I think they should have monsters that steal your items pots and have liquid form monsters that only fire or cold can kill and these beasts do godly damage.
suks for pally immune to phy and magic
and they should have monster the fallens and shamens that revive there beasts/or mummys/ but there should have like for example when they bring back a fallen in hell that is immune to fire when u kill it and its been revived it should have another immune added on to it... they should have bosses that come out of the ground and do godly damage and other monsters that are liqiud and come from the sky and drop on you and drain your life and mana and if the monster is a unquine monster it should be able to steal an item or pots/pot..
The item pot stealing trait is available but is unused. You're still thinking along the lines of Diablo II. Start to think outword, come up with more unique items than just Diablo II additions.
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