What You Need

Discussion in 'Roleplayer's Realm' started by bamthedoc, Feb 20, 2005.

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  1. bamthedoc

    bamthedoc King Endymion

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    There is an excellent online resource. It is here.

    It is recommended you have at least a few resources. You do not have to have them, however! Tacitus and I can fairly well cover you if you ask nicely! I will list what resources we have to draw upon (as in books we, collectively, own) and place a (*) next to what we recommend.

    Players Handbook v.3.5 *
    Monster Manual v.3.5 *
    Draconomicon
    Complete Divine
    Planar Handbook
    Deities and Demigods


    Yeah, thats what BAM has, this is what I got biznitches:

    PHB 3.5
    Draconomicon
    Unearthed Arcana
    Complete Arcane
    Complete Divine

    Why do I think I have another... >.> Damn Jansy Boy has 'em all >.<


    That said...the posts to follow will include a list of what you have to start with (more detail will come at a later date) as well as a character sheet. I should note one more thing... Tacitus and I are the Dungeon Masters!
     
  2. bamthedoc

    bamthedoc King Endymion

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    <Races>

    I will be adding a complete list of allowable races. This includes requested mixtures that have been requested and accepted.




    Human

    Halfling

    Gnome

    Half-Orc

    Dwarf

    Half-Elf

    Elf
     
  3. bamthedoc

    bamthedoc King Endymion

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    <Races>

    I'm anticipating a lot of post material.
     
  4. bamthedoc

    bamthedoc King Endymion

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    <Races>

    If I have to say it again, I shall scream, but there's a minimum post limit of 10 characters.
     
  5. bamthedoc

    bamthedoc King Endymion

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    <classes>

    If races was long, I can't imagine beginning classes...


    Barbarian

    Bard

    Cleric

    Druid

    Fighter

    Monk

    Paladin

    Ranger

    Rogue

    Sorcerer

    Wizard
     
  6. bamthedoc

    bamthedoc King Endymion

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    <Classes>

    Then again...we do need the detail.

    Favored Soul

    Shugenji

    Spirit Shaman
     
  7. bamthedoc

    bamthedoc King Endymion

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    <Classes>

    We can't just leave you guys out in the cold.
     
  8. bamthedoc

    bamthedoc King Endymion

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    <Classes>

    I won't...despite how much fun that might be ^_^
     
  9. bamthedoc

    bamthedoc King Endymion

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    <Classes>

    You won't believe how many good starting classes I found o_O
     
  10. bamthedoc

    bamthedoc King Endymion

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    Character Sheet

    Character Name:
    Player:
    Campaign:
    Class and Level:
    Experience Points: 0
    Race:
    Type:
    Divine Rank: N/A
    Alignment:
    Deity:
    Size:
    Age:
    Genger:
    Height:
    Weight:
    Eyes:
    Hair:
    Skin:

    Ability Name: Score/Modifier | TempScore/TempModifier
    Strength:
    Dexterity:
    Contstitution:
    Intelligence:
    Wisdom:
    Charisma:

    Hit Points:
    Wounds/Current HP:
    Nonlethal Damage:
    Speed:
    Armor Class: x = 10 + [Armor Bonus] + [Shield Bonus] + [DEX Modifier] + [Size Modifier] + [Natural Armor] + [Deflection Modifier] + [Misc Modifier]
    Damage Reduction:
    Touch:
    Flat-Footed:
    Initiative: x = [DEX Modifier] + [Misc Modifier]

    Saving Throws
    Fortitude (CON): x = [Base] + [Ability Modifier] + [Magic Modifier] + [Misc Modifier] + [Temperary Modifier]
    Reflex (DEX): x = [Base] + [Ability Modifier] + [Magic Modifier] + [Misc Modifier] + [Temperary Modifier]
    Will (WIS): x = [Base] + [Ability Modifier] + [Magic Modifier] + [Misc Modifier] + [Temperary Modifier]

    Base Attack Bonus:
    Spell Resistance:
    Grapple: x = [Base] + [STR Modifier] + [Size Modifier] + [Misc Modifier]

