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homestar333

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Name: Jet Deathguard
Race: Human
Apperence: Vash with red eyes and royal blue hair
Armor: Metal lining in jacket
Weapon: Hes mainly a caster, but he has a dagger and a 12" caliber pump etches carving inset snipe pistol ill just call it a pistol
in his jacket
Home: Dentaria


Spells

Cumbustion:
allows fire spells

Cold wind:
allows ice and wind spells

Heavenly light:
Allows holy spells

Fire:

Flamethrower: contiusosly lauches fire out of his palm

Flame arrow: lauches a pircing fire arrow

Fireball: throws a fireball at opponent low cooldown low damage

Flame colum: creates many coloms under opponent
(semi Ultimate)

Ice:

Ice spike: throws an ice spike at opponent

Freeze: stuns opponent for 1 attack that does x2 dmg
semi ultimate

ice sword: name describes it

Snow storm: makes arena a snowstorm where you cant see

Holy: mainly up grades

Call upon Hermes God of agility: temoraroly increases agility
of jet and nearby enimes

Call upon Ares god of war: increases attack damage of nearby allies and Jet

Call upon Athena goddess of wisdom: increses intelligence of all nearby allies and Jet

Call upon Hephaestus god of smiths to make your armor: increases defence of all allies and Jet


History: Grew upas a mage with priests everywhere
 

Tacitus

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whooo! the son of May and Trias has arrived! Whooo!!!

Name: Castus Nusradai
Race: Angel
Class: Angelic Hunter

Weapons:
Bastard's Chains: This is basically a spiked chain outfitted with small dagger-like blades, it can do both piercing and slashing damage. The enchantments wrought into this weapon unleash Castus's pain of never knowing his father. In the forging of this weapon, Castus had a hand, he poured into it the seething hatred he holds for his father. This weapon not only strikes with holy energies, but with flames hotter than that of the depest pits of the Abyss.

Guardian's Legacy: This is a Dire flail with the heads more like a morningstar, it can do both piercing and bludgeoning damage. It was created by the same man who forged Trias's swallow, The Final Judgement, the heads even made from left over materials from the blades. This weapon also not only strikes with Holy energies, but as if touched and guided by Trias's hand, always strikes the weak spots of his enemies.


Equipment:
A small locket, which he keeps in his pocket, which holds a portrait of his mother.
A large Bag of Holding
A small vial filled with dust, no one knows exactly what it is, save Castus and his mother.

Abilities:
Castus has slight Divine Magics due to his angelic nature

Detect Evil: always in effect, undeterred by the spell Undetectable Alignment. This effect can be dispelled, but Castus can create it again as a free action the next turn.
Divine Grace: greater constitution
Angelic Constitution: Immune to all diseases, including magical diseases.
Protection from Evil: Always in effect, identical to the spell as if cast by a sorcerer. This effect can be dispelled, but Castus can create it again as a free action the next turn.

Aura of Courage: immune to fear (magical or otherwise). Allies within 10 feet gain a morale bonus on when dealing with fear effects. Granting the morale bonus is a supernatural ability.

Smite Evil: Once per dayCastus may attempt to Smite Evil. He has a much higher chance to hit, and does quite a bit more damage. (only against evil)

Divine Luck: Has supernatural luck

The Will To Fight On: Even if he is severely injured, and would normally pass out, he continues to fight with an improved strength.

Divine Repost: (Still trying to figure this one out)

Still Spell, Silent Spell: He has learned to cast a select spell without moving (gestures) or silently (or both). Doing this cause the spell to take a bit longer to cast and drains Castus a bit more.

Specialized Against Evil: When fighting evil, he hits harder, faster, and more accurately. Also spells and effects caused by evil creatures have a harder time affecting him

Damage reduction: He takes less damage from every attack on him.

Defiled Angelic Touch: Has a wide range of effects, but can sometimes have adverse effects.

Ultimate:
Heaven's Bastard Son: Castus calls upon the pain, sorrow, and torments of living never knowing his father, and smites his foes with a wave of pure damage brought forth straight from his Soul.

Appearance: Castus is about twice the size of a normal angel, and with his size comes grater strength, and his skin is of silver. Castus's hair is gold, yet dark streaks run through it, the same color of hair as his mother's. Other than that he looks mostly like his father. He is a beauty to behold on normal terms, yet to fearful in combat. Castus has a second set of wings, yet no one knows why, which are normal sized. To this day it is unknown as to why Castus is larger than normal. It has been speculated that it is derived either from his training, or his hate, though neither has been proven.

History: Ever since the day of his birth he has known nothing about his father. Others would tease and taunt him, others would ridicule and shun him. Some would go as far as to beat him within an inch of his life, every day. Ever since he was born he's held a seething hatred for him in his heart. When his mother got fed up with waiting, she left in search of him, to make his father return to care for Castus. Castus was left in the care of an odd man on the material plane whom May had come to know and trust. What she did not know was that this odd man, was Castus's Grandfather, Argus, who revealed this freely to Castus. Once his mother had left, Argus took Castus back to the heavens to train in the ways of the Hunters. Long and hard did Castus train, fueled by a concealed hatred. Once his training was complete, Argus confronted him and asked that Castus best him in combat. Castus tried his hardest, but could not best the elderly man. Argus sent Castus to several of the best Guardians heaven had ever known, but Castus learned nothing, blinded by his hatred. Argus called Castus before him one last time, and told Castus that if he could not best him in combat, he would be stripped of all knowledge of his training. Castus stood stunned, knowing not what to do. He threw his Chains to the floor, and for the first time, he cried. Argus knelt by his side and said to him: "You have passed by test, you have gained knowledge of war, fueled by hate. But here today you have learned what your father took many millennia to learn, Violence is not always the answer." From that day forth, Castus left the heavens in search of not only his father, but his mother as well.


CORAL!!!
 

Tidus

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Ok, since my charcters recently posted here seem to be growing out of date, I will post the URL links to their character cheets, constantly updated. This way I won't have to edit my old posts/add new ones every time something changes.

Cloud

Tidus

Now, all I have to do is add the charcter sheets for new characters when/if I make them.
 

DB

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ooc: I was looking for my old character and he wasn't here probably Placebofied... Only the dragoon version... :(


Name: Dark Blade
race: Shadow Human
class: Dark Swordsman
appearance: My avatar, or guy on left side of my sigatar
Abilities-
Dark Flame Shield (generates a dark fire shield that lasts 45 min.)
Dark Lightning (throws lightning at foe causing paralisis 5 times daily)
Dark Dominion ( envelopes anything in a 50 feet radius in darkness)
Dark Arrow (shoots arrows from sword 30 x per day)
ZD Sword ( sword grows 6 feet in length and tip is light blue)
Dark Drain (Drains one/multiple monsters of their life essence and creates one being that works for Dark Blade and can be summoned any time. If he chooses he can also absorb his creation and become more powerful)
Dark Healing (can regenerate when in darkness)
Dark Infinity (An immeasureable power, Dark Blade calls upon the power of every Dark creature too boost his own. Lasts 60 seconds)


equipment-
Dark Spiked Armour
Dark Sword forged from the last Shadow Stone
Dark Gloves
Dark Foot Wear
 

Tacitus

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enter: Tacitus character number 20

Name: Aevus
Race: Human
Class: Temporal Mage

Appearance:

Equipment:
A small pocket watch
Spell component pouch
Temporal Armor: some attacks are deflected through time, gives slight knowledge of the future to Aevus

Weapons:
Temporal Blade: This blade causes the wielder to shift slightly out of sinc with time, causing him to look phased at times, with a stronger result. Aevus becomes much harder to hit and randomly disappears and reappears around the close vicinity.

Abilities:
All Arcane Spells
Specialized in Temporal Spells
Unable to use Necromatic and Summoning Spells
Spell cast upon self at age 45: Seperate From Time Line: Effects: Aevus's lifespann has been increased significantly, also, if anything affects the timeline, he is not affected as if nothing happened.
Oerik's Strike: Aevus strikes his opponent with the blade many times, but he must have cast a timedisruption spell fo some kind, so basically this attack does nothing, but Aevus likes to think his God favors him or something.

Ultimate:
Aeternus Cruciatus: Aevus raises his Blade into the air as it glows with a dull black shine. Several small portals open up, but only as a distraction, and phantasms fly out. While the subject(s) is(/are) concentrated on these phantasms, a large redish black portal opens behind them as they are sucked in and deposited onto a plane where time is nothing and torture is the favored pass time of all the inhabitants. Even the legendary Trias Nusradai or Ryu Amerese wouldn't be able to escape unharmed.

History:
Aevus has spent most of his days either traveling through the 4th dimension and to others beyond or deep in study of the titans through the ages. Aevus has taken a great interest in two individuals who made many accomplishments during the time he's decided to settle in, the aforementioned Trias Nusradai the Fallen Guardian, Aevus being the only mortal to know his last name, and Ryu Amerese the Dragonoid. From time to time Aevus will shift out of the time he is occupying if he gets bored or just can't take it anymore, but he'll eventually return to exactly where he needs to be, whenever he needs to be. Aevus had chosen the path of the battlemage for some time, until he saw the power of Temporal Magics. From that moment on Aevus dedicated himself to Oerik, the god of time, even though he is not a cleric and gains no bonuses from his diety.


ORANGE!!!
 

bamthedoc

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Name: Ssizara
Race: Dragon
Class: Ancient
Element: Fire
Age: 4,575
Appearance: Uh... He's a big, red, ancient dragon. He has massive wings, and his claws are too for that matter. His tale ends with a spear-like protrusion to pierce enemies (though it can do a multidude of damage types).
History: Ssizara somehow came under the sevice of Makor of Stupidity (see Page 1). How this came about is something of a mystery. Ssizara won't talk about it, and he will ferociously protect Makor.


Bahamut Avian Tiamat

The three multi-planar dragons. They are more than just gods, as they exist on all planes at once and at all times. Bahamut is the protector of the light, the holy dragon. He is one of Ryu's ancestors. Avian is the protector of shadow, the neutral dragon. She is another of Ryu's ancestors. Tiamat is the protector of the dark, the bane dragon. He is the final multi-planar dragon of Ryu's ancestors. They are, all three, eons old, older than the archaic languages, older than even the dragonic languages. They are said to be the original creators of the dragonic gods, goddesses, and protectors.

It is possible to kill one of them on one plane, but that planar part will be reborn before you can bat an eye. Because they exist on all planes at once and at all times, it is impossible to actually slay them. They also try to make it impossible to slay the ones most associated with them.

Bahamut and Avian have taken a liking to Ryu. Bahamut has given Ryu planeswalking abilities and his most powerful abilities of Lighhawk Wings and SoulLore. Avian gave Ryu the Shadowhawk Wings, but in exchange for his emotions (she forced both on him). It took the light of a very special egg to free him. Tiamat has given Darz the ability of Darkhawk Wings. He tends to be cruel, as he takes "bane" very seriously. He also gave Darz the ability to planeswalk.
 

Kuro Neko

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Name: Unknown as of today ( I'm still thinking of one )
Race: Cat Anthro
Class: Significant Guitarist
Age: 16
Likes:TEH CATNIP! :eek:
Dislikes: Dogs, isnt that what all cats hate?
Mate: Meh..NONE! But I know one that he would match up too!..
Apperance: Human like, just imagine cat ears, tail, and cat feet on a person! Right side of face has bangs hanging, other side is kind of like a fire flame streaking upward. Black shirt, torn yet ripped up baggy pants, sometimes where a ripped cape ( Like Vash wore during his "unsound of mind" stages ) and wields a Bass Guitar that fires large nuking missiles and shotgun bullets as his weapon.
History: He never had any parents (as if that's what everyone doesnt have these days in character's relations.. :rolleyes: ) but he does have a wondering lost brother, which is a high night elf druid, not an anthro cat. His encouragement to wield a guitar instead of a sword or gun, was from his love for music.

Guess that's good enough, eh?

Edit (KittieKitty)Quite an interesting character Faint...you don't see many guitar playing cat anthros around here. :)

Edit(Faint) I have my love for cats, and being a guitarist with a gun installed inside? I'm insane! :eek:
 
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Name: Zach Topak

Age: 23

Weapons: Long Sword and... 1 gun at a time (depends on what he buys)

Apperence: Just gunna edit vash. Blue hair. Blue jacket (or whateva color). JKacket is flexable metal inside covered by leather.

Armor: jacket

Spells:

Fire ball: shoots a flame out of gun.

Flamethrower: continueally shoots a string of fire balls out of gun.

Ice sword: puts a Ice spike on the tip of his sword so after he strikes and ice spike is stuck in there like his sword.

Resurecction: if Zach didnt take out his sword he will ressurect (one time)

Haste: temporaraly fast movement of the party

Necco Armor: puts an armor on all the party members that want it that is immune to very powerful attacks but pirceing light damage deals more. Cold damgage just makes it better armor. water elements make it weaker.

Abilities:

Multiply: can multiply anything with a slight risk on living things (this is how Necco armor works)

Breeched Heart: looks inside his body, multiplys his heart pulls it out and Throws it deal unbeliveable amount of damgage with out getting hurt :)


History:

Grew up as a monk and learned to mutiply then went and the city and became normal (NOT ASIAN!!)
Sacrifical heal: shoots himself in the head if ressurection can and has not been used and when he ressurects he has x2 the damage taken more total health

Extra info:

has a pet dragon and a pet pheonix.
 
