Runes and Runewords master list.

Discussion in 'Diablo II' started by torrid mind, Jul 28, 2008.

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  1. torrid mind

    torrid mind Diablo Forum ******

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    Runes:​

    Name
    Weapon

    Armor/Helms/Shields

    Level




    El
    +50 To Attack Rating, +1 Light Radius
    +15 Defense, +1 To Light Radius
    11​


    Eld
    +75% Damage To Undead, +50 Attack Rating Against Undead
    15% Slower Stamina Drain/7% Increased Chance of Blocking(Shields)
    11


    Tir
    +2 To Mana After Each Kill
    +2 To Mana After Each Kill
    13


    Nef
    Knockback
    +30 Defense Vs. Missile
    13


    Eth
    -25% To Target Defense
    Regenerate Mana 15%
    15


    Ith
    +9 To Maximum Damage
    15% Damage Taken Goes to Mana
    15


    Tal
    +75 Poison Damage Over 5 Seconds
    Poison Resist 30%/Poison Resist 35%(Shields)
    17


    Ral
    Adds 5-30 Fire Damage
    Fire Resist 30%/Fire Resist 35%(Shields)
    19


    Ort
    Adds 1-50 Lightning Damage
    Lightning Resist 30%/Lightning Resist 35%(Shields)
    21


    Thul
    Adds 3-14 Cold Damage - 3 Second Duration
    Cold Resist 30%/Cold Resist 35%(Shields)
    23


    Amn
    7% Life Stolen Per Hit
    Attacker Takes Damage of 14
    25


    Sol
    +9 To Minimum Damage
    Damage Reduced By 7
    27


    Shael
    20% Increased Attack Speed
    20% Faster Hit Recovery/20% Faster Block Rate(Shields)
    29


    Dol
    Hit Causes Monster To Flee 25%
    Replenish Life +7
    31


    Hel
    Requirements -20%
    Requirements -15%


    Io
    +10 To Vitality
    +10 To Vitality
    35


    Lum
    +10 To Energy
    +10 To Energy
    37


    Ko
    +10 To Dexterity
    +10 To Dexterity
    39


    Fal
    +10 To Strength
    +10 To Strength
    41


    Lem
    75% Extra Gold From Monsters
    50% Extra Gold From Monsters
    43


    Pul
    +75% Damage To Demons, +100 Attack Rating Against Demons
    +30% Enhanced Defense
    45


    Um
    25% Chance of Open Wounds
    All Resistances +15(Armor/Helms) +22(Shields)
    47


    Mal
    Prevent Monster Heal
    Magic Damage Reduced By 7
    49


    Ist
    30% Better Chance of Getting Magic Items
    25% Better Chance of Getting Magic Items
    51


    Gul
    20% Bonus To Attack Rating
    5% To Maximum Poison Resist
    53


    Vex
    7% Mana Stolen Per Hit
    5% To Maximum Fire Resist
    55


    Ohm
    +50% Enhanced Damage
    5% To Maximum Cold Resist
    57


    Lo
    20% Deadly Strike
    5% To Maximum Lightning Resist
    59


    Sur
    Hit Blinds Target
    Maximum Mana 5%/+50 To Mana (Shields)
    61


    Ber
    20% Chance of Crushing Blow
    Damage Reduced by 8%
    63


    Jah
    Ignore Target's Defense
    Increase Maximum Life 5%/+50 Life (Shields)
    65


    Cham
    Freeze Target +3
    Cannot Be Frozen
    67


    Zod
    Indestructible
    Indestructible
    69
     
  2. torrid mind

    torrid mind Diablo Forum ******

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    Before you socket!


    • When you create a Rune Word you still receive all of the magical bonuses that were already on each Rune you Socketed.
    • Socketed Items must have the exact number of sockets as the Rune Word formula requires. If the Rune Word is a 3 Rune formula then you must use an item with exactly 3 sockets. A 4 socket item will not work with a 3 socket formula.
    • The Socketed Item type must be the correct item type for the formula. If the formula requires a sword, the formula will not work if you use an axe or spear.
    • Rune Words will only work in Socketed non-magical items. This means that Set Items, Unique Items, or Magic Items with enough Sockets and the proper item type will not allow or convert to Rune Words. Again, they will not work on Magic, Set, Unique or Rare items. So if you have a Mechanic's (or Jewelers item) piece of armor with 2 slots, the Stealth will not work on it because it's magical.
    • The correct Runes for a formula must be used. If one of the Runes is wrong you receive the bonuses of the Runes inserted but it does not become a Rune Word.
    • The Rune IO looks a lot like LO. Make sure you use the correct one.
    • Rune Words will not work in Wirt's Leg
    • The Runes must be placed in the correct order. You can have the correct Socketed item, correct runes and still not activate the Rune Word if you do not socket the Runes in the correct order. This is because you're trying to spell the "Rune Word" correctly and you have spelled it incorrectly. Example: "RalOrtTal". You must first place Ral, then Ort, then finally Tal into the Socketed Item.

    Body Armor Runewords:


    Bone (3)

    Sol + Um + Um

    1.11 Nec Armor but any class can use

    15% Chance To Cast level 10 Bone Armor When Struck
    15% Chance To Cast level 10 Bone Spear On Striking
    +2 To Necromancer Skill Levels
    +100-150 To Mana (varies)
    All Resistances +30
    Damage Reduced By 7



    Bramble (4)

    Ral + Ohm + Sur + Eth

    This item produces an Aura when equipped

    Level 15-21 Thorns Aura When Equipped (varies)
    +50% Faster Hit Recovery
    +25-50% To Poison Skill Damage (varies)
    +300 Defense
    Increase Maximum Mana 5%
    Regenerate Mana 15%
    +5% To Maximum Cold Resist
    Fire Resist +30%
    Poison Resist +100%
    +13 Life After Each Kill
    Level 13 Spirit of Barbs (33 Charges)



    Chains of Honor (4)

