This my friend is a great idea. My friends and i have talked about something like this since 09. And let the NPC who holds the gear decide what is of equal value. Like if i put up storm,the other person will need to put up occy lets say.Also you could decline the duel if that player didnt have something you actually needed or wanted. The only problem we saw with this was being jumped by another player in a legit 1v1 duel. Something would have to be done with the hostile system as big-fat-homo said. Both players would have to hostile each other for this system to work.Plus this would help eliminate the dumbass duelers that run out and shoot two arrows or cast 1 orb and run back onto the bridge.TraNce said:I think they should make it so that you can duel and put items up for grabs based on the winner of the duel. That would add a whole new concept to the game.
That has the potienal to be a very good idea and very bad. It could get VERRRY annoying if you don't mean to kill them but backstabbing would be so much fun . The "Dueling Arena" is a bad idea IMO. Bowazon with knockback>joo. Melee characters would never win.SouLeSS said:I personally think you should be able to kill anyone at anytime, regardless of dueling or not. I mean, come on, if an Amazon is shooting a billion multi's, and a sorc is standing right next to her, all those arrows just magically go through her?
Right