    Attack
    Attack Bonus
    Damage
    Critical
    Range
    Type
    Notes
    Ammunition
    (repeat per weapon)

    Armor/Protective Item
    Type
    AC Bonus
    Max DEX
    Check Penalty
    Spell Failure
    Speed
    Weight
    Special Properties

    Sheild/Protective Item
    Type
    AC Bonus
    Max DEX
    Check Penalty
    Spell Failure
    Speed
    Weight
    Special Properties

    Protective Item
    Type
    AC Bonus
    Max DEX
    Check Penalty
    Spell Failure
    Speed
    Weight
    Special Properties

    Protective Item
    Type
    AC Bonus
    Max DEX
    Check Penalty
    Spell Failure
    Speed
    Weight
    Special Properties

    Other Possessions/Quantity/Weight

    []Light Load
    []Medium Load
    []Heavy Load
    []Lift Over Head (MAX)
    []Lift Off Ground (2xMAX)
    []Push/Drag (5xMAX)

    Money
    CP
    SP
    GP
    PP

    Skills: Name/Key Ability/Skill Modifier/Ability Modifier/Ranks/Misc Modifier/Untrained?
    Appraise/INT/x/x/x/x/Y
    Balance/DEX/x/x/x/x/Y
    Bluff/CHA/x/x/x/x/Y
    Climb/STR/x/x/x/x/Y
    Concentration/CON/x/x/x/x/Y
    Craft (what)/INT/x/x/x/x/Y
    Craft (what)/INT/x/x/x/x/Y
    Craft (what)/INT/x/x/x/x/Y
    Decifer Script/INT/x/x/x/x/N
    Diplomacy/CHA/x/x/x/x/Y
    Disable Device/INT/x/x/x/x/N
    Disguise/CHA/x/x/x/x/Y
    Escape Artist/DEX/x/x/x/x/Y
    Forgery/INT/x/x/x/x/Y
    Gather Information/CHA/x/x/x/x/Y
    Handle Animal/CHA/x/x/x/x/Y
    Heal/WIS/x/x/x/x/Y
    Hide/DEX/x/x/x/x/Y
    Intimidate/CHA/x/x/x/x/Y
    Jump/STR/x/x/x/x/Y
    Knowledge (what)/INT/x/x/x/x/N
    Knowledge (what)/INT/x/x/x/x/N
    Knowledge (what)/INT/x/x/x/x/N
    Knowledge (what)/INT/x/x/x/x/N
    Knowledge (what)/INT/x/x/x/x/N
    Listen/WIS/x/x/x/x/Y
    Move Silently/DEX/x/x/x/x/Y
    Open Lock/DEX/x/x/x/x/N
    Perform (what)/CHA/x/x/x/x/N
    Perform (what)/CHA/x/x/x/x/N
    Perform (what)/CHA/x/x/x/x/N
    Profession (what)/WIS/x/x/x/x/N
    Profession (what)/WIS/x/x/x/x/N
    Ride/DEX/x/x/x/x/Y
    Search/INT/x/x/x/x/Y
    Sense Motive/WIS/x/x/x/x/Y
    Sleight of Hand/DEX/x/x/x/x/N
    Spellcraft/DEX/x/x/x/x/N
    Spot/WIS/x/x/x/x/Y
    Survival/WIS/x/x/x/x/Y
    Swim/STR/x/x/x/x/Y
    Tumble/DEX/x/x/x/x/N
    Use Magic Device/CHA/x/x/x/x/N
    Use Rope/DEX/x/x/x/x/N
    _______/___/x/x/x/x/_
    _______/___/x/x/x/x/_
    _______/___/x/x/x/x/_

    Feats:

    Special Abilities:

    Languages:

    Spells:

    Spell Save: [DC Modifier]
    Arcane Spell Failure: __%
    Condition Modifiers:

    Spells Known/Spell Save DC/Level/Spells per Day/Bonus Spells
    [][]0[][0]
    [][]1[][]
    [][]2[][]
    [][]3[][]
    [][]4[][]
    [][]5[][]
    [][]6[][]
    [][]7[][]
    [][]8[][]
    [][]9[][]
     
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