    Dol + Um + Ber + Ist

    +2 To All Skills
    +200% Damage To Demons
    +100% Damage To Undead
    8% Life Stolen Per Hit
    +70% Enhanced Defense
    +20 To Strength
    Replenish Life +7
    All Resistances +65
    Damage Reduced By 8%
    25% Better Chance of Getting Magic Items



    Dragon (3)

    Sur + Lo + Sol

    This item produces an Aura when equipped

    (LADDER ONLY)

    20% Chance to Cast Level 18 Venom When Struck
    12% Chance To Cast Level 15 Hydra On Striking
    Level 14 Holy Fire Aura When Equipped
    +360 Defense
    +230 Defense Vs. Missile
    +3-5 To All Attributes (varies)
    +0.375-37.125 To Strength (Based on Character Level)
    Increase Maximum Mana 5% (Armor Only)
    +50 To Mana (Shields Only)
    +5% To Maximum Lightning Resist
    Damage Reduced by 7



    Duress (3)

    Shael + Um + Thul

    +40% Faster Hit Recovery
    +10-20% Enhanced Damage (varies)
    Adds 37-133 Cold Damage 2 sec. Duration (Normal)
    15% Chance of Crushing Blow
    33% Chance of Open Wounds
    +150-200% Enhanced Defense (varies)
    -20% Slower Stamina Drain
    Cold Resist +45%
    Lightning Resist +15%
    Fire Resist +15%
    Poison Resist +15%



    Enigma (3)

    Jah + Ith + Ber

    +2 To All Skills
    +45% Faster Run/Walk
    +1 To Teleport
    +750-775 Defense (varies)
    + (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
    Increase Maximum Life 5%
    Damage Reduced By 8%
    +14 Life After Each Kill
    15% Damage Taken Goes To Mana
    + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)



    Enlightenment (3)

    Pul + Ral + Sol

    1.11 Sorc Armor but any class can use.

    5% Chance To Cast Level 15 Blaze When Struck
    5% Chance To Cast level 15 Fire Ball On Striking
    +2 To Sorceress Skill Levels
    +1 To Warmth
    +30% Enhanced Defense
    Fire Resist +30%
    Damage Reduced By 7



    Fortitude (4)

    El + Sol + Dol + Lo

    (LADDER ONLY)

    20% Chance To Cast Level 15 Chilling Armor when Struck
    +25% Faster Cast Rate
    +300% Enhanced Damage
    +9 To Minimum Damage (Weapon Only)
    +50 To Attack Rating (Weapon Only)
    20% Deadly Strike (Weapon Only)
    Hit Causes Monster To Flee 25% (Weapon Only)
    +15 Defense (Body Armor Only)
    Replenish Life +7 (Body Armor Only)
    +5% To Maximum Lightning Resist (Body Armor Only)
    Damage Reduced By 7 (Body Armor Only)
    +200% Enhanced Defense
    +1-148.5 to Life, based on a multiplier from 1-1.5 times Character Level (varies)
    All Resistances +25-30 (varies)
    12% Damage Taken Goes To Mana
    +1 To Light Radius



    Gloom (3)

    Fal + Um + Pul

    15% Chance To Cast Level 3 Dim Vision When Struck
    +10% Faster Hit Recovery
    +200-260% Enhanced Defense (varies)
    +10 To Strength
    All Resistances +45
    Half Freeze Duration
    5% Damage Taken Goes To Mana
    -3 To Light Radius



    Lionheart (3)

    Hel + Lum + Fal

    +20% Enhanced Damage
    Requirements -15%
    +25 To Strength
    +10 To Energy
    +20 To Vitality
    +15 To Dexterity
    +50 To Life
    All Resistances +30



    Myth (3)

    Hel + Amn + Nef

    1.11 Barb Armor but any class can use

    3% Chance To Cast Level 1 Howl When Struck
    10% Chance To Cast Level 1 Taunt On Striking
    +2 To Barbarian Skill Levels
    +30 Defense Vs. Missile
    Replenish Life +10
    Attacker Takes Damage of 14
    Requirements -15%


    Peace (3)

    Shael + Thul + Amn

    1.11 Zon Armor but any class can use

    4% Chance To Cast Level 5 Slow Missiles When Struck
    2% Chance To Cast level 15 Valkyrie On Striking
    +2 To Amazon Skill Levels
    +20% Faster Hit Recovery
    +2 To Critical Strike
    Cold Resist +30%
    Attacker Takes Damage of 14



    Principle (3)

    Ral + Gul + Eld

    1.11 Pally Armor but any class can use

    100% Chance To Cast Level 5 Holy Bolt On Striking
    +2 To Paladin Skill Levels
    15% Slower Stamina Drain
    +5% To Maximum Poison Resist
    Fire Resist +30%



    Prudence (2)

    Mal + Tir

    Best when Ethereal is used

    +25% Faster Hit Recovery
    +140-170% Enhanced Defense (varies)
    All Resistances +25-35 (varies)
    Damage Reduced by 3
    Magic Damage Reduced by 17
    +2 To Mana After Each Kill
    +1 To Light Radius
    Repairs Durability 1 In 4 Seconds



    Rain (3)

    Ort + Mal + Ith

    1.11 Druid Armor but any class can use

    5% Chance To Cast Level 15 Cyclone Armor When Struck
    5% Chance To Cast Level 15 Twister On Striking
    +2 To Druid Skills
    +100-150 To Mana (varies)
    Lightning Resist +30%
    Magic Damage Reduced By 7
    15% Damage Taken Goes to Mana



    Smoke (2)

    Nef + Lum

    +75% Enhanced Defense
    +280 Defense Vs. Missile
    All Resistances +50
    20% Faster Hit Recovery
    Level 6 Weaken (18 Charges)
    +10 To Energy
    -1 To Light Radius



    Stealth (2)