G

Geenomepops

Name: Khaydra

Age: 28

Class: Archer

Species: Human

Gender: Male

Likes: adventuring, traveling the world, meeting new people

Dislikes: people who try to do bad to the world and others

Appearance: 6'2; kind of skinny, but still pretty buff; hazel eyes;
brown hair; lightly tanned skin

Expertise: archery, stealth, agile

Genealogy: Khaydra came from two loving parents, Khaydaris
and Crystal. He grew up living in the same small
town without many others his age.

History: Finally, when he has old enough, he left the small
town and started travelling the world, meeting new
people of different races and learning of new parts
of the world.

After eight years of travelling around, he finally went
back to his small village to visit with his family, only
find the entire village burned to the ground. He
never found out if his parents were killed or fled, and
for the past two years, has been looking for
information about what had happened to that village.
 

Unknown_Being

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Oooh oooh! I wanna post one!

Name: Orandia
Age: Appr. 17
Class: Human Adventurer/Wanderer, Fighter
Weapon/s: Fists/feet/elbows/etc, wooden shortsword(He made it when he was 13, enchanted by a high Sorcerer, Appr. 2 ft long)
Appearance: A little shorter than average, wears simple, loose, yet Elven made clothing using silk, and no visible weapon(he doesn't carry the sword, he just wills it to appear).
Element: None
Alignment: Neutral(not holy, not dark)
Strengths: Fast, strong, high magic, high stealth, decent Hp, high blocking, high dodging, capable of pulling on extreme spurts of rage, equipment, when he has some, is Elven made, resistent to Ice Element, resistent to Charm attacks
Weakneses: Low Defense against Blade, heat, impact, elemental, dark, no armor(not a weakness, he just refuses to ('= )
Equipment: Silk Elven made gloves, Silk Elven made travelling cloak with silver lining, some chain links, any color he wills, soft leather Elven made boots, vanishing Elven made silk any color hood, leather-n-silk elven made black leggings,
" " shirt, vanishing Elven made silk robe
History: His parents were allied to the Elves, and so he lived in a small Elven town. Because of this he was particularily strong, magic, speed, strength, and agility wise 6-9 year old human. The town was destroyed, although very few citizens died, when it was assulted by orcs. Parents still alive, he managed to find his way to the Krain Monestary by the age of 13, where he was supposed to go when he was 15. Because of the journey he was stronger than most. The Krain are warriors that do not use magic, armor or weapons. The weaker ones can easily defeat even the most skilled of knights. This made him even stronger. He also met Krain himself, who was actualy a mage, and his magic skills were strengthened. A little after this, when he was to be tested to become a Krain warrior, he failed because of his broken arm. He was then exiled, as all failures are. He was also 17 while most that were tested were 25 anyway. Like it?
 

Janseagle

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Name: Demitri :change
Race: Human?
Class: Choas Knight

Appearance: Demitri is a short crazed looking man. He has green eyes and scraggely black hair. The light in his eyes constantly dances and flashes, playing random patterns across the room. He wears black armor with neon green edging. The back of the armor has an odd segmented section over the shoulder blades.

Equipment: A ring with a dragon carved into it. It's body makes up the band, with the tail tucked under the serpent's chin. He wears a seemingly tattered black cloak, his armor, his sword, his dagger and a small belt pouch with basic nescesities. Something strange though, where-as all his eqiupment seems to be made out of the same amazing metal, his left hand is encased in a black steel gauntlet with a large crude binding rune carved into it.

Weapon: Both weapons are sheathed at his side in black casings.

Einband: Black Waveblade with small, barely visible runes carved down the center. Has the small face of a laughing demon for a pommel. The entire blade seems to be made of a single piece of metal that is far superior to adamantium.

Sszrix: A long curved dagger with a pure white blade. The handle is wrapped in black leather with a white cord around the pommel.

Abilities: Choas magic, a strange power with almost no limits. Problem is that the user must be as insane as the magics he commands. Favorite powers include...

Choas Bolt: A blast of choas magic that has random effects. Empathsis of the word RANDOM.

Choas Hammer: Go Green Lantern style with this magical glowing green weapon! Tends to drag user towards opponets. Tends to randomly attack innocent walls. Tends to randomly chase after women.

Animate Furniture: Do I truly need to explain this? Choas flashes, furniture stands up, grows a mouth full of fangs, etc. etc. etc.

Madness Bomber: A Choas fueled hand to hand attack. Punches explode and cause random chaos effects.

Madness Blitz: The upgraded form of the Madness Bomber attack. Punches are delievered at super sonic speeds in addition to all the above effects with major power boosts. This attack is one of the strongest weapons in Demitri's arsenal and takes a horrible toll after it's use.

