blue
147 - aqua / blue
148 - black,grey,red orange
149 - brown,blue,maroon
150 - black w/ aqua
151 - black,white,blue
152 - blue w/ white
153 - black w/ flesh
154 - red,blue,black
155 - black,pink,white
156 - blue w/ grey
157 - black w/ aqua
158 - black
159 - white,aqua,blue
160 - black w/ blue
161 - blue w/ black
162 - lavender,black,blue
163 - black w/ white
164 - blue w/ black
165 - gold,blue,white
166 - black w/ white
167 - grey w/ blue
168 - black
169 - black
170 - black
171 - black
172 - black
173 - blue w/ black
174 - black
175 - blue w/ brown
176 - black,blue,aqua
177 - brown w/ white
178 - black w/ grey
179 - blue /w white
180 - black
181 - aqua,black,white
182 - flesh w/grey
183 - grey w/ black
184 - black
185 - black
186 - black
187 - black
188 - black
189 - black
190 - black
191 - black
192 - black
193 - black
194 - black
195 - black
196 - black
197 - black
198 - black
199 - black
200 - black
201 - black
202 - black
203 - black
204 - black
205 - black
206 - black
207 - black
208 - black
209 - black
210 - black
211 - black,white,red
212 - teal,pale green,blue
213 - red orange w/ white
214 - pale green w/ blue
215 - brown,grey,lavender
216 - blue w/ black
217 - white,orange,blue
218 - aqua w/ blue
219 - orange,blue,white
220 - pink,brown,gold
221 - army colors
222 - black
223 - black
224 - black
225 - black
226 - black
227 - black
228 - black
229 - black
230 - white w/ blue
231 - brown w/ grey
232 - black w/ white
--------------------------------------
233 - Random Colors (May Crash SC)
234 - Random Colors (May Crash SC)
235 - Random Colors (May Crash SC)
236 - Random Colors (May Crash SC)
237 - Random Colors (May Crash SC)
238 - Random Colors (May Crash SC)
239 - Random Colors (May Crash SC)
240 - Random Colors (May Crash SC)
241 - Random Colors (May Crash SC)
242 - Random Colors (May Crash SC)
243 - Random Colors (May Crash SC)
244 - Random Colors (May Crash SC)
245 - Random Colors (May Crash SC)
246 - Random Colors (May Crash SC)
247 - Random Colors (May Crash SC)
248 - Random Colors (May Crash SC)
249 - Random Colors (May Crash SC)
250 - Random Colors (May Crash SC)
251 - Random Colors (May Crash SC)
252 - Random Colors (May Crash SC)
253 - Random Colors (May Crash SC)
254 - Random Colors (May Crash SC)
255 - Random Colors (May Crash SC)
 

tassadar920

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thx for the colors, im adding the colors and a overview of switches to the DUH! thread.

I've already addded how to place doodads anywhere (this is getting mad large)

Also, im asking you guys who have sites to, if you want it, copy parts of the DUH! thread and use them for urself as long as you give me recognition.
 

Lwek

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Or we can just link up to it.

You can edit your Duh thread. I had my of my threads stickied and I can't edit it. ah Maybe you have special permission. Anyways I found the color list on page 5 or 6 of the Starcraft UMS forum.
 

tassadar920

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I can edit the duh thread a lot, i just ask crooked and he opens it so i can edit and make my changes.
 

tassadar920

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lol if u have a sticky up, u could do it too, but of crouse i was the first to post the DUH! thread (i spent alot of time on that)
 

Lwek

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I posted something on the Duh! thread. It's really helpfull. I wanted to start a Duh 2 answering the questions that have been recently asked on this forum.
 

tassadar920

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I only add questions that are actually important, answering every question in that thread, and soon we will have to add a "Conents" thread so ppl can find stuff.
 

Lwek

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"frequently asked questions also known as the Duh! thread."

A lot of people do ask " where can I get a really good editor "
"what program changes color and where can i get it"
etc.
 

tassadar920

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yeah true, well you added your stuff in there now :).

Now shaddup and be happy u got anything in there.
 
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