1.I need to know how to set the upgrades effect to units. Exemple: when I raise my unit with upgrade lvl 2, his attack is: 15+1. How do I choose to make it for exemple 15+25?
2. I'm making an RPG atm, and I'm trying that when you kill a specific monster, you get # amount of mineral. What triggers should I use for that so that the minerals don't stop from raising when I only kill 1 guy or only kill 1 guy and it never raises even if I kill other units?
I'm using SCMDraft 2. Please help! :help:
2. I'm making an RPG atm, and I'm trying that when you kill a specific monster, you get # amount of mineral. What triggers should I use for that so that the minerals don't stop from raising when I only kill 1 guy or only kill 1 guy and it never raises even if I kill other units?
I'm using SCMDraft 2. Please help! :help: