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Claw/Claw Assassin Guide
DUAL CLAW ASSASSINS:
Advantages of Claw/Claw:
1. C/C sins can easily reach 2k-3k life, and with the
proper gear you can also reach 4k, because of the fact
that they do not need excessive points in Dexterity to
reach max block with a shield. Rather they put points
into Claw Block.
2. C/C sins attack faster then C/S sins. With Dragon
Claw being your main attack you will shoot for
5fps/claw attack speed. The fastest you can achieve
(10fps total Dragon Claw speed).
3. C/C sins now have an added block feature; they are
able to block almost every elemental spell. That makes
them the biggest threat to casters.
4. C/C sins have a better chance of blocking when
running then C/S sins. The max block you achieve with
weapon block will stay the same, it is not affected by
the 1/3 running penalty.
Disadvantages of Claw/Claw:
1. C/C has slightly lower block then a C/S when
walking or standing still. But keep in mind that Claw
Block is the only skill in the game that can block
elemental skills. Shields cannot block elemental
spells so this is where Claw Block comes out on top.
2. With C/C you receive slightly less resist then a
C/S sin would. But 1.10 has added new items with more
resists that reduce this problem. By doing your Anya
quests and wearing the proper gear you can easily
overcome this minor problem.
3. C/C sins in 1.09 generally had problems with
obtaining max DR. But in 1.10 the damage reduce cap
has been lowered to 50% instead of 75%. This is still
a disadvantage because of the fact that C/C sins are
limited to what they can use. In 1.10 the new items
have more +DR% to them and BER runes are more easily
obtainable then in the past.
Notice that most of the disadvantages of Claw/Claw are
very minor. C/C Sins should NOT be underestimated.
IMPORTANT ASSASSIN INFORMATION:
Assassin hit recovery frame rates:
9 Frame – 0 FHR
8 Frame – 7 FHR
7 Frame – 15 FHR
6 Frame – 27 FHR
5 Frame – 48 FHR
4 Frame – 86 FHR
3 Frame – 200 FHR
Note: Your goal is to shoot for 86 FHR (4 frame
recovery) at the very LEAST. In 1.10 more items with
+FHR have been made, so a 3 frame hit recovery (200
FHR) is obtainable.
SKILL ALLOCATION:
I will not be going in-depth to all the skills, but
providing a good explanation about the skills you will
be using. These skills are based solely on a high lvl
assassin (Level 75-90). You can decide how far up you
want to lvl, but you will have to make major/minor
changes accordingly.
Note: Don’t forget to do your quests!!! Reward quests
from Den of Evil, Radament and Izual add up to 12
skill points (4 from each difficulty).
Remember that you will need 1 point in all
prerequisites to the skills listed below. Skills are
precious, take your time in allocating them or you may
mess up and wish to remake your assassin.
Martial Arts Skill Tree:
20 – Dragon Claw (DC). Required Level – 4.
This will be your main attack/skill. It has no
diminishing returns and it boasts a HUGE attack rating
bonus. This skill packs quite a punch, you MUST max
this skill.
1 – Dragon Flight (DF). Required Level – 24. Cast
Delay – 2 Seconds.
While being one of the most valued skills for a
Martial Arts sin in PvP, DF needs no more then 1 point
to be effective. In 1.10 it has acquired a casting
delay which may cripple you in combat. Check the armor
section in “EQUIPMENT†for how you can overcome this.
Shadow Disciplines Skill Tree:
20 – Claw Mastery (CM). Required Level – 1.
CM is no longer bugged in 1.10, so it is not as strong
as it once was. You can invest as many skill points as
you’d like in it. It has no diminishing returns to it
so there is no “downside†except the mere fact that
you will have less skill points for other skills. At
lvl 20 it will add 220+% to your AR, 111+% damage, and
21x% chance of critical strike. With all that said, I
myself maxed it, and you should too.
1 to 5 – Burst of Speed (BoS). Required Level – 5.
Indisputably the assassins most valued skill. Without
the speed of the assassin they would not be the great
killers they are today. Depending on the choice of
your claw, you may need more points into this. Let +
skill items bring it up more. It is generally a good
idea to put 1 point in BoS and use Shadow Claws to
boost it up higher. Check Fuzzbox’s IAS tables found
on the link at the end of this guide to find out what
speed your claw is and how much IAS you need to
achieve maximum attack speed.
