Claw/Claw Hybrid Asn Guide

ShKooZbI

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Claw/Claw Assassin Guide

DUAL CLAW ASSASSINS:

Advantages of Claw/Claw:

1. C/C sins can easily reach 2k-3k life, and with the
proper gear you can also reach 4k, because of the fact
that they do not need excessive points in Dexterity to
reach max block with a shield. Rather they put points
into Claw Block.
2. C/C sins attack faster then C/S sins. With Dragon
Claw being your main attack you will shoot for
5fps/claw attack speed. The fastest you can achieve
(10fps total Dragon Claw speed).
3. C/C sins now have an added block feature; they are
able to block almost every elemental spell. That makes
them the biggest threat to casters.
4. C/C sins have a better chance of blocking when
running then C/S sins. The max block you achieve with
weapon block will stay the same, it is not affected by
the 1/3 running penalty.


Disadvantages of Claw/Claw:

1. C/C has slightly lower block then a C/S when
walking or standing still. But keep in mind that Claw
Block is the only skill in the game that can block
elemental skills. Shields cannot block elemental
spells so this is where Claw Block comes out on top.
2. With C/C you receive slightly less resist then a
C/S sin would. But 1.10 has added new items with more
resists that reduce this problem. By doing your Anya
quests and wearing the proper gear you can easily
overcome this minor problem.
3. C/C sins in 1.09 generally had problems with
obtaining max DR. But in 1.10 the damage reduce cap
has been lowered to 50% instead of 75%. This is still
a disadvantage because of the fact that C/C sins are
limited to what they can use. In 1.10 the new items
have more +DR% to them and BER runes are more easily
obtainable then in the past.


Notice that most of the disadvantages of Claw/Claw are
very minor. C/C Sins should NOT be underestimated.


IMPORTANT ASSASSIN INFORMATION:


Assassin hit recovery frame rates:

9 Frame – 0 FHR
8 Frame – 7 FHR
7 Frame – 15 FHR
6 Frame – 27 FHR
5 Frame – 48 FHR
4 Frame – 86 FHR
3 Frame – 200 FHR

Note: Your goal is to shoot for 86 FHR (4 frame
recovery) at the very LEAST. In 1.10 more items with
+FHR have been made, so a 3 frame hit recovery (200
FHR) is obtainable.


SKILL ALLOCATION:

I will not be going in-depth to all the skills, but
providing a good explanation about the skills you will
be using. These skills are based solely on a high lvl
assassin (Level 75-90). You can decide how far up you
want to lvl, but you will have to make major/minor
changes accordingly.

Note: Don’t forget to do your quests!!! Reward quests
from Den of Evil, Radament and Izual add up to 12
skill points (4 from each difficulty).

Remember that you will need 1 point in all
prerequisites to the skills listed below. Skills are
precious, take your time in allocating them or you may
mess up and wish to remake your assassin.


Martial Arts Skill Tree:

20 – Dragon Claw (DC). Required Level – 4.

This will be your main attack/skill. It has no
diminishing returns and it boasts a HUGE attack rating
bonus. This skill packs quite a punch, you MUST max
this skill.

1 – Dragon Flight (DF). Required Level – 24. Cast
Delay – 2 Seconds.

While being one of the most valued skills for a
Martial Arts sin in PvP, DF needs no more then 1 point
to be effective. In 1.10 it has acquired a casting
delay which may cripple you in combat. Check the armor
section in “EQUIPMENT†for how you can overcome this.


Shadow Disciplines Skill Tree:

20 – Claw Mastery (CM). Required Level – 1.

CM is no longer bugged in 1.10, so it is not as strong
as it once was. You can invest as many skill points as
you’d like in it. It has no diminishing returns to it
so there is no “downside†except the mere fact that
you will have less skill points for other skills. At
lvl 20 it will add 220+% to your AR, 111+% damage, and
21x% chance of critical strike. With all that said, I
myself maxed it, and you should too.

1 to 5 – Burst of Speed (BoS). Required Level – 5.

Indisputably the assassins most valued skill. Without
the speed of the assassin they would not be the great
killers they are today. Depending on the choice of
your claw, you may need more points into this. Let +
skill items bring it up more. It is generally a good
idea to put 1 point in BoS and use Shadow Claws to
boost it up higher. Check Fuzzbox’s IAS tables found
on the link at the end of this guide to find out what
speed your claw is and how much IAS you need to
achieve maximum attack speed.

20 - Weapon Block (WB). Required Level – 12.

This is the only way C/C assassins can block. There is
NO other alternative to blocking. So any points in
this skill are well spent. It does have diminishing
returns, so keep in mind that maxing it is not always
necessary. Let + skills boost this up more. As a C/C
PvP sin, you should have no less then 60% block. You
can achieve higher then 60% but it requires HUGE gear
sacrifices which are not worth the added +1-3%. This
skill is the biggest threat to casters in 1.10. It is
now able to block elemental skills, which gives you
the edge you need to take them down.

1-20 – Mind Blast (MB). Required Level – 24.

You will rely much on this skill to stun your
opponents. Anyone that attacks faster then you or runs
from you deserves a hit from this. The more points
invested into it, the longer a chance you have to stun
someone. It starts at 2 seconds and gains 0.2 seconds
per level. If you put 1 point into it, it’s highly
suggested you have a lot of + skill items.

1- 20 – Shadow Master (SM). Required Level – 30.

Most assassins max this skill, but after dueling in
countless private/public duels I have found that with
my + skill items she is still strong enough to take
hits without sacrificing valuable skill points in what
could go into Mind Blast or Venom. My C/C assassin has
+9 skill points just from items, so keep that in mind.
Depending on your gear, you may have to put more
points into yours. I recommend leveling her as high as
you can she is without a doubt THE best minion in the
game.

1 to 20 – Venom. Required Level – 30.

This skill will help you a lot against opponents in
PvP. At level 20 it adds 425-445 damage over 0.4
seconds to your claw. It is recommended any remaining
skill points are put in this, as it should be the last
skill you invest in. Most players do not have the
proper resistance verse poison to even challenge this
skill.

Trap Skill Tree:

1 – Wake of Fire (WoF). Required Level – 12.

This skill is used in conjunction with Mind Blast to
stun your opponent. Some MA assassins use Lightning
Sentry (also known as LS) instead because it can
“trap†running opponents better. I use WoF for the
amount of area it can hit at once. Put a point in WoF
and/or LS, it all depends on your playing style.
 

ShKooZbI

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STAT DISTRIBUTION:

While going the route of Claw/Claw there are 2 main
ways you can go about distributing your stats. The
first one is usually the more popular one, and for
good reason.

1.
Strength (STR) – Enough strength to hold your items.
Dexterity (DEX – Enough dexterity to hold your items.
Vitality (VIT) – All remaining points go here.
Energy (NRG) – None.

2.
Strength (STR) – Enough strength to hold your items.
Dexterity (DEX) – Approximately 200-300.
Vitality (VIT) – All remaining points go here.
Energy (NRG) – None.
 

ShKooZbI

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EQUIPMENT:

Most of the gear listed below is quite expensive, and
most players will not be able to afford the “bestâ€
gear. So I have written information on the top choices
and some moderately cheap gear so you can decide which
route you would like to take. Keep in mind that you
must reach 50% DR to reach the maximum damage reduce
cap.

The equipment I feel is the best you can possible
get, I put a ( *** ) next to. But remember your
assassin is your assassin; feel free to use what you
like.


Weapon:
***Ethereal Bartuc’s Cutthroat – (Regular Bartuc’s may
be used in place of ethereal ones if you can’t afford
them) There’s no real debate as to why these gorgeous
claws are your number one choice. With +4 to all
skills, +2 martial arts, +80 stats and a nice added
AR% bonus you can’t get any better. Some people have
upgraded ones on ladder, but when you upgrade it
raises the STR and DEX levels so you lose stat points
that can go into life. I find that the little bit of
extra damage upgraded ones have is not worth the price
of the runes required to upgrade the claw.

Chaos Runeword Claw (Fal’Ohm’Um) – These claws
definitely pack a punch. With 216-471 magic damage and
a +1 to whirlwind for an added attraction, these claws
are one of the top. If you decide to make a Chaos then
try and make it in a Feral Claw or Runic Talon, for
that added speed. These claws will never top Ethereal
Bartucs but they come pretty close. When dueling Barbs
or Smiters it is a good idea to have one in your
stash, because the +1 to WW will save your ass.


Weapon Switch:
There are two main choices that I see fit to put in
the weapon switch. They can be swapped out at any time
to provide you with what you need.


Switch number 1:
Call to Arms Runeword (Amn’Ral’Mal’Ist’Ohm) – Call to
Arms has + skills to Battle Command, Battle Orders,
and Battle Cry which quite possibly can be the
deciding factor of you winning your duel. If you can
afford the runes for it … MAKE ONE!

Switch number 2:
Two +3 to shadow discipline claws – These are used to
cast your BoS and/or Shadow Master, so you can achieve
a higher skill level with them. I find that Bartucs
alone is good enough, but some people like the extra 2
points.


Helm:
***Crown of Ages - Although it doesn’t look great on
an assassin, the Crown of Ages is the best choice for
a C/C assassin. It makes up everything “godly†about a
PvP helm. With 300+ defense, +1 to skills, damage
reduce, resists, FHR, and open sockets you can’t get
any better. Its high strength requirement is the only
drawback to this amazing helm, so it would be best to
use 2 Bartucs or Enigma Runeword armor with it.
(Socket it with BER if you’re low on DR, UM if you’re
low on resist, or ED/MAX jewels if you need extra
damage.) Take note that these helms are NOT cheap,
especially perfect 15%DR ones with +2 sockets. If your
poor, go for a helm listed below.

Vampire Gaze - The infamous Vampire Gaze is one of the
top helms in PvP today. Although it doesn’t have the
amazing mods of Crown of Ages, and its leech is pretty
much useless nowadays, the gaze is cheap and easy to
find for the “poor†players to reach their max DR
percent.

Harlequin Crest Shako – The famous Shako is famous for
a reason. With +2 to skills/stats, + to mana/life per
level and 10% DR this helm is fairly easy to get if
you can’t afford a Crown of Ages or Vampire Gaze. If
you can’t afford this helm or any listed above, throw
on some MF and hunt one down.

Rockstopper – With 10% DR, 30% FHR, +15 vitality, and
huge resist bonuses, the Rockstopper is the “cheap
mans Crown of Ages†If you can’t afford Crown or any
others listed above, this is the way to go.


Armor:
There are many armor choices to choose from in the
armor section. Try and make your armor choice based
around your other gear and on your style of play. With
that said, here are the top choices:


***Enigma Runeword Armor – With its excellent defense,
+ to skills, small DR and + to strength mod, this sexy
armor is definitely one of the top choices. If you
decide to go this route, I suggest you make it in a
Dusk Shroud or other light armor with a low STR
requirement, so you can enjoy the bountiful supply of
Enigma’s + to strength. I can’t stress enough how
important this armors +1 to teleport is. When you’ve
been dueling a while sometimes you’ll notice that your
DFlight casting delay is holding you back from making
that final kill or blow. Hotkey teleport and you won’t
have to worry about it. In fact, if you decide to only
use this armor, then you won’t need a point into
Dragon Tail or Dragon Flight.

160 ED/60 Max armor – With the lowering of the DR cap
to 50%, you may find this armor to your liking. If you
need a good damage boost added this is the way to go.
Look for + to life or + FHR second mods.

Arkaine’s Valor – Whether .08, .09 or 1.10, this armor
has + to skills, high defense, a nice life boost and
30% FHR. They are getting cheaper and cheaper
everyday. .08’s are practically extinct if not totally
deleted, so if you acquire one, don’t let it go!