    Tal + Eth

    Magic Damage Reduced By 3
    +6 To Dexterity
    +15 To Maximum Stamina
    Poison Resist +30%
    Regenerate Mana 15%
    25% Faster Run/Walk
    25% Faster Cast Rate
    25% Faster Hit Recovery



    Stone (4)

    Shael + Um + Pul + Lum

    +60% Faster Hit Recovery
    +250-290% Enhanced Defense (varies)
    +300 Defense Vs. Missile
    +16 To Strength
    +16 To Vitality
    +10 To Energy
    All Resistances +15
    Level 16 Molten Boulder (80 Charges)
    Level 16 Clay Golem (16 Charges)



    Treachery (3)

    Shael + Thul + Lem

    1.11 Asn Armor but any class can use

    5% Chance To Cast Level 15 Fade When Struck
    25% Chance To Cast level 15 Venom On Striking
    +2 To Assassin Skills
    +45% Increased Attack Speed
    +20% Faster Hit Recovery
    Cold Resist +30%
    50% Extra Gold From Monsters



    Wealth (3)

    Lem + Ko + Tir

    300% Extra Gold From Monsters
    100% Better Chance Of Getting Magic Items
    +2 To Mana After Each Kill
    +10 To Dexterity
     
  3. torrid mind

    torrid mind Diablo Forum ******

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    Helm Runewords:


    Delirium (3)

    Lem + Ist + Io

    This skill morphs your character into
    a Bone Fetish for a minute. You can
    only use normal attacks when in this
    form. The attack is a head butt.

    1% Chance To Cast Level 50 Delirium (morph) When Struck
    6% Chance To Cast Level 14 Mind Blast When Struck
    14% Chance To Cast Level 13 Terror When Struck
    11% Chance To Cast Level 18 Confuse On Striking
    +2 To All Skills
    +261 Defense
    +10 To Vitality
    50% Extra Gold From Monsters
    25% Better Chance of Getting Magic Items
    Level 17 Attract (60 Charges)


    Dream (3)

    Io + Jah + Pul

    This item produces an Aura when equipped

    (LADDER ONLY)

    10% Chance To Cast Level 15 Confuse When Struck
    Level 15 Holy Shock Aura When Equipped
    +20-30% Faster Hit Recovery (varies)
    +30% Enhanced Defense
    +150-220 Defense (varies)
    +10 To Vitality
    Increase Maximum Life 5% (Helms Only)
    +50 To Life (Shields Only)
    +0.625-61.875 To Mana (Based On Character Level)
    All Resistances +5-20 (varies)
    12-25% Better Chance of Getting Magic Items (varies)



    Lore (2)

    Ort + Sol

    +1 To All Skill Levels
    +10 To Energy
    +2 To Mana After Each Kill
    Lightning Resist +30%
    Damage Reduced By 7
    +2 To Light Radius



    Nadir (2)

    Nef + Tir

    +50% Enhanced Defense
    +10 Defense
    +30 Defense vs. Missile
    Level 13 Cloak of Shadows (9 Charges)
    +2 To Mana After Each Kill
    +5 To Strength
    -33% Extra Gold From Monsters
    -3 To Light Radius



    Radiance (3)

    Nef + Sol + Ith

    +75% Enhanced Defense
    +30 Defense Vs. Missile
    +10 To Energy
    +10 To Vitality
    15% Damage Goes To Mana
    Magic Damage Reduced By 3
    +33 To Mana
    Damage Reduced By 7
    +5 To Light Radius



    Shield Runewords:

    Ancient's Pledge (3)

    Ral + Ort + Tal

    +50% Enhanced Defense
    Cold Resist +43%
    Fire Resist +48%
    Lightning Resist +48%
    Poison Resist +48%
    10% Damage Goes To Mana



    Dragon (3)

    Sur + Lo + Sol

    This item produces an Aura when equipped

    (LADDER ONLY)

    20% Chance to Cast Level 18 Venom When Struck
    12% Chance To Cast Level 15 Hydra On Striking
    Level 14 Holy Fire Aura When Equipped
    +360 Defense
    +230 Defense Vs. Missile
    +3-5 To All Attributes (varies)
    +0.375-37.125 To Strength (Based on Character Level)
    Increase Maximum Mana 5% (Armor Only)
    +50 To Mana (Shields Only)
    +5% To Maximum Lightning Resist
    Damage Reduced by 7



    Dream (3)

    Io + Jah + Pul

    This item produces an Aura when equipped

    (LADDER ONLY)

    10% Chance To Cast Level 15 Confuse When Struck
    Level 15 Holy Shock Aura When Equipped
    +20-30% Faster Hit Recovery (varies)
    +30% Enhanced Defense
    +150-220 Defense (varies)
    +10 To Vitality
    Increase Maximum Life 5% (Helms Only)
    +50 To Life (Shields Only)
    +0.625-61.875 To Mana (Based On Character Level)
    All Resistances +5-20 (varies)
    12-25% Better Chance of Getting Magic Items (varies)



    Exile (4)
    *Paladin Shields Only*

    Vex + Ohm + Ist + Dol

    Best when Ethereal is used

    This item produces an Aura when equipped

    15% Chance To Cast Level 5 Life Tap On Striking
    Level 13-16 Defiance Aura When Equipped (varies)
    +2 To Offensive Auras (Paladin Only)
    +30% Faster Block Rate
    Freezes Target
    +220-260% Enhanced Defense (varies)
    Replenish Life +7
    +5% To Maximum Cold Resist
    +5% To Maximum Fire Resist
    25% Better Chance Of Getting Magic Items
    Repairs 1 Durability in 4 Seconds



    Phoenix (4)

    Vex + Vex + Lo + Jah


    This item produces an Aura when equipped

    (LADDER ONLY)

    100% Chance To Cast level 40 Blaze When You Level-up
    40% Chance To Cast Level 22 Firestorm On Striking
    Level 10-15 Redemption Aura When Equipped (varies)
    +350-400% Enhanced Damage (varies)
    Ignores Target's Defense (Weapon Only)
    14% Mana Stolen Per Hit (Weapon Only)
    -28% To Enemy Fire Resistance
    20% Deadly Strike (Weapon Only)
    +50 To Life (Shield Only)
    +5% To Maximum Lightning Resist (Shield Only)
    +10% To Maximum Fire Resist (Shield Only)
    +350-400 Defense Vs. Missile (varies)
    +15-21 Fire Absorb (varies)



    Rhyme (2)

    Shael + Eth

    20% Increased Chance of Blocking
    40% Faster Block Rate
    All Resistances +25
    Regenerate Mana 15%
    Cannot Be Frozen
    50% Extra Gold From Monsters
    25% Better Chance Of Getting Magic Items



    Sanctuary (3)

    Ko + Ko + Mal

    +20% Faster Hit Recovery
    +20% Faster Block Rate
    20% Increased Chance of Blocking
    +130-160% Enhanced Defense (varies)
    +250 Defense vs. Missile
    +20 To Dexterity
    All Resistances +50-70 (varies)
    Magic Damage Reduced By 7
    Level 12 Slow Missiles (60 Charges)



    Spirit (4)

    Tal + Thul + Ort + Amn


    (LADDER ONLY)

    +2 To All Skills
    +25-35% Faster Cast Rate (varies)
    +55% Faster Hit Recovery
    Adds 1-50 Lightning Damage
    Adds 3-14 Cold Damage 3 Second Duration (Normal) (Weapon Only)
    +75 Poison Damage Over 5 Seconds (Weapon Only)
    7% Life Stolen Per Hit (Weapon Only)
    +250 Defense Vs. Missile (Weapon Only)
    Cold Resist +35% (Shield Only)
    Lightning Resist +35% (Shield Only)
    Poison Resist +35% (Shield Only)
    Attacker Takes Damage of 14 (Shield Only)
    +22 To Vitality
    +89-112 To Mana (varies)
    +3-8 Magic Absorb (varies)



    Splendor (2)

    Eth + Lum

    +1 To All Skills
    +10% Faster Cast Rate
    +20% Faster Block Rate
    +60-100% Enhanced Defense (varies)
    +10 To Energy
    Regenerate Mana 15%
    50% Extra Gold From Monsters
    20% Better Chance of Getting Magic Items
    +3 To Light Radius
     
  4. torrid mind

    torrid mind Diablo Forum ******

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    Weapon Runewords:


    Beast (5)
    Axes/Scepters/Hammers

    Ber + Tir + Um + Mal + Lum

    This item produces an Aura when equipped

    Level 9 Fanaticism Aura When Equipped
    +40% Increased Attack Speed
    +240-270% Enhanced Damage (varies)
    20% Chance of Crushing Blow
    25% Chance of Open Wounds
    +3 To Werebear
    +3 To Lycanthropy
    Prevent Monster Heal
    +25-40 To Strength (varies)
    +10 To Energy
    +2 To Mana After Each Kill
    Level 13 Summon Grizzly (5 Charges)



    Black (3)
    Clubs/Hammers/Maces

    Thul + Io + Nef

    (Mace does not mean
    the entire mace class, but instead only
    the 1-handed non-club non-hammer maces.)

    +120% Enhanced Damage
    40% Chance Of Crushing Blow
    +200 To Attack Rating
    Adds 3-14 Cold Damage - Cold Duration 3 Seconds
    +10 To Vitality
    15% Increased Attack Speed
    Knockback
    Magic Damage Reduced By 2
    Level 4 Corpse Explosion (12 Charges)



    Brand (4)
    Missile Weapons

    Jah + Lo + Mal + Gul

    (LADDER ONLY)

    35% Chance To Cast Level 14 Amplify Damage When Struck
    100% Chance To Cast Level 18 Bone Spear On Striking
    +260-340% Enhanced Damage (varies)
    Ignore Target's Defense
    20% Bonus to Attack Rating
    +280-330% Damage To Demons (varies)
    20% Deadly Strike
    Prevent Monster Heal
    Knockback
    Fires Explosive Arrows or Bolts (15)



    Breath of the Dying (6)
    All Weapons

    Vex + Hel + El + Eld + Zod + Eth

    Best when Ethereal is used

    50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
    Indestructible
    +60% Increased Attack Speed
    +350-400% Enhanced Damage (varies)
    +200% Damage To Undead
    -25% Target Defense
    +50 To Attack Rating
    +50 To Attack Rating Against Undead
    7% Mana Stolen Per Hit
    12-15% Life Stolen Per Hit (varies)
    Prevent Monster Heal
    +30 To All Attributes
    +1 To Light Radius
    Requirements -20%



    Call To Arms (5)
    All Weapons

    Amn + Ral + Mal + Ist + Ohm

    Battle Command, Battle Orders, and
    Battle Cry are capped at +3 for the
    Barbarian Class.

    +1 To All Skills
    +40% Increased Attack Speed
    +250-290% Enhanced Damage (varies)
    Adds 5-30 Fire Damage
    7% Life Stolen Per Hit
    +2-6 To Battle Command (varies)
    +1-6 To Battle Orders (varies)
    +1-4 To Battle Cry (varies)
    Prevent Monster Heal
    Replenish Life +12
    30% Better Chance of Getting Magic Items



    Chaos (3)
    Claws

    Fal + Ohm + Um

    9% Chance To Cast Level 11 Frozen Orb On Striking
    11% Chance To Cast Level 9 Charged Bolt On Striking
    +35% Increased Attack Speed
    +290-340% Enhanced Damage (varies)
    Adds 216-471 Magic Damage
    25% Chance of Open Wounds
    +1 To Whirlwind
    +10 To Strength
    +15 Life After Each Demon Kill



