Pale_Horse
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The Perfect 1.12 PvM Hammerdin Guide:
The Hammerdin, in Diablo 2 is the most verstile and one of the most powerful character builds out there.
It attacks with magical damage, (which few are immune to) with the right gear (see below) can do tons of damage, while weathering massive amounts of damage.
As mentioned, with the right gear, a Hammerdin can teleport around areas very quickly, making this build a great and quick way to do rushes, and magic find.
With a properly geared merc, this character is vertually unstopable.
Gear:
Helm - Shako (Ber)
Armor - Enigma Arcon Plate
Belt - Arachnid Mesh
Boots - Eth Sandstorm Treks / War Travelers (MF)
Gloves - Magefist
Shield - Herald of Zakarum (Um)
Weapon - Heart of the Oak Runeword
Rings - Stone of Jordan / Bul-Kathos' Wedding Band
Amulet - Mara's Kaleidoscope
Weapon2 - Call to Arms Runeword (6BO)
Shield2 - Spirit Monarch (35% FCR with + HS Mod)
Skills: (Based off lvl 90)
COMBAT SKILLS:
Smite - 1
Holy Bolt - 1
Charge - 1
Blessed Hammers - 20 (Main Attack skill)
Holy Shield - 5 (After + skills will be fine)
OFFENSIVE AURAS:
Might - 1
Blessed Aim - 20
Concentration - 20 (Main Aura)
DEFENSIVE AURAS:
Prayer - 1
Defiance - 10 (Synergy to Holy Shield/extra go here)
Cleasing - 1
Vigor - 20
Redemption - 1 (Use to regen life/mana)
You may be asking why only 5 into Holy shield and rest into the synergy ... well the answer is simple. Plus skill gear does not add to synergies of the skill, only to the skill itself.
With enough plus skill gear, you can potentually get your holy shield maxed, while at the same time beefing up your Hammerdins defense, making it that much harder to have him get hit.
Stats: (based on perfect gear)
Before adding in gear & Charms
Strength - 76
Dex - 95
Life - Rest
Energy - none
My advice would be to wait till clvl 75 (when Hellfire torch is activated) to use your stats.
I would put 65 into strength as you level early on to be able to wear Sigon Set, but, no more, in case you do have charms that add to strength. As for dex, while you are leveling try to keep it about 50% black rate, (with Holy Shield active) after skills this will be boosted hightly.
76 Strength is needed to have with perfect gear to use Spirit Monarach Shield on switch.
If you have charms that add to strength, of course minus from the strength given.
95 Dexterity is needed to have max block percentage (of 75%) at lvl 90 with 130+ Dex off of gear.
This will allow you to spend as little amount of points into your stats to maximize your life
Charms: (Perfect)
Palladin Hellfire Torch
Annihilus
9x Combat/Life
Rest is life Small Charms
Mercinary:
Act 2 Nightmare Defensive
Aura - Holy Freeze
Helm - Andariel Visage (Ral)
Armor - Arcon / Dusk Shoud Fortitude Runeword
Weapon - Cryptic Axe Insight Runeword
I will edit later with tips, tricks and alternate gear.
questions/comments ... I welcome all.
The Hammerdin, in Diablo 2 is the most verstile and one of the most powerful character builds out there.
It attacks with magical damage, (which few are immune to) with the right gear (see below) can do tons of damage, while weathering massive amounts of damage.
As mentioned, with the right gear, a Hammerdin can teleport around areas very quickly, making this build a great and quick way to do rushes, and magic find.
With a properly geared merc, this character is vertually unstopable.
Gear:
Helm - Shako (Ber)
Armor - Enigma Arcon Plate
Belt - Arachnid Mesh
Boots - Eth Sandstorm Treks / War Travelers (MF)
Gloves - Magefist
Shield - Herald of Zakarum (Um)
Weapon - Heart of the Oak Runeword
Rings - Stone of Jordan / Bul-Kathos' Wedding Band
Amulet - Mara's Kaleidoscope
Weapon2 - Call to Arms Runeword (6BO)
Shield2 - Spirit Monarch (35% FCR with + HS Mod)
Skills: (Based off lvl 90)
COMBAT SKILLS:
Smite - 1
Holy Bolt - 1
Charge - 1
Blessed Hammers - 20 (Main Attack skill)
Holy Shield - 5 (After + skills will be fine)
OFFENSIVE AURAS:
Might - 1
Blessed Aim - 20
Concentration - 20 (Main Aura)
DEFENSIVE AURAS:
Prayer - 1
Defiance - 10 (Synergy to Holy Shield/extra go here)
Cleasing - 1
Vigor - 20
Redemption - 1 (Use to regen life/mana)
You may be asking why only 5 into Holy shield and rest into the synergy ... well the answer is simple. Plus skill gear does not add to synergies of the skill, only to the skill itself.
With enough plus skill gear, you can potentually get your holy shield maxed, while at the same time beefing up your Hammerdins defense, making it that much harder to have him get hit.
Stats: (based on perfect gear)
Before adding in gear & Charms
Strength - 76
Dex - 95
Life - Rest
Energy - none
My advice would be to wait till clvl 75 (when Hellfire torch is activated) to use your stats.
I would put 65 into strength as you level early on to be able to wear Sigon Set, but, no more, in case you do have charms that add to strength. As for dex, while you are leveling try to keep it about 50% black rate, (with Holy Shield active) after skills this will be boosted hightly.
76 Strength is needed to have with perfect gear to use Spirit Monarach Shield on switch.
If you have charms that add to strength, of course minus from the strength given.
95 Dexterity is needed to have max block percentage (of 75%) at lvl 90 with 130+ Dex off of gear.
This will allow you to spend as little amount of points into your stats to maximize your life
Charms: (Perfect)
Palladin Hellfire Torch
Annihilus
9x Combat/Life
Rest is life Small Charms
Mercinary:
Act 2 Nightmare Defensive
Aura - Holy Freeze
Helm - Andariel Visage (Ral)
Armor - Arcon / Dusk Shoud Fortitude Runeword
Weapon - Cryptic Axe Insight Runeword
I will edit later with tips, tricks and alternate gear.
questions/comments ... I welcome all.