20 - Weapon Block (WB). Required Level – 12.
This is the only way C/C assassins can block. There is
NO other alternative to blocking. So any points in
this skill are well spent. It does have diminishing
returns, so keep in mind that maxing it is not always
necessary. Let + skills boost this up more. As a C/C
PvP sin, you should have no less then 60% block. You
can achieve higher then 60% but it requires HUGE gear
sacrifices which are not worth the added +1-3%. This
skill is the biggest threat to casters in 1.10. It is
now able to block elemental skills, which gives you
the edge you need to take them down.
1-20 – Mind Blast (MB). Required Level – 24.
You will rely much on this skill to stun your
opponents. Anyone that attacks faster then you or runs
from you deserves a hit from this. The more points
invested into it, the longer a chance you have to stun
someone. It starts at 2 seconds and gains 0.2 seconds
per level. If you put 1 point into it, it’s highly
suggested you have a lot of + skill items.
1- 20 – Shadow Master (SM). Required Level – 30.
Most assassins max this skill, but after dueling in
countless private/public duels I have found that with
my + skill items she is still strong enough to take
hits without sacrificing valuable skill points in what
could go into Mind Blast or Venom. My C/C assassin has
+9 skill points just from items, so keep that in mind.
Depending on your gear, you may have to put more
points into yours. I recommend leveling her as high as
you can she is without a doubt THE best minion in the
game.
1 to 20 – Venom. Required Level – 30.
This skill will help you a lot against opponents in
PvP. At level 20 it adds 425-445 damage over 0.4
seconds to your claw. It is recommended any remaining
skill points are put in this, as it should be the last
skill you invest in. Most players do not have the
proper resistance verse poison to even challenge this
skill.
Trap Skill Tree:
1 – Wake of Fire (WoF). Required Level – 12.
This skill is used in conjunction with Mind Blast to
stun your opponent. Some MA assassins use Lightning
Sentry (also known as LS) instead because it can
“trap†running opponents better. I use WoF for the
amount of area it can hit at once. Put a point in WoF
and/or LS, it all depends on your playing style.
DUAL CLAW ASSASSINS:
Advantages of Claw/Claw:
1. C/C sins can easily reach 2k-3k life, and with the
proper gear you can also reach 4k, because of the fact
that they do not need excessive points in Dexterity to
reach max block with a shield. Rather they put points
into Claw Block.
2. C/C sins attack faster then C/S sins. With Dragon
Claw being your main attack you will shoot for
5fps/claw attack speed. The fastest you can achieve
(10fps total Dragon Claw speed).
3. C/C sins now have an added block feature; they are
able to block almost every elemental spell. That makes
them the biggest threat to casters.
4. C/C sins have a better chance of blocking when
running then C/S sins. The max block you achieve with
weapon block will stay the same, it is not affected by
the 1/3 running penalty.
Disadvantages of Claw/Claw:
1. C/C has slightly lower block then a C/S when
walking or standing still. But keep in mind that Claw
Block is the only skill in the game that can block
elemental skills. Shields cannot block elemental
spells so this is where Claw Block comes out on top.
2. With C/C you receive slightly less resist then a
C/S sin would. But 1.10 has added new items with more
resists that reduce this problem. By doing your Anya
quests and wearing the proper gear you can easily
overcome this minor problem.
3. C/C sins in 1.09 generally had problems with
obtaining max DR. But in 1.10 the damage reduce cap
has been lowered to 50% instead of 75%. This is still
a disadvantage because of the fact that C/C sins are
limited to what they can use. In 1.10 the new items
have more +DR% to them and BER runes are more easily
obtainable then in the past.
Notice that most of the disadvantages of Claw/Claw are
very minor. C/C Sins should NOT be underestimated.
IMPORTANT ASSASSIN INFORMATION:
Assassin hit recovery frame rates:
9 Frame – 0 FHR
8 Frame – 7 FHR
7 Frame – 15 FHR
6 Frame – 27 FHR
5 Frame – 48 FHR
4 Frame – 86 FHR
3 Frame – 200 FHR
Note: Your goal is to shoot for 86 FHR (4 frame
recovery) at the very LEAST. In 1.10 more items with
+FHR have been made, so a 3 frame hit recovery (200
FHR) is obtainable.