    Crescent Moon (3)
    Axes/Swords/Polearms

    Shael + Um + Tir

    10% Chance To Cast Level 17 Chain Lightning On Striking
    7% Chance To Cast Level 13 Static Field On Striking
    +20% Increased Attack Speed
    +180-220% Enhanced Damage (varies)
    Ignore Target's Defense
    -35% To Enemy Lightning Resistance
    25% Chance of Open Wounds
    +9-11 Magic Absorb (varies)
    +2 To Mana After Each Kill
    Level 18 Summon Spirit Wolf (30 Charges)



    Death (5)
    Swords/Axes

    Hel + El + Vex + Ort + Gul

    Best when Ethereal is used

    (LADDER ONLY)

    100% Chance To Cast Level 44 Chain Lightning When You Die
    25% Chance To Cast Level 18 Glacial Spike On Attack
    Indestructible
    +300-370% (up to 385% for 2 handed weapons) Enhanced Damage (varies)
    20% Bonus To Attack Rating
    +50 To Attack Rating
    Adds 1-50 Lightning Damage
    7% Mana Stolen Per Hit
    50% Chance of Crushing Blow
    +(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level)
    +1 To Light Radius
    Level 22 Blood Golem (15 Charges)
    Requirements -20%



    Destruction (5)
    Polearms/Swords

    Vex + Lo + Ber + Jah + Ko

    (LADDER ONLY)

    23% Chance To Cast Level 12 Volcano On Striking
    5% Chance To Cast Level 23 Molten Boulder On Striking
    100% Chance To Cast level 45 Meteor When You Die
    15% Chance To Cast Level 22 Nova On Attack
    +350% Enhanced Damage
    Ignore Target's Defense
    Adds 100-180 Magic Damage
    7% Mana Stolen Per Hit
    20% Chance Of Crushing Blow
    20% Deadly Strike
    Prevent Monster Heal
    +10 To Dexterity



    Doom (5)
    Axes/Polearms/Hammers

    Hel + Ohm + Um + Lo + Cham

    This item produces an Aura when equipped

    5% Chance To Cast Level 18 Volcano On Striking
    Level 12 Holy Freeze Aura When Equipped
    +2 To All Skills
    +45% Increased Attack Speed
    +330-370% Enhanced Damage (varies)
    -(40-60)% To Enemy Cold Resistance (varies)
    20% Deadly Strike
    25% Chance of Open Wounds
    Prevent Monster Heal
    Freezes Target +3
    Requirements -20%
    Requirements -20%



    Edge (3)
    Missile Weapons

    Tir + Tal + Amn

    This item produces an Aura when equipped

    (LADDER ONLY)

    Level 15 Thorns Aura When Equipped
    +35% Increased Attack Speed
    +320-380% Damage To Demons (varies)
    +280% Damage To Undead
    +75 Poison Damage Over 5 Seconds
    7% Life Stolen Per Hit
    Prevent Monster Heal
    +5-10 To All Attributes (varies)
    +2 To Mana After Each Kill
    Reduces All Vendor Prices 15%



    Eternity (5)
    Melee Weapons

    Amn + Ber + Ist + Sol + Sur

    Best when Ethereal is used

    Indestructible
    +260-310% Enhanced Damage (varies)
    +9 To Minimum Damage
    7% Life Stolen Per Hit
    20% Chance of Crushing Blow
    Hit Blinds Target
    Slows Target By 33%
    Regenerate Mana 16%
    Replenish Life +16
    Cannot Be Frozen
    30% Better Chance Of Getting Magic Items
    Level 8 Revive (88 Charges)



    Faith (4)
    Missile Weapons

    Ohm + Jah + Lem + Eld

    This item produces an Aura when equipped

    (LADDER ONLY)

    Level 12-15 Fanaticism Aura When Equipped (varies)
    +1-2 To All Skills (varies)
    +330% Enhanced Damage
    Ignore Target's Defense
    300% Bonus To Attack Rating
    +75% Damage To Undead
    +50 To Attack Rating Against Undead
    +120 Fire Damage
    All Resistances +15
    10% Reanimate As: Returned
    75% Extra Gold From Monsters



    Famine (4)
    Axes/Hammers

    Fal + Ohm + Ort + Jah

    +30% Increased Attack Speed
    +320-370% Enhanced Damage (varies)
    Ignore Target's Defense
    Adds 180-200 Magic Damage
    Adds 50-200 Fire Damage
    Adds 51-250 Lightning Damage
    Adds 50-200 Cold Damage
    12% Life Stolen Per Hit
    Prevent Monster Heal
    +10 To Strength



    Fortitude (4)
    All Weapons

    El + Sol + Dol + Lo


    (LADDER ONLY)

    20% Chance To Cast Level 15 Chilling Armor when Struck
    +25% Faster Cast Rate
    +300% Enhanced Damage
    +9 To Minimum Damage (Weapon Only)
    +50 To Attack Rating (Weapon Only)
    20% Deadly Strike (Weapon Only)
    Hit Causes Monster To Flee 25% (Weapon Only)
    +15 Defense (Body Armor Only)
    Replenish Life +7 (Body Armor Only)
    +5% To Maximum Lightning Resist (Body Armor Only)
    Damage Reduced By 7 (Body Armor Only)
    +200% Enhanced Defense
    +1-148.5 to Life, based on a multiplier from 1-1.5 times Character Level (varies)
    All Resistances +25-30 (varies)
    12% Damage Taken Goes To Mana
    +1 To Light Radius



    Fury (3)
    Melee Weapons

    Jah + Gul + Eth

    +209% Enhanced Damage
    40% Increased Attack Speed
    Prevent Monster Heal
    66% Chance Of Open Wounds
    33% Deadly Strike
    Ignore Target's Defense
    -25% Target Defense
    20% Bonus To Attack Rating
    6% Life Stolen Per Hit
    +5 To Frenzy (Barbarian Only)



    Grief (5)
    Swords/Axes

    Eth + Tir + Lo + Mal + Ral

    (LADDER ONLY)

