Weird colors in melee, for example Fastest Ultra Colors

MidnightAnTi

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This is for anyone who has seen the Fastest Possible Maps "Ultra Colors" or "Error".

I'm using SCMDraft 2 for map editing and came across a thread listing all the possible colors (hex values 0-255) that you can enter as a player color in the Map Description area of SCMDraft.

I messed around with the values and saw the start locations changing to all sorts of trippy multi-hued colors. Everything was fine until I began playing the map on Battlenet and saw that the colors were gone and just the regular single-hued colors you get every day.

I know there's some issue with colors not being specified the same way in Melee (the weird colors do show up in a UMS game I was experimenting with) but I don't know how to make them accessible.

Fastest Ultra Colors is an example of a map that does show up with the same weird colors. If anyone wants the map to check it out, PM me.

Just wondering if anyone could help - these colors interest me and I'd like to get 'em working in Melee/Top vs Bottom games.

Thanks
 
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