Dragnskull
Retired Staff
to all the others that are like "D2 is dead, blizzard doesnt care about it"
well...
a year or so ago they had an openeing for a single graphics designer at Blizzard North to create "Creatures from the abyss" which leads ONLY to diablo, considering north is diablo's HQ and wc/sc dont match the description of what htey want to create, but besides that, theres harder evidence if you look at the more recent job openeings now:
look at the dates by going back to the first page of job openings to check dates, most were posted iwthin the last 2 months.
stick those up ur pipe n smoke 'em
well...
a year or so ago they had an openeing for a single graphics designer at Blizzard North to create "Creatures from the abyss" which leads ONLY to diablo, considering north is diablo's HQ and wc/sc dont match the description of what htey want to create, but besides that, theres harder evidence if you look at the more recent job openeings now:
Source: http://blizzard.com/jobopp/artist-senior-3d-character.shtmlSenior 3D Character Artist
The team behind Diablo I and II is looking for a skilled Senior 3D Character Artist. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The Character Artist should be skilled in at least one other form of art production as well – illustration, modeling, texturing, animation, concept drawing – and be well-versed in related tools – Maya, Photoshop, etc. The ideal candidate also works well in an environment with peers that are passionate about making great games.
Source: http://blizzard.com/jobopp/artist-associate-technical.shtmlBlizzard, the developer of Diablo and Diablo II, is looking for an Associate Technical Artist to join their art team. The Associate Technical Artist will be the point person for the creation of physics collision geometry and will assist in the development of a custom pipeline for that purpose. Additional responsibilities may include game-side data management, solving technical issues that artists might encounter, assisting with the creation of custom scripted tools, and the creation of in-game special effects and character rigging. The ideal candidate feels comfortable in a team environment and is excited about games.
Source: http://blizzard.com/jobopp/senior-3d-character-animator.shtmlSenior 3D Character Animator
The team behind Diablo I and II is looking for a skilled Senior 3D Character Animator. The ideal candidate has experience animating both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics and other facets of both 2D and 3D animation is essential. The ideal candidate works well in an environment of peers who are passionate about making great games.
Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
look at the dates by going back to the first page of job openings to check dates, most were posted iwthin the last 2 months.
stick those up ur pipe n smoke 'em