slademaster
Member
- Joined
- Dec 30, 2003
- Messages
- 10
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- Location
- Somewhere In The Universe
- Website
- www.blacklotus-clan.c-f-h.com
Ok First of all how do i make so when Player 1 says Kill it kills any units selected except a unit like a hero or something like that
(<Unit *A* can be deleted and unit *B* cant>Ex: Player 1 Selects Unit *A* And types Kill and the unit gets killed But if you have selected Unit *B* it cant be killed when you type kill but the unit has a trigger fallowing it so i cant put it to replace or something like that) ***(<Hope you understand it>)***
(<Unit *A* can be deleted and unit *B* cant>Ex: Player 1 Selects Unit *A* And types Kill and the unit gets killed But if you have selected Unit *B* it cant be killed when you type kill but the unit has a trigger fallowing it so i cant put it to replace or something like that) ***(<Hope you understand it>)***