    35% Chance To Cast Level 15 Venom On Striking
    +30-40% Increased Attack Speed (varies)
    Damage +340-400 (varies)
    Ignore Target's Defense
    -25% Target Defense
    +(1.875 per character level) 1.875-185.625% Damage To Demons (Based on Character Level)
    Adds 5-30 Fire Damage
    -20-25% To Enemy Poison Resistance (varies)
    20% Deadly Strike
    Prevent Monster Heal
    +2 To Mana After Each Kill
    +10-15 Life After Each Kill (varies)



    Hand of Justice (4)
    All Weapons

    Sur + Cham + Amn + Lo

    This item produces an Aura when equipped

    100% Chance To Cast Level 36 Blaze When You Level-Up
    100% Chance To Cast Level 48 Meteor When You Die
    Level 16 Holy Fire Aura When Equipped
    +33% Increased Attack Speed
    +280-330% Enhanced Damage (varies)
    Ignore Target's Defense
    7% Life Stolen Per Hit
    -20% To Enemy Fire Resistance
    20% Deadly Strike
    Hit Blinds Target
    Freezes Target +3



    Harmony (4)
    Missile Weapons

    Tir + Ith + Sol + Ko

    This item produces an Aura when equipped

    (LADDER ONLY)

    Level 10 Vigor Aura When Equipped
    +200-275% Enhanced Damage (varies)
    +9 To Minimum Damage
    +9 To Maximum Damage
    Adds 55-160 Lightning Damage
    Adds 55-160 Fire Damage
    Adds 55-160 Cold Damage
    +2-6 To Valkyrie (varies)
    +10 To Dexterity
    Regenerate Mana 20%
    +2 To Mana After Each Kill
    +2 To Light Radius
    Level 20 Revive (25 Charges)



    Heart of the Oak (4)
    Staves/Maces

    Ko + Vex + Pul + Thul

    +3 To All Skills
    +40% Faster Cast Rate
    +75% Damage To Demons
    +100 To Attack Rating Against Demons
    Adds 3-14 Cold Damage, 3 sec. Duration (Normal)
    7% Mana Stolen Per Hit
    +10 To Dexterity
    Replenish Life +20
    Increase Maximum Mana 15%
    All Resistances +30-40 (varies)
    Level 4 Oak Sage (25 Charges)
    Level 14 Raven (60 Charges)



    Holy Thunder (4)
    Scepters

    Eth + Ral + Ort + Tal

    +60% Enhanced Damage
    -25% Target Defense
    Adds 5-30 Fire Damage
    Adds 21-110 Lightning Damage
    +75 Poison Damage Over 5 Seconds
    +10 To Maximum Damage
    Lightning Resistance +60%
    +5 To Maximum Lightning Resistance
    +3 To Holy Shock (Paladin Only)
    Level 7 Chain Lightning (60 Charges)
     
  5. torrid mind

    torrid mind Diablo Forum ******

    Joined:
    May 17, 2003
    Messages:
    3,278
    Likes received:
    6
    Trophy points:
    38
    From:
    under the sea
    Honor (5)
    Melee Weapons

    Amn + El + Ith + Tir + Sol

    +160% Enhanced Damage
    +9 To Minimum Damage
    +9 To Maximum Damage
    25% Deadly Strike
    +250 To Attack Rating
    +1 to All Skills
    7% Life Stolen Per Hit
    Replenish Life +10
    +10 To Strength
    +1 To Light Radius
    +2 To Mana After Each Kill



    Ice (4)
    Missile Weapons

    Amn + Shael + Jah + Lo

    This item produces an Aura when equipped

    (LADDER ONLY)

    100% Chance To Cast Level 40 Blizzard When You Level-up
    25% Chance To Cast Level 22 Frost Nova On Striking
    Level 18 Holy Freeze Aura When Equipped
    +20% Increased Attack Speed
    +140-210% Enhanced Damage (varies)
    Ignore Target's Defense
    +25-30% To Cold Skill Damage (varies)
    -20% To Enemy Cold Resistance
    7% Life Stolen Per Hit
    20% Deadly Strike
    3.125-309.375 Extra Gold From Monsters (Based on Character Level)



    Infinity (4)
    Polearms

    Ber + Mal + Ber + Ist

    This item produces an Aura when equipped

    (LADDER ONLY)

    50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
    Level 12 Conviction Aura When Equipped
    +35% Faster Run/Walk
    +255-325% Enhanced Damage (varies)
    -(45-55)% To Enemy Lightning Resistance (varies)
    40% Chance of Crushing Blow
    Prevent Monster Heal
    0.5-49.5 To Vitality (Based on Character Level)
    30% Better Chance of Getting Magic Items
    Level 21 Cyclone Armor (30 Charges)



    Insight (4)
    Polearms/Staves

    Ral + Tir + Tal + Sol

    This item produces an Aura when equipped

    (LADDER ONLY)

    Level 12-17 Meditation Aura When Equipped (varies)
    +35% Faster Cast Rate
    +200-260% Enhanced Damage (varies)
    +9 To Minimum Damage
    180-250% Bonus to Attack Rating (varies)
    Adds 5-30 Fire Damage
    +75 Poison Damage Over 5 Seconds
    +1-6 To Critical Strike (varies)
    +5 To All Attributes
    +2 To Mana After Each Kill
    23% Better Chance of Getting Magic Items



    King's Grace (3)
    Swords/Scepters

    Amn + Ral + Thul

    +100% Enhanced Damage
    +100% Damage To Demons
    +50% Damage To Undead
    Adds 5-30 Fire Damage
    Adds 3-14 Cold Damage - 3 Second Duration
    +150 To Attack Rating
    +100 To Attack Rating Against Demons
    +100 To Attack Rating Against Undead
    7% Life Stolen Per Hit



    Kingslayer (4)
    Swords/Axes

    Mal + Um + Gul + Fal

    +30% Increased Attack Speed
    +230-270% Enhanced Damage (varies)
    -25% Target Defense
    20% Bonus To Attack Rating
    33% Chance of Crushing Blow
    50% Chance of Open Wounds
    +1 To Vengeance
    Prevent Monster Heal
    +10 To Strength
    40% Extra Gold From Monsters