SKILL ALLOCATION:
I will not be going in-depth to all the skills, but
providing a good explanation about the skills you will
be using. These skills are based solely on a high lvl
assassin (Level 75-90). You can decide how far up you
want to lvl, but you will have to make major/minor
changes accordingly.
Note: Don’t forget to do your quests!!! Reward quests
from Den of Evil, Radament and Izual add up to 12
skill points (4 from each difficulty).
Remember that you will need 1 point in all
prerequisites to the skills listed below. Skills are
precious, take your time in allocating them or you may
mess up and wish to remake your assassin.
Martial Arts Skill Tree:
20 – Dragon Claw (DC). Required Level – 4.
This will be your main attack/skill. It has no
diminishing returns and it boasts a HUGE attack rating
bonus. This skill packs quite a punch, you MUST max
this skill.
1 – Dragon Flight (DF). Required Level – 24. Cast
Delay – 2 Seconds.
While being one of the most valued skills for a
Martial Arts sin in PvP, DF needs no more then 1 point
to be effective. In 1.10 it has acquired a casting
delay which may cripple you in combat. Check the armor
section in “EQUIPMENT†for how you can overcome this.
Shadow Disciplines Skill Tree:
20 – Claw Mastery (CM). Required Level – 1.
CM is no longer bugged in 1.10, so it is not as strong
as it once was. You can invest as many skill points as
you’d like in it. It has no diminishing returns to it
so there is no “downside†except the mere fact that
you will have less skill points for other skills. At
lvl 20 it will add 220+% to your AR, 111+% damage, and
21x% chance of critical strike. With all that said, I
myself maxed it, and you should too.
1 to 5 – Burst of Speed (BoS). Required Level – 5.
Indisputably the assassins most valued skill. Without
the speed of the assassin they would not be the great
killers they are today. Depending on the choice of
your claw, you may need more points into this. Let +
skill items bring it up more. It is generally a good
idea to put 1 point in BoS and use Shadow Claws to
boost it up higher. Check Fuzzbox’s IAS tables found
on the link at the end of this guide to find out what
speed your claw is and how much IAS you need to
achieve maximum attack speed.
20 - Weapon Block (WB). Required Level – 12.
This is the only way C/C assassins can block. There is
NO other alternative to blocking. So any points in
this skill are well spent. It does have diminishing
returns, so keep in mind that maxing it is not always
necessary. Let + skills boost this up more. As a C/C
PvP sin, you should have no less then 60% block. You
can achieve higher then 60% but it requires HUGE gear
sacrifices which are not worth the added +1-3%. This
skill is the biggest threat to casters in 1.10. It is
now able to block elemental skills, which gives you
the edge you need to take them down.
1-20 – Mind Blast (MB). Required Level – 24.
You will rely much on this skill to stun your
opponents. Anyone that attacks faster then you or runs
from you deserves a hit from this. The more points
invested into it, the longer a chance you have to stun
someone. It starts at 2 seconds and gains 0.2 seconds
per level. If you put 1 point into it, it’s highly
suggested you have a lot of + skill items.
1- 20 – Shadow Master (SM). Required Level – 30.
Most assassins max this skill, but after dueling in
countless private/public duels I have found that with
my + skill items she is still strong enough to take
hits without sacrificing valuable skill points in what
could go into Mind Blast or Venom. My C/C assassin has
+9 skill points just from items, so keep that in mind.
Depending on your gear, you may have to put more
points into yours. I recommend leveling her as high as
you can she is without a doubt THE best minion in the
game.
1 to 20 – Venom. Required Level – 30.
This skill will help you a lot against opponents in
PvP. At level 20 it adds 425-445 damage over 0.4
seconds to your claw. It is recommended any remaining
skill points are put in this, as it should be the last
skill you invest in. Most players do not have the
proper resistance verse poison to even challenge this
skill.
Trap Skill Tree:
1 – Wake of Fire (WoF). Required Level – 12.
This skill is used in conjunction with Mind Blast to
stun your opponent. Some MA assassins use Lightning
Sentry (also known as LS) instead because it can
“trap†running opponents better. I use WoF for the
amount of area it can hit at once. Put a point in WoF
and/or LS, it all depends on your playing style.