How can I get Two Starfall base spell in same map

Ur_Shak

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I want to create 2 Starfall base spells in the same map.

Starfall 1 - keeps the orginal buff art.

Starfall 2 - uses different buff art.

I am using FT Editor.

Any ideas?
 

Kaldaris

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Just create a new custom ability with starfall as the base ability... And change the caster and target art... Voila... another starfall.
 

Ur_Shak

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But If I change the caster and target art in the .txt file will that effect the original starfall spell to?
 

Nature's Spell

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No It'll Only Be Canged In The Newly Created Custom Starfall Spell And Just In Case You Don't Know How To Do It :

Open Up The Object Editor And Go To The Abilities Section , Scroll Down Till You Find The Original Starfall Spell Right Click On It And Choose - Copy Ability - ( Or Something Like That ) Then Right Click On The Directory And Choose - New Custom Ability - Pick A Name ( Can Be Starfall ) And Choose The Other Options Randomly , Then Right Click On The Newly Created Starfall And Choose - Paste Ability - And On The Menu To The Right Change The Art Buff And Possibly Other Arts And Stats And Voila ! Your New Custom Starfall !

Hope I Helped Make Things A Little Bit Clean ! :)
 

Ur_Shak

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Nature & Kalsaris tks, but that does not work.

The Starfall life drain Targetart is still displaying StarfallTarget.mdl.

It seems if you you change the Starfall life drain Targetart to a different model in the NightElfAbilityFunc.txt file it will effect all spells base of Starfall.

So I cannot have to starfall spells in same map, unless I want to use same Starfall life drain Targetart?
 
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