Pale_Horse
Member!
Since alot of people are asking for builds, gear, ect. for Smiters, I figured I would make one. So here it goes.
Stats:
Strength - 90
Dexterity - 125 (at lvl 99 with suggested gear, charms ect this will be enough)
Life - All the rest
Energy - wont need it
Skills: (Slvl of 86 to max)
Smite - 20
Holy Shield - 20
Fanaticism - 20
Defience -20
Holy Bolt - 1
Blessed Hammers - 1
Charge - 1
Concentration - 1
Blessed Aim - 1
Might - 1
This leaves 24 points unused (including quests from Den, Izzy, Summit, for all 3 difficulties) if you get to lvl 99. You can put the remaining points into whatever you want to use, but, depending on the main goal of the build it might vary.
Some examples:
For PvP (Player vs Player) Charge would be useful to lvl up
For Questing 4 into Zeal (for max number of hits) and rest into Sacrifice (you have the build for the most part why not, good against mobs. Sacrifice adds more damage to zeal then Zeal does leveling up itself)
Uber Runs Same as questing IMO
MF(Magic Find) Runs Don't bother use a Sorc, or Hammerdin
Other useful skills:
Redemption: 1 point (since you can't leech this may come in handy)
Salvation: 1 point (only if you do not have max resists)
Fist of Heaven: 1 point (for those nasty but rare Physical Immunes)
Vengence: 1 point (again for the immunes)
Merc: (optional)
Some character builds, a merc is almost as important as the gear it wears, this however, I don't see it as much as a issue. The only time a merc is needed is when you first begin to lvl since you will not be able to lifetap. Some suggestions on mercs could be as such.
Act 3 Merc: Using the Dream and/or Dragon stackable combo on a fire or lightning merc.
Act 2 Holy Freeze Merc: Using Pride for Concentration Aura, Gaze or Andy Helm, Fortitude or Chains of Honor Armor.
Act 1 Cold Rouge: Wrath Bow for Lifetap/Decep Curse or Faith Bow, Stone Armor, Gaze or Andy Helm
Gear:
Helm - Guillaume's Face Umed, (Crushing Blow) Crown of Ages
Armor - Chains of Honor
Weapon1 - Grief Phaseblade
Weapon2 - Call to Arms
Shield1 - Exile Vortex (Etheral)
Shield2 - Spirit Monarch
Belt - Nosferatu's Coil, Verdungo's Hearty Cord,
Boots - Gore Rider (Crushing Blow)
Gloves - Dracul's Grasp (Lifetap)
Amulet - Highlord's Wrath, (only if max resists) Metalgrid (for added def), Mara's Kaleidoscope (+2 skills and resists)
Ring(s) - Manald Heal, Stone of Jordan, Raven Frost, and/or Bul-Kathos' Wedding Band
Charms:
9x Lion Branded, (Pally Combat Charms) Pally Torch, Annihilus, resist/life small charms.
Beginning lvl Gear:
Sigon Set (chipped skull in armor and helm, chipped diamond in shield) with Khalims Flail* (flail, heart, eye, brain) as your weapon.
* DO NOT USE THE FLAIL PAST HIGH COUNCIL QUEST OR THE FLAIL WILL VANISH
Khalims Flail should be always on a mule to use for any melee character at lvl1. This flail does duel leech, lightning damage, and insane attack speed.
Any errors, questions, other ideas. IM me. Thank you and hope this helps.
Stats:
Strength - 90
Dexterity - 125 (at lvl 99 with suggested gear, charms ect this will be enough)
Life - All the rest
Energy - wont need it
Skills: (Slvl of 86 to max)
Smite - 20
Holy Shield - 20
Fanaticism - 20
Defience -20
Holy Bolt - 1
Blessed Hammers - 1
Charge - 1
Concentration - 1
Blessed Aim - 1
Might - 1
This leaves 24 points unused (including quests from Den, Izzy, Summit, for all 3 difficulties) if you get to lvl 99. You can put the remaining points into whatever you want to use, but, depending on the main goal of the build it might vary.
Some examples:
For PvP (Player vs Player) Charge would be useful to lvl up
For Questing 4 into Zeal (for max number of hits) and rest into Sacrifice (you have the build for the most part why not, good against mobs. Sacrifice adds more damage to zeal then Zeal does leveling up itself)
Uber Runs Same as questing IMO
MF(Magic Find) Runs Don't bother use a Sorc, or Hammerdin
Other useful skills:
Redemption: 1 point (since you can't leech this may come in handy)
Salvation: 1 point (only if you do not have max resists)
Fist of Heaven: 1 point (for those nasty but rare Physical Immunes)
Vengence: 1 point (again for the immunes)
Merc: (optional)
Some character builds, a merc is almost as important as the gear it wears, this however, I don't see it as much as a issue. The only time a merc is needed is when you first begin to lvl since you will not be able to lifetap. Some suggestions on mercs could be as such.
Act 3 Merc: Using the Dream and/or Dragon stackable combo on a fire or lightning merc.
Act 2 Holy Freeze Merc: Using Pride for Concentration Aura, Gaze or Andy Helm, Fortitude or Chains of Honor Armor.
Act 1 Cold Rouge: Wrath Bow for Lifetap/Decep Curse or Faith Bow, Stone Armor, Gaze or Andy Helm
Gear:
Helm - Guillaume's Face Umed, (Crushing Blow) Crown of Ages
Armor - Chains of Honor
Weapon1 - Grief Phaseblade
Weapon2 - Call to Arms
Shield1 - Exile Vortex (Etheral)
Shield2 - Spirit Monarch
Belt - Nosferatu's Coil, Verdungo's Hearty Cord,
Boots - Gore Rider (Crushing Blow)
Gloves - Dracul's Grasp (Lifetap)
Amulet - Highlord's Wrath, (only if max resists) Metalgrid (for added def), Mara's Kaleidoscope (+2 skills and resists)
Ring(s) - Manald Heal, Stone of Jordan, Raven Frost, and/or Bul-Kathos' Wedding Band
Charms:
9x Lion Branded, (Pally Combat Charms) Pally Torch, Annihilus, resist/life small charms.
Beginning lvl Gear:
Sigon Set (chipped skull in armor and helm, chipped diamond in shield) with Khalims Flail* (flail, heart, eye, brain) as your weapon.
* DO NOT USE THE FLAIL PAST HIGH COUNCIL QUEST OR THE FLAIL WILL VANISH
Khalims Flail should be always on a mule to use for any melee character at lvl1. This flail does duel leech, lightning damage, and insane attack speed.
Any errors, questions, other ideas. IM me. Thank you and hope this helps.