4 Socket ‘JAH’ Armor – If feel you don’t have enough
life, and don’t find Arkaine’s to your liking … 20% to
life is a good way to make it happen. Socket it in an
armor with a good second mod, like +life, +FHR, etc.

Shaftstop – Quite possibly the most popular armor in
the game since LoD’s release, its 30% DR is a sure
fire way for any “poor†assassin to get his DR up
without having to pay for godly items. If you happen
to find one on the ladder, don’t forget to upgrade it
for that added defense.


Gloves:
***Crafted Gloves – If you can get your hands on some
godly 20 IAS / +2 to Martial skills / + stat / +
resist gloves / +life, then these are your best choice
for gloves. It is very hard to find a decent pair, but
with a little work collecting crafting items you can
make your own.

Dracul’s Grasp – These sporty new elites are quite the
glove. With +15 STR, Open Wounds and Life Tap, these
gloves have a lot to show.

Immortal Kings Forge – If you have decided you want
more damage/attack rating, then IK’s gloves will
deliver. +20 STR / DEX is just plain godly. Besides
Bloodfists, these are probably the best cheap glove
you can find.

Bloodfists – The poor mans glove. With FHR, IAS and a
little added bonus to damage, these gloves boast mods
better then most elite unique gloves. If you choose
these, don’t forget to upgrade them!


Boots:
***Crafted Boots – If you can get a hold of some
crafted boots with +R/W, dual stats, FHR, and some
nice resists … those are the best. It’s very hard to
find a good pair, but its well worth it.

Gore Riders – Known as the Ultimate Kicker Boot, with
Open Wounds, Crushing Blow and Deadly Strike these
lovely boots do more damage then meets the eye.

Shadow Dancer – The new boots of 1.10, these babies
have a lot to offer. If you’re on core you’ll have to
wait til the ladder season is over for you to get a
pair. With + skills to shadow disciplines, 30% FHR,
and + dex, these boots got some mods to boast. But
they are in no way greater then the boots listed
above.

Duped Rares – Imp Shanks, Hob Nails, etc, if you’re
not into dupes then go for another boot listed. These
babies have been duped for a reason. + Stats, R/W,
High resists … what more could you ask for? Most of
them can be upgraded.

War Travelers – These boots are one of the top for a
reason. With + to stats and a nice damage boost that
can add 100-300 damage, you can’t go wrong. A very
nice boot for the poor.

Sander’s Riprap – If you are so poor you can’t afford
the boots listed above, these little purple boots are
VERY underestimated. With +40% R/W, +100 AR, +10 DEX
and +5 Strength, these boots are the cream of the poor
mans crop.


Belt:
***Verdungo’s Coil – This is THE best choice for a C/C
assassin by far. No other belt can beat its FHR, + to
vitality and DR. This is definitely the new “String of
1.10†The perfect ones are NOT cheap, so if you want
one but don’t want to fork over some runes, your
better off getting a low-end one.

String of Ears – While the String of Ears was the belt
of 1.09, there’s still good reason it’s a “top†belt.
The DR is a must for any C/C assassin and it’s very
cheap to get for those who can’t afford a Verdungo.

Thundergod’s Vigor – If you have enough DR and don’t
need a Verdungo or String, this belt might be for you.
With a generous + stats and lightning resist/absorb,
you won’t have to worry as much about TS Sorcs or LS
Trappers.

Bladebuckle – Yep, you heard me right. If you can’t
afford a belt listed above then this is the belt for
you. It’s easy to find and/or cheap to get. It’s got
some decent mods like +FHR and dual stats.
 

ShKooZbI

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Rings:
***Raven Frost – With the downfall of leech in 1.10,
raven frosts are your new best friend. With a HUGE +
to Dex/AR, cold absorb and the ever so popular ‘cannot
be frozen’ mod. Two of these are the best choice for a
C/C sin by far.

Crafted Ring – If you can get your hands on a +AR /
Dual Stat / Resist ring, then it is a good second
choice. It may be better for you to have 1 Raven Frost
and 1 Crafted Ring depending on your equipment setup.

