Resilian
Male Wood Elf Ranger 10
Chaotic Neutral
Representing Jason
Strength 18 (+4)
Dexterity 20 (+5)
Constitution 13 (+1)
Intelligence 12 (+1)
Wisdom 14 (+2)
Charisma 12 (+1)
Size: Medium
Height: 5' 7"
Weight: 140 lb
Skin: Tan
Eyes: Green
Hair: Blond; Straight; Beardless
Total Hit Points: 57
Speed: 30 feet
Armor Class: 18 = 10 +3 [studded] +5 [dexterity]
Touch AC: 15
Flat-footed: 13
Initiative modifier: +5 = +5 [dexterity]
Fortitude save: +8 = 7 [base] +1 [constitution]
Reflex save: +12 = 7 [base] +5 [dexterity]
Will save: +5 = 3 [base] +2 [wisdom]
Attack (handheld): +15/+10 = 10 [base] +4 [strength]
Weapon Finesse: +16/+11 = 10 [base] +5 [dexterity]
Attack (unarmed): +15/+10 = 10 [base] +4 [strength]
Attack (missile): +16/+11 = 10 [base] +5 [dexterity]
Grapple check: +14/+9 = 10 [base] +4 [strength]
Full round attack with both weapons:
+14/+9 and +12/+7 (4 attacks)
Languages: Common Elven Goblin
Main Hand: Icy Burst Rapier [1d6 + 1d6 ice +2 +4 Str, crit 16-20/x2 +1d10 ice, 2 lb., one-handed, piercing] (+6 favored goblin, +2 favored human/orc)
Off Hand: Icy Burst Rapier [1d6 + 1d6 ice +2 +4 Str, crit 16-20/x2 +1d10 ice, 2 lb., one-handed, piercing](+6 favored goblin, +2 favored human/orc)
Ranged: Icy Burst Longbow [1d8 + 1d6 ice + 1, crit 18-20/x3 +2d10 ice, range inc. 100 ft, 3 lb, piercing] (+6 favored goblin, +2 favored human/orc)
Armor: Moderate Fortification Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.] 75% chance to take normal damage on critical hits
Feats:
Endurance [free to rangers]
Improved Critical x1 Weapon(s): Piercing
Quick Draw
Track [free to rangers]
Two-Weapon Fighting [ranger two-weapon track]
Improved Two-Weapon Fighting [ranger two-weapon track]
Weapon Finesse
Weapon Focus x1 Weapon(s): Piercing
Skills: Jump, Climb, Hide, Listen, Move Silently, Spot, Survival (maxed)
First-level Ranger spells: 2 (1+1) per day
Second-level Ranger spells: 2 (1+1) per day
Wood Elf:
* +2 dexterity / +2 strength / -2 constitution / -2 intelligence (already included)
* Immune to magical sleep
* +2 racial bonus to saves vs. enchantments
* Low-light vision
* Proficient with longsword, rapier, longbow && shortbow
* +2 racial bonus on listen, search, and spot checks
* Notice secret doors
Ranger:
* Favored enemies
* Track as bonus feat (already included)
* Combat Style
* Endurance
* Wild empathy (roll level + charisma bonus)
* Endurance (level 3)
* Animal Companion (level 4)
* Woodland Stride (level 7)
* Swift Tracker (level 8)
* Evasion (level 9)
Favored Enemies:
* Humanoids (goblinoid) +6
* Humanoids (human) +2
* Humanoids (orc) +2
Class HP rolled
Level 1: Ranger 8
Level 2: Ranger 5
Level 3: Ranger 6
Level 4: Ranger 1 +1 to dexterity
Level 5: Ranger 8
Level 6: Ranger 1
Level 7: Ranger 3
Level 8: Ranger 7 +1 to dexterity
Level 9: Ranger 1
Level 10: Ranger 7
Resilian's Equipment:
Arrows (quiver of 20) x3
Backpack
Spell component pouch
Cure Moderate Wound Potion x 10
Gold remaining: 2,535gp
Animal Companion: Wolf
* Medium-Size Animal
* Hit dice 4d8+8 (26 hit points)
* Initiative +3 (Dex)
* Speed 50 feet
* AC: 17 ( +3 Dex +4 natural)
* Attacks: Bite +6 melee (Weapon Finesse);
* Damage 1d6+3 (bite);
* Special Qualities: Scent
* Saves: Fort +6; Ref +7; Will +2
* Abilities: Str 14, Dex 16, Con 15, Int 2, Wis 12, Cha 6
* Skills: Hide +4; Listen +6; Move Silently +5; Spot +4; Survival +1;
* The animal is entitled to distribute an additional 2 skill points.
* Feats: Weapon Finesse (Bite)
* Link, share spells
* Evasion
* Bonus tricks: 2