Overall best Terran unit!

Discussion in 'StarCraft Strategy Guides' started by -MatriX-, Sep 11, 2003.

  1. -MatriX-

    -MatriX- R{S}T

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    O <-- LOOK A CIRCLE =O
    Any Terran ground or air unit, but it can't be a building, a special building or anything that has to do with buildings.

    Battle Cruisers are disabled since a lot of people will vote them, you can't vote for Battle Cruisers.


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  2. aphextwin

    aphextwin BattleForums Senior Member

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    for me firebat...
     
  3. a@...

    a@... Member!

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    Siege Tank
     
  4. Ued_colonial

    Ued_colonial Member!

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    marines alot of them on drugs. own zerg but nmot the utralisk no way in hell.
     
  5. Tiger_shark

    Tiger_shark Member!

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    medic....since introduced in BW, more ppl have been playing terran
     
  6. forgotmypasswd

    forgotmypasswd Member!

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  7. ReiGn

    ReiGn Premium Member

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    i'd have to say siege tanks or sci vessels.
     
  8. TrongaMonga

    TrongaMonga Grumpy Old Grandpa

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    Ghost is a fine unit against Terran and Protoss.

    Against Zerg, I prefer marines.
     
  9. a@...

    a@... Member!

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    Ghost suck at offense.

    At least they do full dmg against light armored units like marines, zerglings...etc.
     
  10. TrongaMonga

    TrongaMonga Grumpy Old Grandpa

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    He didn't ask the best unit for offense, now did he?

    If well used, they can be good, that's all I say. But then again, all can.

    I love ghosts, they are one of the best units.

    Actually, I love all spellcasters :D
     
  11. a@...

    a@... Member!

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    So that's why you have Dark Arhon for your avatar? :D

    Early in the game, 2~4 dropship loaded with tanks and goliaths in T v T

    I think that's pretty good combo.
     
  12. -MatriX-

    -MatriX- R{S}T

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    I'd say Terran Marines and a couple of firebats to blow up the smaller units, all on stim.

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  13. betaalpha5

    betaalpha5 BattleForums Senior Member

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    gols i like the air range have a few siegn tanks and say goodbye
     
  14. Moof-Ader

    Moof-Ader Member!

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    [glow=green]My fav. unit is probably siege tank for defense and then for an attacking unit is probably a combo of a firebat and a few medics.[/glow]

    [glow=red]EVERY1 MUST SUFFER!!![/glow]
    [glow=blue]MOOF-ADER[/glow]
     
  15. chocolate

    chocolate Member!

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    Science Vessel!!! It must be!

    Irridate>Zerg
    EMP>Protoss
    D-matrix>everything else.
    :p
     
  16. Phoenix2003

    Phoenix2003 BattleForums Senior Member

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    EMP> protoss? Not really. It's too easy to dodge.
     
  17. chocolate

    chocolate Member!

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    Well..it's not that easy to dodge. You can probably pull back half of your forces but still, if one shot of emp gets at least 300 "hit points". then it was worth it. unless you did that for no reason and did not attack.
     
  18. TrongaMonga

    TrongaMonga Grumpy Old Grandpa

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    If he has a dark archon and knows who to micro, the problem is solved :rolleyes.
     
  19. Phoenix2003

    Phoenix2003 BattleForums Senior Member

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    Units are often moving around with shield damage already so. For example, if zeals had 10 shields left, EMP ain't gonna do squat. EMP voids shields and mana, not hitpoints. Add to this that EMP has poor area-of-effect even if units are tightly packed. Then there are shield batteries if that's a problem. It's one thing if you like EMP, but EMP isn't THAT effective against toss. Why are you using EMP on DAs? If it doesn't have the mana to feedback the SVs, then what's the point?
     
  20. chocolate

    chocolate Member!

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    I never said it was..I just said it's good against protoss. Shield batteries are almost never used, and require some time to get all your units to the max. Plus the require energy...which is really evil! they need an upgrade that makes the energy go to 300 or something..

    and another thing..I though EMP's range was pretty big. on the screen it looks big, but I never did a test.