Choas Mallet of Real Ultimate Mega Power of Doom: :mallet
^_^ You'll see.....

The Darkened Soul: T_T Hope beyond hope that you do NOT see...

History: Demitri was the small child of Argus Nusradai's friend while he resided on the Earth. Demitri's father died while he was still young and the child went to live with Argus while he took care of young Castcus. The two were of similar age and quickly became friends despite their obvious differences in life style. While Castcus was the son of two Angels and is so reflected that in his character, Demitri never knew his reclusive father or his even more mysterious mother and grew up as a wild and destructive child. After Argus and Castcus left for heaven, Demitri disappeared into the wilderness and hasn't been seen since...


ITS CASTUS DAMMIT, WITH A ****ING "T"

BITE ME JERK WAD! YOU READ THE FREAKING DOCUMENT OVER BEFORE I EVEN POSTED IT!!!

Oh, and i added a few new abilities and some equipment/description stuff.

And btw, weren't you NOT supposed to block out swear words with *s? Weren't you supposed to just refrain from using them at all? Tut tut tut......
 

WilliamDell

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so he has the same name...

OK, here's my first character who is probably gonna be kind of lame but that's OK I guess.

Name: William Dell
Race: Human
Class: Paladin (Temporal Paladin for TD RPG)
Age: 23

Equipment:
A small hide canteen filled with water that hangs from his belt.
A small axe for splitting small pieces of wood for fires.
Large leather pack worn on his back.
The Book of Zion, which contains the teachings of his religion and the base of his goodness
His trusty horse Boomer also accompanies him and has saddle bags to carry supplies if needed.


Weapons:
He carries two swords. His personal sword is a mythril sword passed down from ancestors and is said to be unbreakable. It has his family crest, which is a lion with angel wings that is standing triumphantly on the body of a demon, on the hilt of the sword. The other weapon he carries is the Temporal Blade, he knows it is a powerful sword that has powers associated with time, however, he is still learning to control these powers as the Temporal Blade was recently given to him.

Armor:
He has a large round mythril shield with his families emblem on it. The shield was imbued with an aura that allows the user to block more melee and projectile and even some magical attacks. For his main armor, he wears full plate mail made with enchanted mythril that can protect the user from heat and lightning based attacks. He wears a full helmet to protect his head from any blows. He wears the Blood Gaunlets of ancient wizard Arcamanies. The Blood Gantlets have a thirst for mortal blood and can drive the wielder insane with rage if the owner is not pure and just and on the side of good for the Blood Gauntlets will bring out all of the strongest attributes of either good or evil. Since William has strictly aligned himself to good, he has gained the ability to banish summoned demons and to dispel curses upon others, and gained an immunity to all curses.

Abilities:
Lay on Hand: Heals a target creature slightly
Divine Health: Immunity to poisons and diseases - natural or otherwise
Aura of Courage: Immunity to fear and fear effects
Smite evil: Increases accuracy and damage of hits against evil (once per day)
Turn Undead: Causes undead to run in fear, the weaker the undead, the more effective the turning
Banish Evil: Demons and other evil summons can be banished and curses on others can be dispelled, also as long as Blood Gauntlets are on an immunity to all curses is granted
Heavenly Light: calls on the Heavens to send down its healing light on the party to partially heal all and causes light damage on any undead in melee combat with party members
(he has also recently received Temporal Training - part of Temporal Disturbance RPG)

Appearance: William is a 6 foot 5 man whose skin has been tanned by his many days of training in the desert wastelands of the north. He has light blue eyes and long light brown hair that comes to his shoulders. When not in armor, he wears a loose fitting clothes of white or just light colors that seem to befit a person of his standing. If he is at home or away from civilization in training for a period of time he will where more ragged clothes that have been used before during his trainings and clearly show it with the rips and tears in them. He has a few scratches on his muscular arms and has a small scar about a centimeter long behind his right ear from his training days as a child. He would seem lanky but he has muscle that counteract that look.

