One thing that bothers me about SCII: Ok I will enjoy the no heroes, it is ok that it will require less micro than war3 because of no saving abilities, items, etc. there will still be micro techniques but less than in war3, micro can be applied to EVERY strategy. However, if they are to keep the same limit as in SC.... ok, less micro than war3 but, what will a solo game be?? Massing units? I've seen few Broodwar clips of top players and I have seen they mass units (well in war3 that number of units is called massing). If it is about massing 200-300, come on in war3 solo is generally with 60-70-80 mostly food, 100 is many, what to say about more? That will suck a lot. Imagine a 200 vs 200 units in solo...... then imagine a 2v2, then imagine a 3v3 or more ....... what 1000 units??? Maybe because the Zerg hatch in huge armies, this is a space strategy and it is more realistic with bigger armies but they could have made max 150 units, 200-300.... this sucks. It won't change m decision to move to this game because I like space and futuristic strageis and games, not fantasy anymore, but massing towers and armies. Hey, Blizzard can make it like that: in solo the limit to be 100-150, in team 200-300. I mean the default to be different limits for the different game types.