Current Orc Strats

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Okay I stole this orc strat off a tillerman replay and copied it to my needs.

3 peons to gold 1 to build burrow 1 to build altar que 4
rally wood
wait until you get enough wood upgrade to stronghold, get BM.
When enuf gold get warmill build more burrows
Creep with BM and build 2 towers
(now crossroads) build 2 of either spirit lodge or beastiary (up to you)
Research upgrades, get 2nd hero, upgrade to fortress.
3rd hero mass units.

I normally go docs and even tho the heros don't sound like much strength they do enuf dmg and back up with the doc really destories people

Counters: Most early rushes (not hero), good planned tower rush, many tier 3 units.
 

Emperor Pan I

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Originally posted by kinky-kroon
tauren are the best mellee unit in the game
take advantage of it
Tauren are meele units, strong, and overall expensive. a single banshee can steal a tauren, and ur left with nothing. Remember, not all units are right at certain times of the game.
 

blackhax0r

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HEre is my way of strategy:

1. 3 orcs on gold, 1 on altar, 1 on burrow
2. que 3 (maximum) and rally all on wood
3 When burrow is finished, put peon on gold
4. When altar is finished, summon any hero, put peon on gold
5. By this time all the peons should be out, and u should hav 80 lumber. build barracks using a peon on gold
6. Now u quickly build a warmill when u hav ennuff resources
7. after warmill is dun, start building headhunters at rax (baracks) **DONT BUILD GRUNTS, TOO EXPENSIVE AND WASTE OF FOOD**
8. Go upgrade to stronghold, and when u got 2 headhunters, go creep.
9. while creeping, build more burrows and headhunters
10. after upgrade to stronghold, build beastiary adn spirit lodge. research shaman adept and witch doctor adept. in beastiary, build 2 raiders and 1 kodo.
11. upgrade to fortress(note: during all this you should be creeping, scouting, and building troops)
12. during upgrade, build 2 shamans and 2 witch doctors. By now, ur hero should be lvl 4-5 (continue creeping)
13. after fortress research master in shaman and witch doctor.
14. join all ur troops together and go kill if ur past lvl 6, or if ur lower, go creep high level creeps


Thats basically it, enjoy!


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this is a brutal strat shame on you for making me try it out u basically have to just pray they don't look for your base at all till tier 3..which never happens
 

ChrisH36

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My Orc strat goes as follows...

1. Shoot Ninja in the head for a blasphemous statement
2. Shoot blackhax0r in the head for reviving a 6 year old thread

And that's how I see it.



Starting Build Order
===============
-Build 2 Peons
-4 Peons on Gold, 1 builds Altar
-First peon built makes burrow, build another
-Second peon built makes Barracks, build another
-Third peon built goes to wood. All peons making structures go to wood when done
-When barracks done, make 1 grunt. When altar done, make your hero.
-Fourth Peon fills up gold mine to 5.
-When you hit 40 wood again, make a second burrow.
-When you hit 30 wood, make a Shop
-When you get the resources for Stronghold, start teching. Make sure you have at least 8 peons on wood. Make a War Mill during this phase.

How you make the units and upgrades and stuff after that is dependent on you.

blackhax0r said:
HEre is my way of strategy:

1. 3 orcs on gold, 1 on altar, 1 on burrow
2. que 3 (maximum) and rally all on wood
3 When burrow is finished, put peon on gold
4. When altar is finished, summon any hero, put peon on gold
5. By this time all the peons should be out, and u should hav 80 lumber. build barracks using a peon on gold
6. Now u quickly build a warmill when u hav ennuff resources
7. after warmill is dun, start building headhunters at rax (baracks) **DONT BUILD GRUNTS, TOO EXPENSIVE AND WASTE OF FOOD**
8. Go upgrade to stronghold, and when u got 2 headhunters, go creep.
9. while creeping, build more burrows and headhunters
10. after upgrade to stronghold, build beastiary adn spirit lodge. research shaman adept and witch doctor adept. in beastiary, build 2 raiders and 1 kodo.
11. upgrade to fortress(note: during all this you should be creeping, scouting, and building troops)
12. during upgrade, build 2 shamans and 2 witch doctors. By now, ur hero should be lvl 4-5 (continue creeping)
13. after fortress research master in shaman and witch doctor.
14. join all ur troops together and go kill if ur past lvl 6, or if ur lower, go creep high level creeps
How many games, out of curiousity, do you seriously win? And that bolded statement tells me YOU PLAY TOO MUCH ROC.

I could rush you during your T2 phase, and you would be defeated.
 
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