    Last Wish (6)
    Swords/Hammers/Axes

    Jah + Mal + Jah + Sur + Jah + Ber

    This item produces an Aura when equipped

    (LADDER ONLY)

    6% Chance To Cast Level 11 Fade When Struck
    10% Chance To Cast Level 18 Life Tap On Striking
    20% Chance To Cast Level 20 Charged Bolt On Attack
    Level 17 Might Aura When Equipped
    +330-375% Enhanced Damage (varies)
    Ignore Target's Defense
    60-70% Chance of Crushing Blow (varies)
    Prevent Monster Heal
    Hit Blinds Target
    +(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items (Based on Character Level)



    Lawbringer (3)
    Swords/Hammers/Scepters

    Amn + Lem + Ko

    This item produces an Aura when equipped

    (LADDER ONLY)

    20% Chance To Cast Level 15 Decrepify On Striking
    Level 16-18 Sanctuary Aura When Equipped (varies)
    -50% Target Defense
    Adds 150-210 Fire Damage
    Adds 130-180 Cold Damage
    7% Life Stolen Per Hit
    Slain Monsters Rest In Peace
    +200-250 Defense Vs. Missile (varies)
    +10 To Dexterity
    75% Extra Gold From Monsters



    Leaf (2)
    2 Handed Staves

    Tir + Ral

    Adds 5-30 Fire Damage
    +3 To Fire Skills
    +3 To Fire Bolt (Sorceress Only)
    +3 To Inferno (Sorceress Only)
    +3 To Warmth (Sorceress Only)
    +2 To Mana After Each Kill
    + (2 Per Character Level) +2-198 To Defense (Based On Character Level)
    Cold Resist +33%



    Malice (3)
    Melee Weapons

    Ith + El + Eth

    +33% Enhanced Damage
    +9 To Maximum Damage
    100% Chance Of Open Wounds
    -25% Target Defense
    -100 To Monster Defense Per Hit
    Prevent Monster Heal
    +50 To Attack Rating
    Drain Life -5



    Melody (3)
    Missile Weapons

    Shael + Ko + Nef

    +50% Enhanced Damage
    +300% Damage To Undead
    +3 To Bow and Crossbow Skills (Amazon Only)
    +3 To Critical Strike (Amazon Only)
    +3 To Dodge (Amazon Only)
    +3 To Slow Missiles (Amazon Only)
    20% Increased Attack Speed
    +10 To Dexterity
    Knockback



    Memory (4)
    2 Handed Staves

    Lum + Io + Sol + Eth

    +3 to Sorceress Skill Levels
    33% Faster Cast Rate
    Increase Maximum Mana 20%
    +3 Energy Shield (Sorceress Only)
    +2 Static Field (Sorceress Only)
    +10 To Energy
    +10 To Vitality
    +9 To Minimum Damage
    -25% Target Defense
    Magic Damage Reduced By 7
    +50% Enhanced Defense



    Oath (4)
    Swords/Axes/Maces

    Shael + Pul + Mal + Lum

    Best when Ethereal is used


    (LADDER ONLY)

    30% Chance To Cast Level 20 Bone Spirit On Striking
    Indestructible
    +50% Increased Attack Speed
    +210-340% Enhanced Damage (varies)
    +75% Damage To Demons
    +100 To Attack Rating Against Demons
    Prevent Monster Heal
    +10 To Energy
    +10-15 Magic Absorb (varies)
    Level 16 Heart Of Wolverine (20 Charges)
    Level 17 Iron Golem (14 Charges)



    Obedience (5)
    Polearms

    Hel + Ko + Thul + Eth + Fal

    (LADDER ONLY)

    30% Chance To Cast Level 21 Enchant When You Kill An Enemy
    40% Faster Hit Recovery
    +370% Enhanced Damage
    -25% Target Defense
    Adds 3-14 Cold Damage 3 Second Duration (Normal)
    -25% To Enemy Fire Resistance
    40% Chance of Crushing Blow
    +200-300 Defense (varies)
    +10 To Strength
    +10 To Dexterity
    All Resistances +20-30 (varies)
    Requirements -20%



    Passion (4)
    All Weapons

    Dol + Ort + Eld + Lem

    +25% Increased Attack Speed
    +160-210% Enhanced Damage (varies)
    50-80% Bonus To Attack Rating (varies)
    +75% Damage To Undead
    +50 To Attack Rating Against Undead
    Adds 1-50 Lightning Damage
    +1 To Berserk
    +1 To Zeal
    Hit Blinds Target +10
    Hit Causes Monster To Flee 25%
    75% Extra Gold From Monsters
    Level 3 Heart of Wolverine (12 Charges)



    Phoenix (4)
    All Weapons

    Vex + Vex + Lo + Jah


    This item produces an Aura when equipped

    (LADDER ONLY)

    100% Chance To Cast level 40 Blaze When You Level-up
    40% Chance To Cast Level 22 Firestorm On Striking
    Level 10-15 Redemption Aura When Equipped (varies)
    +350-400% Enhanced Damage (varies)
    Ignores Target's Defense (Weapon Only)
    14% Mana Stolen Per Hit (Weapon Only)
    -28% To Enemy Fire Resistance
    20% Deadly Strike (Weapon Only)
    +50 To Life (Shield Only)
    +5% To Maximum Lightning Resist (Shield Only)
    +10% To Maximum Fire Resist (Shield Only)
    +350-400 Defense Vs. Missile (varies)
    +15-21 Fire Absorb (varies)



    Pride (4)
    Polearms

    Cham + Sur + Io + Lo

    This item produces an Aura when equipped

    (LADDER ONLY)

