here my strat
- immediatly when game start take a peon and make Altar
- put 3 peon at gold
- make 1 peon with townhall
- 1 peon make a burrow
- make 2 more peons at townhalll
- the first peon coming out goes to gold
- the second coming out going to wood and when u reach the ressource needed to make a barrack build it with the one at wood
- after the altar is done put peon at wood
- the one who make the burrow at wood too
- make a far seer
- make 2 or 3 peon with townhall they will all go at wood
- when u reach the needed to make a burrow make a second burrow with peon at wood
- when ur hero is done go scout with wolf
- when ur barrack is done and u mad ur first grunt start to creep small place
-(note that during ur making ur grunts u can harrass ur ennemi)
Now u have one altar , one barrack , 2 burrow , probly 6 peons at wood if im sure
pass to tier 2
during tech make a third burrow and voodoo
- make a lumberhill
- ( always keep creeping)
- when u pass tier 2 make ur second hero
- start to make demolisher like 2 or 3 will be good
- ( continue to make grunts) like 8 or 9
- (upg the grunts rage feat)
- pass tier 3
- make shaman barrack
- tech shaman
- make shaman
I usually dont go that far its enough for me
Here what i do on an offensive strike
grunts are tankers with Ct , Fs and Shaman at the back
bring some or ur peon at wood to repair catalpult during the fight
or make towers
if u got a good micro chance to win is at the nearly top
have fun