Ntrik_
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I hope many of you are aware that I did make a NE guide for BF awhile ago, but has been edited out because it was outdated.
Now I decided to remake it for each races, and every time I get portion of it finished, Im going to be posting in this thread, and you guys can suggest any changes, and I will consider it.
Here is first part of the guide, enjoy reading, and corrections would be helpful
Now I decided to remake it for each races, and every time I get portion of it finished, Im going to be posting in this thread, and you guys can suggest any changes, and I will consider it.
Here is first part of the guide, enjoy reading, and corrections would be helpful
Human
Humans, humans humans humans... as NE player, first that probly comes to your mind is rifles and mortars from those ugly bastards , well now, think about militias and footmen... rather whole lot easier target arent they? :lovedup
On 1v1, as NE, you shouldn't be thinking.. "Hmm ok human, so Im going lvl my hero up to 3 and then attack with mass hunts!" Because by then they will have mass rifles waiting for you.
So what should you do?
Well lets look here, Human, takes a while for them to build Blacksmith and Barracks at the same time in beginning of the game, and if they do that, they wouldn't have enough resources.
Lets look at our side, Hunter's hall + AoW, is do able, Hunter's hall isnt as expensive as Blacksmith... So here is my Simple build order against Humans.
[1]You start with 5 wisps, send 4 into Gold mines, and let the other one make Altar, and que 2 wisps from ToL.
[2]First wisp that comes out, makes moonwell, que more wisps.
[3]Fill up Goldmine, and send rest of wisps to the wood. Wisp that comes out of Altar gathers wood, the one that comes out from moonwell scouts. Now make Demonhunter from altar, rally him to enemy's base.
[4]The moment you have 100 wood, make hunter's Hall, and when you get 60 wood, make AoW, and moonwell when you have 40 wood, and another AoW when you get additional 60.. Including your DH, you shouldn't have more than 12 wisps in total (not counting the ones you made for 2 Ancient of Wars)
[5]Good, now your DH should be out, harassing enemy with manaburn, or creepjacking them (or try to). When dual AoW is complete, pump those hunts, rally them to your DH.
[6]I hope you're still making those hunts, just harass the shit out of those humans, if you see any thing building built, destroy it, you've got the speed, footmen dont. Also, make an Ancient of Protector in your base when you get some money.
[7]Now when you have enough huntreses (6~8), make glaive throwers to siege their base, now this is the turning point of the game, if your hero dies here, they will probly come with footies and rifles mixed at ya, so don't fail! ><
[8]You're pretty much done, if enemy's hero was Archmage or Bloodmage, he would've probly died 100 times, if it was Mountain King, he would've lived, but barely and without any mana. Good job However, secondary plan is always needed. When you have about 4 glaive throwers, tech your base to tier 2, and start making Druid of the Claws from Ancient of Lore, this of course is when you've failed the hunt + glaive thrower strategy in the beginning, You would probably creeping or trying to harass human while this is happening.