History: Born into a merchant family that was friends with the local lord, William didn't have too hard of an upbringing all together. Lord Sharington, the local lord, looked favorably upon William and invited him to become an apprentice of his finest knight. William was very excited and showed much enthusiasm in his training and showed very promising results. William was a gifted youth and rose to become knighted in just 3 years at age 16. Shortly after there was a war in the Kingdom of Worshire brought on by invaders from the unknown lands of the north. King Langthan summoned his many lords to help fight for the kingdom and to bring their finest knights and soldiers. William was there, of course, and fought very bravely on the front line during many of the largest engagements, most notably at the Battle of Dire Keep. At that battle Lord Sharington was gravely wounded by an arrow to the chest, and with his dying breaths told William to lead his men to victory in what seemed to be their hour of doom. In those passing moments, there was a pivotal moment for William, for he asked God to give him the power to strike down his enemy and he would forever lead the righteous path to Zion. In a vision, William saw that the weak point of the enemy was right down the middle. In a bold last ditch effort, William led the remaining knights on a ride straight through the middle of the enemies lines and drove clear through to the commanders to render the enemy useless. After that day, William became a devout follower of the New Zion faith and thanks to a sorcerer turned monk he began to learn the Divine magics and afterwards developed many abilities on his own. William remained a commanding knight throughout the war and was dubbed a Paladin of Light for his fighting and devout lifestyle. After the war, William remained in the north to watch and guard against any further invasion from the north. This is actually where he has received the most power in all of his training, he had little to nothing holding him back in the northern wasteland but he held close to religion and he truly has become a formidable paladin. However, recent troubles from back home have recently been brought to his attention and he has returned to his homelands and was recruited by Trand's Elite Temporal Guard to help fight a terrible menace to humanity.
 

Kitty

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Nah, I don't think it's lame, in fact, it's pretty detailed.

Anyhoo. Good job.
 

fenix_reborn

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I have an idea for a race of creatures: the ALIENS

Race: Alien Xenomorph
Classification: Semi-sentient beast

Subspecies (classes):

Drone:
Size: Medium
Intell: Medium-high
Speed: Very Fast (7 on a scale of 1-10)
Strength: Superhuman (7 on a scale of 1-10)
Hive Role: Food/host gatherer, basic attacker
Runner:
Size: Small
Intell: Medium-low
Speed: Incredibly Fast (9 on a scale of 1-10)
Strength: Average (5 on a scale of 1-10)
Hive Role: Scout, hit and run attack
Hive Warrior:
Size: Large
Intell: High
Speed: Quite Fast (6 on a scale of 1-10)
Strength: Incredible (8 on a scale of 1-10)
Hive Role: Final Hive defense, solitary attack
Note: Hive Warrior must come from an experienced drone. (30 kills)
Predalien:
Size: Large
Intell: Medium-low
Speed: Sluggish (3 on a scale of 1-10)
Strength: Olympian (9 on a scale of 1-10)
Hive Role: Siege attacker
Praetorian:
Size: Medium-Large
Intell: High
Speed: Above average (6 on a scale of 1-10)
Strength: Abnormal (6 on a scale of 1-10)
Hive Role: Sentry
Queen:
Size: Large
Intell: High
Speed: Blinding (10 on a scale of 1-10)
Strength: Olympian (9 on a scale of 1-10)
Hive Role: Hive Commander
Note: Queen must come from an experienced Praetorian. (50 kills
 

Janseagle

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Hmmm.... This is a VERY different character for me, I'm a fighter not a lover. xD But I'm guessing I can deal with being a passive character...... :fwink

Name: Dias Almieter
Race: Harpy
Gender: Male
Class: Bard / Sybil (See Savage Species handbook D&D)

Appearance: Dias is a rare male harpy. Each male harpy is different from the next, some posses great strength, other a quick tongue, still others are gifted with highly inteligent minds and this is just the beginning. Dias is a surprisingly human-looking member of his species. He posses a rather normal alibeit unnaturally tall body. His finger claws are thin and dexterous and his feet claws are shorter than usual. His skin is tanned, a few shades lighter than the large brown wings that grace his back. His hair is a mass of thin, wavy brown feathers that almost look like hair. Plumes of feathers also sprout from his elbows and the side of his knees. Dias' face is completely and constantly covered by a plain white porecelein theater mask without a mouth. Dias carries no weapons, preferring to sway his enemies with the music from his voice, flute, harp, lute or any number of other instruments he carries with him.

Equipment: Numerous musical instruments are carefully stored in a large but compact and safe back-pack he wears on his back. Every one of these instruments is specially crafted to fit Dias' claws. Nothing else is in this pack, he ever keeps his food and drink in puches at his side. He wears a simple brown tunic and a red cloth bracelet on his left arm.

Weapons: None

Abilities: Divine Insight, Reclusive Insight, Riddle: Conundrum, Riddle: Mystery, Riddle: Koan, Riddle: Enigma, Lesser Geas, Mysterious Lore, Geas / Quest. Bardic Spells and Music.

