Sorceress Strategy Guides

Discussion in 'Strategy Guides: Diablo' started by Misterwhippy, May 17, 2003.

Thread Status:
Not open for further replies.
  1. Misterwhippy

    Misterwhippy Member!

    Joined:
    Nov 13, 2002
    Messages:
    2,774
    Likes received:
    0
    Trophy points:
    0
    From:
    Virginia
    The following posts are complete guides for the sorceress class.

    PM all guides to either c9h13no3, or ~Canuck~.

    -All guides must include the followiing:
    -skill point allocation (making sure not to go over the 110 skill point limit)
    -stat point allocation (making sure not to go over the 505 limit)
    -Equipment (you may have several ways of outfitting the character you are making this guide for)
    -A name for your guide (ie: name you guide the superzon guide, -not abc123's zon guide)
    -And please try to use correct grammer and spelling.
    -If it is for PvP/PvM or both
    You are free to include anymore information you may feel important to the reader

    REMEMBER , credit where credit is due. that means, NO PLAGERIZING (you may give credit as to where you got the guide if you think its a excellent guide that people should know about)
     
  2. Misterwhippy

    Misterwhippy Member!

    Joined:
    Nov 13, 2002
    Messages:
    2,774
    Likes received:
    0
    Trophy points:
    0
    From:
    Virginia
    Basic DR/Block sorc

    Submitted by Bamthedoc

    This is your basic DR/Block sorc. She's everywhere.

    STR 150
    DEX 150
    VIT rest
    ENE 150

    HELM Shako
    ARMOR Vmagi and Valor
    WEAPON 1 Wizspike
    SHIELD 1 SS
    WEAPON 2 Occy
    SHIELD 2 Lidless
    GLOVES Frostburn
    BELT SoE
    BOOTS Waterwalk
    AMULET Mara's
    RING 1 Frostraven
    RING 2 SoJ

    CHARMS
    20+ 20 to life sc w/ other mods
    2-3 cold skill gc w/ other mods
    2-4 light skill gc w/ other mods

    SKILLS

    MAX Frozen Orb
    MAX Thunder Storm
    MAX Lightning Mastery
    MAX Warmth
    5 (or more) Cold Mastery
    1 to all prereqs
    NO OTHER FIRE SKILLS BESIDES WARMTH
     
  3. Misterwhippy

    Misterwhippy Member!

    Joined:
    Nov 13, 2002
    Messages:
    2,774
    Likes received:
    0
    Trophy points:
    0
    From:
    Virginia
    Mephisto and Pindleskin MF Sorceress.

    Submitted by cvysa118

    Mephisto and Pindleskin MF Sorceress.

    Stats:

    Strength: enough to use heviest item
    Dexterity: around 200 for nice blockage
    Vitality: Rest
    Energy: 100-150

    Skills:

    TS- Max
    Lightning mast- Max
    Frozen orb- Max
    cold mast- stack
    warmth stack
    1 in static, energy shield, tele, and all pre-required skills

    **NOTE-nova is not needed, it is really only good for cows, and some other masses of monsters, such as those on diablo or baal runs, but not meph or pindle.


    Items (Rich)(Legit)(USeast):

    6x Ist crystal sword
    4x ist monarch
    2x bugged con rings
    p topaz shako
    50% war travlers
    Frosties (you need the mana, you will have enough mf with everything else, that 40% from chances wont matter)
    P topaz skullders
    viper torc ammy
    goldwrap


    As for charms, get as many 5 resist/7 mfsc or 7 mfscs and 5 resist/20 to life small charms or 20 to life charms as you can.

    Items (not so rich, average)(legit):

    Ist Ist ali baba, Ist occy, or just ali baba or occy.
    rhyme sheild
    p topaz shako
    p topaz skullders
    goldwrap
    2x occy rings or bugged con rings
    frosties
    40+ war travlers
    viper torc or 30+ mf ammy

    As many 7mfsc and 20 to life small charms as you can get.


    **NOTE-Tals is not needed because your resist will be higher enough from the bugged con rings

    Strategy

    Vs Mephisto.

    Tele past the concil, dont stop for them. You should have energy shield and ts on. Static him a few times then just orb orb orb. Try to avoid the lightning attacks, and dodge the orb. If u are too slow to dodge the orb, you should block it, since you have a good amount of dex.

    Vs Pindle.

    You have TS and energy shield on. Tele there to save time, you will be fine on mana. Once you get to pindle, static about twice, then orb orb orb. His minions will die quick from the orb, and he will die soon after.
     
Thread Status:
Not open for further replies.