Rare Dupe – Raven Spiral, Bitter Hold … These rings
have some nice mods. If you don’t like them just pass
them up. They are generally easier to get then +20
Ravens. With dual stats, AR and resists, these have a
lot to show.


Amulet:
***Mara’s Kaleidoscope – Meet your new best friend. +2
Skills, +5 to all stats, and a generous + to resist
amulet that will leave you breathless. Not really, but
this amulet is definitely your best choice for a C/C
assassin. With the loss of a shield this amulet will
help you keep your resists in the plus.

***Crafted Amulet – Getting a hold of a good one of
these is VERY hard. Try and find one with +2 skills,
dual stats, and high resists. If you can find a
prismatic one, chances are you should use that instead
of Mara’s.

Mahim-Oak Curio – Quite possibly THE most under-rated
amulet in the Diablo world. If you can’t afford the
best, then this amulet is the best for you. With +%
AR, Defense, + Resists, + Stats, it doesn’t get any
sweeter for the poor.


Inventory:
***Annihilus Small Charm – The most sought after item
in the game. With +1 to skills, + stats/resists this
charm can’t be beat. Remember you can only carry one
at a time.

***Dam/AR/Life – If you can get a hold of some of
these you’ll receive a nice boost to your most vital
parts to stay alive and dish out the damage.

***Life/Resist – Being a C/C sin has its perks. The
only downside is lower resists then using a shield.
These charms will play a big role in your survival.
 

Stryder

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You should only hav lik 1 pt in claw block, ur items will boost it up n maxing them only increase it by lik a couple of %.

Also ur a melee, so the WoF wont do much dmg at all, and putting at least 1 pt in mind blast is good to convert them, maxing them wont help much.
 

MadKrownLove

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Dude, do u get paid to play assassins or what. you wrote a friggin essay on that, u obviously have to much time on your hands. GRANTED that was some very useful sin sh1t there.
props
~this was fun, now ur done *hostility*
 

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Yep. This guide is good, but with all the plain text and paragraphs it's a little boring to read because you have to scroll so damn much. Anyhow, when c9 gets to this thread- just wait for his comments.

Seeing as how I have never really made a CC assassin, (I only have a MA CS Sin), I have no real idea on how good this build is.
 

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Yes, I definily prefer the list methood
  • skill
  • stat
  • gear
but yes this is a nice guide. Bit lengthy. To be honest at about post #3 I quit reading lol. But sounded good to me. I guess I never liked the pharagraph format. I mean back in 1.09 someone made a guide were they listed the stratagy for pvp and reason for the weapons and I never read any of it.
 

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nice guide....i read about the first paragraph and skipped to the point allocations...also, i remember (i think) that you cannot use venom and burst at same time. Am i right? so maybe you could include a bit of info on which to use at which time. Also, tell us whether or not this is PVP or PVM
 

Ntrik_

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HAHAHAHA U ARE SOO FUNNY!!! THAT MOST OF IT IS ALL WRONG!!!

ammy: highlord
boots: shadow dancer/ur craft only, no other thingys
belt: verdungo only
skills:
20 dragon claw
1 flight
1 mindblast
20 shadow master
1-5 BoS/20 fade ( ur choice, if u go Bosing, dont learn venom.)
Weaponblock (until 50%)
20 venom
20 TIGER STRIKE!!!
1 Death Sentury (corpse explosion)

Stats:
str: enuf said
dex: rest
vit: 250
energy: none

YOU MUST HAVE VERY VERY VERY VERY fast running speed... and why i didnt put 'rest' for vit? cuz asns are fast.. they need more dmg... you run and keep on runninga dn do hit &run strat... for melee sins... thats why. You only need about 1.5k life and 75 All resist in hell...

also, i prefer to use these claws:
chaos
and eth'd bartuc (perf) or eth zod'd bartuc (perf)

without these... ur Claw sin will not kill.. and will not even be able to tank.
 

xXSMGXx

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Originally posted by N_LeGeNd)
HAHAHAHA U ARE SOO FUNNY!!! THAT MOST OF IT IS ALL WRONG!!!