Male Harpy Traits: Increased Dex.
Epic Charisma
Chrono Sight

Ultimate: Riddle: Apocrypha, Limited Wish, Prophecy

History: Steeped in ancient lore, or maddened by divine inspiration, the sybil is a reclusive prophet. Questers make the difficult journey to a sybil's remote and hidden lair to ask for a glimpse of the future...

Dias was a talented male harpy with the soul of an artist. Years ago his first prophecy came in a flash of power. What Dias saw was strong enough to send him into seclusion for many years until the people had forgetten his name and the unforetold doom he saw within the far future. Now, many years later, Dias has stirred from his lair. He has had many prophetic insights since then, and has told many to the few brave enough to seek him out and solve his riddles. None of them have been anywhere near as powerful as the one that sent him into hiding, at least, until now.....
 

bamthedoc

King Endymion
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http://www.battleforums.com/showthread.php?s=&postid=415778#post415778

[color=sky blue]Name: Wolfz Higorn
Race: Human
Sex: Male
Age: 20
Class: Christian Monk
Appearance: Think a combination of Wolfwood from Trigun and Miroku from Inu-Yasha.
Equipment: A staff like Miroku's, a Cross-necklace, a temporal chain-ring, and a big-old, heavy cross-shaped gun/container (basically what Wolfwood had)


Abilities
Faith Wolfz, unlike other's of magical orientation, doesn't call on spirits and must concentrate hard in order to sort out the distictive messages he recieves. This ablity allows him to sense what he must.
Demon Hatred Like a Ranger, Wolfz has a natural enemy. He gains advantage whenever he faces a demonic being and they suffer penalties for fighting him.
Cleric and Mage He has many unique abilities, all mimicing those of a cleric or mage.
Temporal Immunity: He is immune to any and all temporal affects and side effects -- likely from the Temporal Chain-Ring which is a bless/curse item. It also allows him to manipulate time.
Holy Warrior: Under certian conditions, Wolfz can transform into his "alter-ego", the Holy Warrior.

Ultimate
Resonating Soul There is no way to truely describe this. It feels a large area with a feeling of contentment. It will instantly slay anything vial and evil and fully heal and rejuvinate anything holy and good. He can use this freely, but only because he knows the consequences for using this does he not. It often erases any memory of Wolfz from those within the area, and they will turn on him. It seems to remind him of past events.

History
His past is a confusing one. He often feels as if he doesn't belong where he is, as there are far to few like him. His heavy weapon is also unlike anything else seen or heard off by even the best weapon smiths. He was found with it, in fact. Wolfz never knew his parents, as his adopted parents said they were dead when they came upon him. They also found his weapon, which took ten men to carry it back to the village. What surprised them even more is that, when he came of age, Wolfz was able to carry it as if it weighed nothing -- but he felt as if, in that act, the weight of the world were put upon his shoulders. His study of fighting has led him on an odd road.

Wolfz has often refused to kill anyone he fought, and he doesn't know why. He feels...obligated to find other ways to deal with his opponents. At the same time, he feels a burning rage whenever he faces a demon and will not let them alone. No demon has staved his wrath, but that does not mean he is without weakness. It is often against average humans that he oft shows true signs of defeatablity. But the stronger his opponent... the stronger he appears to be.

Most of his "spells" -- they can't really be called spells -- are focused toward defeating "unnatural" beings. He also seems to have the amazing ability to make it look easy to defeat demons, the undead, vampires, and any other creature you can think of from the lower realms. His journeys have brought him across Ryu more than once. They have become good friends, and often fight together -- with Aphra and Tsukin`asu in tow. He has found a home among the Elves, and an unusually fasination with the Temple of Lost Souls in the Forbidden Realm.

One thing... He often is heard in his sleep talking as if in another life. Is it a past life? Or does the Temporal Chain-Ring signify something...else?[/color]





This character created in honor of episode Paradise of Trigun.
 

darkness_arives

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Name: Darkness
Race: Human
Abilitys: Finily tuned in the martial arts. Since he is a human, he dose not a have alot of abilities. but before his grandfather died he did leave behind some family airlooms that could be important.
SHIELD: totaly fire restant. forged by she weoo of the su empire.
SWORD: Light. Un able to break. can open a portal where he can jump from one spot to another (like teleporting).
BOOTS: Inabels him to run super fast.
GLOVES: gives his punches an extra ZAP
LEFT RING: Enabels him to creat a "shadow copy" of him slef that will fight to the end, unfortunaly it only has half of the helth that darkness has.
RIGHT RING:Makes it possible to fly.

Aperence: Dark spiked hair. Black eyes. his fingernails turnd black from his hatred along time ago.

