Discussion in 'StarCraft II: Wings of Liberty' started by Jon_K, Sep 25, 2003.
doesnt the stargate take a bit more space than the gateways..
No, not in the game, they take the same.
Either way, Visions of Khas, I lost my SC manual, but I thought something was kept in the Cybernetic core... Was it the warrior's body, or their mind? Not sure :-/
Anyway, it makes sense that the StarGate is way larger than the Gateway. If we consider that something as huge as the carrier (as it seems to be there) is warped from Aiur, and it is warped inside the building, then it oughta be huge.
Hm.. Is ANYTHING made, and i mean made, not warped, in the game for protoss? Scarabs and Interceptors.. thats it right?
Observors and Reavers are produced on the battlefield.
The Cybernetics Core is where the necessary materials for the construction of a Dragoon walker are kept. This is also the site of "essence translators". Though it is debatable about what these things truly are, my theory is that they help the fallen Protoss warrior focus their spirits through the Dragoon, effectivley making it an extension of their body; their very soul permeates the dragoon itself. Still, even though theese things contain their spirits, the warrior's orignal body is kept within the core of the dragoon, for it still serves as an anchor for the spirit in the material realm of reality.
Back to to topic.. and off again...
The BC is pretty big too.
That is totally awesome.. I wonder how the 'lockdown' ability works on those.. I wonder if you lock them if they start coming down or if they get frozen in the air.. It would make more sense if they crashed, and it'd be a lot cooler.
I seriously doubt a single lockdown round could bring an entire battlecruiser down. C'mon, they're huge. A single shot shouldn't be able to affect all of the systems on a thing like that.
^_^ It's an EMP, it kills the systems. So I'm pretty sure it'd bring it down.
A single shot bringing down an entire battlecruiser? Have you any idea how massive those things are? They're far too large to be takwn down by a small lockdown roud, something the size of a small missle or RPG. BCs would likely have some form of protection against them, too. If not, they'd lose control everyime they run into some nebula or too near a star. Different things have varyling levels of power. A science vessel could bring down a battlecruiser; they have entire generators devoted to EMPs. But a lone Ghost? I think it very unlikely.
Lockdown an EMP??
Well... a mechanical always recovers from Lockdown and can fly and stuff... so i doubt the systems actaully got burned out like an EMP basically does. Electro Magnetic... Pulse??
Electro Magnetic Pulse.
I assume the Lock Down works on a similar principle, sending forth a burst of energy that disables electronics, incompacitating the mechanical. Though, EMPs would affect all electrical systems, and should cause a problem similar to a lockdown. If a BC is hit by one of those, it should go down.
this might be a little off topic but... whos piloting the carrier? Tassadar was piloting the Gangrithor , but weird... are zealots piloting them? or probes.. or mindcontrol..
Imagane seeing 12 of them filling the sky OO.
It is possible that carriers can be manned by a single individual, but they likely maintain a crew of several hundred, including Khalai technicians/engineers, Templar warriors and officers, and Judicator commanders and overseers.
A single carrier has enough fighters to decimate a base. Why twelve when one is enough?
Because people like to macromanage, they like to see instant blood...
That and because they're excellent terran killers in numbers.
so this game hasnt come out yet has it?
I'm definately gonna get the game when it comes out? Does anyone know when it comes out in Ontario?
if i say 24 carrier i cloak try to destory them
i mean and try and destory them
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