ammy: highlord
boots: shadow dancer/ur craft only, no other thingys
belt: verdungo only
skills:
20 dragon claw
1 flight
1 mindblast
20 shadow master
1-5 BoS/20 fade ( ur choice, if u go Bosing, dont learn venom.)
Weaponblock (until 50%)
20 venom
20 TIGER STRIKE!!!
1 Death Sentury (corpse explosion)

Stats:
str: enuf said
dex: rest
vit: 250
energy: none

YOU MUST HAVE VERY VERY VERY VERY fast running speed... and why i didnt put 'rest' for vit? cuz asns are fast.. they need more dmg... you run and keep on runninga dn do hit &run strat... for melee sins... thats why. You only need about 1.5k life and 75 All resist in hell...

also, i prefer to use these claws:
chaos
and eth'd bartuc (perf) or eth zod'd bartuc (perf)

without these... ur Claw sin will not kill.. and will not even be able to tank.
HAHAHAHA U ARE SOO FUNNY!!! THAT MOST OF IT IS ALL WRONG!!!

1) You wont be able to release tiger charges in pk (proved) unless ur a noob then ya you can argue that
2) Your build doesnt have claw mastery
3) He mentioned both claws in his guide that you listed as "better" item
 

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EEX_ca_aok

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160 ED/60 Max armor – With the lowering of the DR cap
to 50%, you may find this armor to your liking. If you
need a good damage boost added this is the way to go.
Look for + to life or + FHR second mods.
Theres a bug where if you have both ED and MAX on an item that isnt a weapon, it acctually DECREASES your damage more than if you just had the ED. So either socket with ED/IAS, or something else.
 

Ntrik_

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Originally posted by xXSMGXx
HAHAHAHA U ARE SOO FUNNY!!! THAT MOST OF IT IS ALL WRONG!!!

1) You wont be able to release tiger charges in pk (proved) unless ur a noob then ya you can argue that
2) Your build doesnt have claw mastery
3) He mentioned both claws in his guide that you listed as "better" item
OMG OMG OMG i missed CLAW MASTERY!!!!

(goes and stabs him self)

anyways dont double post, and remember.. he needs to lvl up... and only needs one mb, not 20.
 

Nissenoll

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Originally posted by Enigma_Stryke
nice guide....i read about the first paragraph and skipped to the point allocations...also, i remember (i think) that you cannot use venom and burst at same time. Am i right? so maybe you could include a bit of info on which to use at which time. Also, tell us whether or not this is PVP or PVM
yep you're wrong, nowadays you CAN use it together as well as fade and venom but not fade and burst.
 

c9h13no3

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Originally posted by N_LeGeNd)
OMG OMG OMG i missed CLAW MASTERY!!!!

(goes and stabs him self)

anyways dont double post, and remember.. he needs to lvl up... and only needs one mb, not 20.
Chill.


@ ShKooZbI:

It starts at 2 seconds and gains 0.2 seconds
per level.
But keep in mind that whenever you're stunned in pvp, you go into the stun animation, and come out of it in the time alotted by your FHR. So if you MB'd a person with a 7 frame hit recovery, they'll only be stunned for 7 frames, not 2 seconds. Usually people put more points into MB for the damage that it does, not extra stun length. And for a C/C Hybrid, I'd keep it at one point.

The
first one is usually the more popular one, and for
good reason.
Keep in mind that adding points into dex or strength ups your sin's damage. So putting points into strength would be a better idea since it would allow you to drop some of your + to strength gear for better bonuses. But generally, dropping the remainder of your points into vitality is a better idea.

Your build is also a bit short on skill points. It will be fairly difficult to max all the suggested skills. So I'd like to see some indication of which to max first. You could also possibly take a few points out of weapon block since you maxed it into diminishing returns. You could save 4 skill points taking it up to level 16 instead of 20. The difference between percentage points will be fairly small, and it would allow you to put points into a skill with more benefit.

I also agree that you could make a case for Highlord's ammy in melee matchups.

Anyway, address these concerns or not, this will be stickied soon.
 
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