    25% Chance To Cast Level 17 Fire Wall When Struck
    Level 16-20 Concentration Aura When Equipped (varies)
    260-300% Bonus To Attack Rating (varies)
    +1-99% Damage To Demons (Based on Character Level)
    Adds 50-280 Lightning Damage
    20% Deadly Strike
    Hit Blinds Target
    Freezes Target +3
    +10 To Vitality
    Replenish Life +8
    1.875-185.625% Extra Gold From Monsters (Based on Character Level)



    Rift (4)
    Polearms/Scepters

    Hel + Ko + Lem + Gul

    (LADDER ONLY)

    20% Chance To Cast Level 16 Tornado On Striking
    16% Chance To Cast Level 21 Frozen Orb On Attack
    20% Bonus To Attack Rating
    Adds 160-250 Magic Damage
    Adds 60-180 Fire Damage
    +5-10 To All Stats (varies)
    +10 To Dexterity
    38% Damage Taken Goes To Mana
    75% Extra Gold From Monsters
    Level 15 Iron Maiden (40 Charges)
    Requirements -20%



    Silence (6)
    All Weapons

    Dol + Eld + Hel + Ist + Tir + Vex

    200% Enhanced Damage
    +75% Damage To Undead
    Requirements -20%
    20% Increased Attack Speed
    +50 To Attack Rating Against Undead
    +2 To All Skills
    All Resistances +75
    20% Faster Hit Recovery
    11% Mana Stolen Per Hit
    Hit Causes Monster To Flee 25%
    Hit Blinds Target +33
    +2 To Mana After Each Kill
    30% Better Chance Of Getting Magic Items



    Spirit (4)
    Swords

    Tal + Thul + Ort + Amn


    (LADDER ONLY)

    +2 To All Skills
    +25-35% Faster Cast Rate (varies)
    +55% Faster Hit Recovery
    Adds 1-50 Lightning Damage
    Adds 3-14 Cold Damage 3 Second Duration (Normal) (Weapon Only)
    +75 Poison Damage Over 5 Seconds (Weapon Only)
    7% Life Stolen Per Hit (Weapon Only)
    +250 Defense Vs. Missile (Weapon Only)
    Cold Resist +35% (Shield Only)
    Lightning Resist +35% (Shield Only)
    Poison Resist +35% (Shield Only)
    Attacker Takes Damage of 14 (Shield Only)
    +22 To Vitality
    +89-112 To Mana (varies)
    +3-8 Magic Absorb (varies)



    Steel (2)
    Swords/Axes/Maces

    Tir + El

    (Mace does not mean
    the entire mace class, but instead only
    the 1-handed non-club non-hammer maces.)

    20% Enhanced Damage
    +3 To Minimum Damage
    +3 To Maximum Damage
    +50 To Attack Rating
    50% Chance Of Open Wounds
    25% Increased Attack Speed
    +2 To Mana After Each Kill
    +1 To Light Radius



    Strength (2)
    Melee Weapons

    Amn + Tir

    35% Enhanced Damage
    25% Chance Of Crushing Blow
    7% Life Stolen Per Hit
    +2 To Mana After Each Kill
    +20 To Strength
    +10 To Vitality



    Venom (3)
    All Weapons

    Tal + Dol + Mal

    Hit Causes Monster To Flee 25%
    Prevent Monster Heal
    Ignore Target's Defense
    7% Mana Stolen Per Hit
    Level 15 Poison Explosion (27 Charges)
    Level 13 Poison Nova (11 Charges)
    +273 Poison Damage Over 6 seconds



    Voice of Reason (4)
    Swords/Maces

    Lem + Ko + El + Eld

    (Mace does not mean
    the entire mace class, but instead only
    the 1-handed non-club non-hammer maces.)

    (LADDER ONLY)

    15% Chance To Cast Level 13 Frozen Orb On Striking
    18% Chance To Cast Level 20 Ice Blast On Striking
    +50 To Attack Rating
    +220-350% Damage To Demons
    +355-375% Damage To Undead (varies)
    +50 To Attack Rating Against Undead
    Adds 100-220 Cold Damage
    -24% To Enemy Cold Resistance
    +10 To Dexterity
    Cannot Be Frozen
    75% Extra Gold From Monsters
    +1 To Light Radius



    White (2)
    Wands

    Dol + Io

    Hit Causes Monster To Flee 25%
    +10 To Vitality
    +3 To Poison And Bone Skills (Necromancer Only)
    +3 To Bone Armor (Necromancer Only)
    +2 To Bone Spear (Necromancer Only)
    +4 To Skeleton Mastery (Necromancer Only)
    Magic Damage Reduced By 4
    20% Faster Cast Rate
    +13 To Mana



    Wind (2)
    Melee Weapons

    Sur + El

    10% Chance To Cast Level 9 Tornado On Striking
    +20% Faster Run/Walk
    +40% Increased Attack Speed
    +15% Faster Hit Recovery
    +120-160% Enhanced Damage (varies)
    -50% Target Defense
    +50 To Attack Rating
    Hit Blinds Target
    +1 To Light Radius
    Level 13 Twister (127 Charges)



    Wrath (4)
    Missile Weapons

    Pul + Lum + Ber + Mal

    (LADDER ONLY)

    30% Chance To Cast Level 1 Decrepify On Striking
    5% Chance To Cast Level 10 Life Tap On Striking
    +375% Damage To Demons
    +100 To Attack Rating Against Demons
    +250-300% Damage To Undead (varies)
    Adds 85-120 Magic Damage
    Adds 41-240 Lightning Damage
    20% Chance of Crushing Blow
    Prevent Monster Heal
    +10 To Energy
    Cannot Be Frozen



    Zephyr (2)
    Missile Weapons

    Ort + Eth

    +33% Enhanced Damage
    +66 To Attack Rating
    Adds 1-50 Lightning Damage
    -25% Target Defense
    +25 Defense
    25% Faster Run/Walk
    25% Increased Attack Speed
    7% Chance To Cast Level 1 Twister When Struck
     
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