10% extra really isn't going to do that much when it comes down to it. I mean really what is the difference of 100-200 mana? not much if you have over 900.
Waterwalks are also a decent option. +5% max fire resist and +65 life if perfect (and other useful bonuses) are very good for a hammerdin, if you don't need the mana from silks or the resists from other kind of boots.
Accually Any boots with 20 str or so would do, doesnt really matter what they are =P And i just remembered something, you can go with 15 less dex from skills, im gonna go edit that.
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