History: His parents died when he was 3, his grandfather took care of him until he was killed by Dragon Kapellion. He got revenge... one time when he was about 5 he was playing with his dog and the dog died from heart failure, he got so sad then a few hours later the dog was alive again. he thinks he might have some sort of healing powers that are hidden.
 
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The original powerhouse

Hokara Drield

Weapon: Large Axe

Apperance: He carries a large axe. He Always has a mask onthe rest is just a black suit like spawn or sumthin and his heart sticking out.

Abilitys:

Soul charge: do x6 dmg after charging up
Martial arts mastry: can make a teddy bear leathal
Apply Poisin: adds a poisn affect to an attack.
fire implant: a fire implant adding a fire effect to an attack.


History:
Servent of Ares , God of War. Ares weilded a terrible weapon said to Make any respectible bieng mad. Soon Hokara Attacked his master and broke his sword, making it shatter and hokara absorbd is and thats why he ALWAYS has his mask and suit on, because he was turned almost inside out.
 

Sogeking

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oh crap...i missed this...


Name: Lan
Race: human
Age: 30
Sex: male
Height: 5'9"
weight: 170 lb
class: Rogue
appearance: dirty brown hair, blueish teal eyes, semi deep scare running from just to the right of the right ear to mid cheek. see armor for clothes
weapons: Hunting bow, Long Hunting Knife, Steel Shortsword.
armor: Small Sheild, Chain Mail(sp?) underneath a steel plated curaissis, Light Iron Greaves, Leather Boots, Right Leather Glove.
skills:
Hasten-temporary speed up, can only cast once every day.
lock pick-pick a lock
con-mediocre theif trick
Adrenaline-Durring an intense battle, adrenaline burns energy to decrease hesitation and increase attack strength.
Double Strafe-Fires two arrows at once.
Poison Arrow-Only if carrying these can Lan use them to burn non steel skin type creatures.

I add history and other descriptions depending on the rpg im in.
==================================

Name: Luxor
Race: Death Knight
Class: Mage
Age: 50
Weapon: A Froststeel dagger and the Hades Staff
Clothing(armor, clothes, etc): Burnned hardleather, FrostSteel Shoulder and knee plates, and deathhide boots.
Appearance: Icy Pale skin, scorged clothes(except armor), Completly black eyes, long pale hair(think arthas), semi strong body structure, and kind of tall. Also kind of looks like hes in his late 30's
Familiar-Clay(Lycanthrope which would be a werewolf)
Skills Class-Magic
><Skills><
1. Frost Touch
2. Shatter
3. Death Howl
4. Paralyze
5. Decompose
6. Death Coil
7. Drain Soul
>Familiar<
1. Transform
2. Fury(transformmed)
3. Blood Rage(Transformmed)

Description: Due to a neardeath experiance at the age of 20, Drainei Coldone III (aka Luxor) attaining a "6th sense," which lead to wandering around for ten years. at age 30, Drainei feighnted due to the coldness and harassment of the dead inside him while in the harsh death covered wilderness of the Frost Mages. After a year of being unconcious, Drainei found himself in a castle of frost. Several Frost Mages and Frost Warriors wandered around the complex. Soon afterwards, because of Draienei's 6th sense he was taken in a special Frost Mage/Warrior Division known as the Frost Death Knights. This is where he earned the name Luxor(after an old death knight from an egyptianlike era) After serving 10 years as a Frost Death Knight, Luxor abandoned the Frost Empire due to its collapse. Very soon after he discovered a stray wolf pup and took it in and named it Clay. For two years, Luxor did not know he had adopted a Lycanthrop, and when he did he had a surprise! It not only had the ability to transform, but could also speak human tongue when in his second form. Desciding he wanted Clay as his best friend, Luxor made Clay his familiar.
(ill finnish later)


)ill put more characters here later(
 

pyro_junky

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im sorta a noob at this so what do i do? just put in all the details about my guy here?

Name: chiller
Race: ice demon
Age: 19
Appearance: long dark blue hair, sky blue eyes, sharp teeth, cloths are shredded from fighting, gray skin, always holds an extremely sharp sword.
Class: wanderer
Abilities: he can make his opponents feel unbearably cold so it is hard for them to fight. Usually uses head on attacks with his sword.
Element: ice
Story: once a great warrior who defended his village in the ice mountains, now he is banned from his village for slaughtering innocent villagers for his own amusement. After that day he was banned he has been traveling the world killing all fighters he comes by to test his power. he loves nothign more then the pain he feels in battle. he gets along with other very rearly,and usely has double crossing in teh back of his mind.
 
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