I based this off 1.17 changes, and I used The Two Rivers. There is no tavern so no firelord.
I couldn't do the change to footmen that had them reflect projectiles to buildings. 
Changes:
-Flying Machine's max hitpoints increased to 300, up from 200.
-Siege Engine's max hitpoints decreased to 675, from 700.
-Scout Tower base armor is now 1, up from 0.
-Scout Tower's max hitpoints is up to 350, from 300.
-Palidan speed base increased to 290, up from 270.
-Banish has a cooldown of 3 at lvl 1, 2 at lvl 2, and 1 at lvl 3. Up from 0 seconds.
-Basish costs 75,60,50.
-Raiders are now Magic Immune.
-At every armor upgrade, Raiders receive 1 armor, down from 2.
-Raider's gold cost is now 230, up from 180.
-Wind Rider's max hitpoints is now 540, down from 570.
-Spirit Walker's max hitpoints is now 550, up from 500.
-Watch towers now cost 120 gold and 85 lumber, ip from 110 gold and 80 lumber.
-Blade Master's speed base is now 310, down from 320.
-Spirit Wolves(level one) have a speed base of 310, down from 320.
-Crypt Fiend's max hitpoints is 580, up from 550.
-The cost to turn a statue into a Destroyer now costs 90 gold, down from 100.

-Hunts only gain 1 armor for every armor upgrade, down from 2. (Changed because they would have 8 heavy armor at tier 3)
DL map at http://www.angelfire.com/creep/ufooman/118tworivers.w3x
If you want any changes, post here.
EDIT: You gotta be on 1.17 for this to be good. :O
Changes:
Humans
-Mortar Team's max hitpoints increased to 400, up from 360.-Flying Machine's max hitpoints increased to 300, up from 200.
-Siege Engine's max hitpoints decreased to 675, from 700.
-Scout Tower base armor is now 1, up from 0.
-Scout Tower's max hitpoints is up to 350, from 300.
-Palidan speed base increased to 290, up from 270.
-Banish has a cooldown of 3 at lvl 1, 2 at lvl 2, and 1 at lvl 3. Up from 0 seconds.
-Basish costs 75,60,50.
Orc
-Raiders now benifit from Berserker Strength.-Raiders are now Magic Immune.
-At every armor upgrade, Raiders receive 1 armor, down from 2.
-Raider's gold cost is now 230, up from 180.
-Wind Rider's max hitpoints is now 540, down from 570.
-Spirit Walker's max hitpoints is now 550, up from 500.
-Watch towers now cost 120 gold and 85 lumber, ip from 110 gold and 80 lumber.
-Blade Master's speed base is now 310, down from 320.
-Spirit Wolves(level one) have a speed base of 310, down from 320.
Undead
-Ghoul's max hitpoints is now 380, up from 340.-Crypt Fiend's max hitpoints is 580, up from 550.
-The cost to turn a statue into a Destroyer now costs 90 gold, down from 100.
Night Elf
-Hunts now have a tier 3 upgrade which give them heavy armor, it costs 300 gold and 300 lumber. I hope Theroy likes this. -Hunts only gain 1 armor for every armor upgrade, down from 2. (Changed because they would have 8 heavy armor at tier 3)
DL map at http://www.angelfire.com/creep/ufooman/118tworivers.w3x
If you want any changes, post here.
EDIT: You gotta be on 1.17 for this to be good. :O