Whaturmuva
Eating the souls of children
Night Elf RT Build Orders
1) Send all 5 wisps to gold.
2) Queue up 3 wisps at tree and set rally point from tree to mine (Do those two moves within 2 OR 3 seconds).
3) From mine send one wisp to make altar, another to make altar and another to wood. This has to be done smoothly and with rhythm.
4) At this point say hi to others and find out the initial strategy of the team.
If you're going just arch to start. I usually queue up Priestess of the Moon
5) Keep queuing wisps at your tree and taking them out of your mine to either build or to go to wood (this way you never have an idle wisp)
6) Build an AoW
7) Then a second AoW right away when you have the gold
8) Then a second moon well.
9) While the second AoW and moon well are building you will be able to start queuing up archers, your food will be at 16/20 (don't queue anymore wisps if you hit that, you want room for to build 2 archers while waiting for that second moon well.
This is how you should look at this point.
Your tree of life, an altar, 2 AoW and 2 moon wells, your hero and 2 archers. In the next minute you will finish queuing 5 archers to fill your food to 30/30. At that point rush or creep like a mad man.
10) Your next objective is to build that hunters hall or upgrade your tree and start third moon well (timing is highly dependent on your plan) But that's an arch pumping machine and you upgrade with that as you go (the better you creep, the faster you upgrade). If you upgraded your tree the next two buildings will be your ancient of wind, rally them to your PotM and upgrade to hipporiders and build hippos for your archers
If you want to go to huntresses modify the above to this,
Get Keeper of the Grove (I prefer) or demon hunter.
6) Build your hunters hall
7) Then an AoW
8) Your second moon well
9) Another Aow
10) Your third moon well (now you have your huntress-pumping machine)
11) Then upgrade according to how the game is going.
You may need to pump out some archers with those hunts if your teammates didn't make antiair like they said they would until you can upgrade yourself to cover it. LOL
Note you want about 5 to 6 wisps on wood.
Some people might say that this strategy is to slow in the beginning but it's deceiving, because it keeps the units coming in a steady stream after the initial "machine" is made. Some people get units after the first AoW is made
Before they start the second AoW, but that just delays the better production of units.
1) Send all 5 wisps to gold.
2) Queue up 3 wisps at tree and set rally point from tree to mine (Do those two moves within 2 OR 3 seconds).
3) From mine send one wisp to make altar, another to make altar and another to wood. This has to be done smoothly and with rhythm.
4) At this point say hi to others and find out the initial strategy of the team.
If you're going just arch to start. I usually queue up Priestess of the Moon
5) Keep queuing wisps at your tree and taking them out of your mine to either build or to go to wood (this way you never have an idle wisp)
6) Build an AoW
7) Then a second AoW right away when you have the gold
8) Then a second moon well.
9) While the second AoW and moon well are building you will be able to start queuing up archers, your food will be at 16/20 (don't queue anymore wisps if you hit that, you want room for to build 2 archers while waiting for that second moon well.
This is how you should look at this point.
Your tree of life, an altar, 2 AoW and 2 moon wells, your hero and 2 archers. In the next minute you will finish queuing 5 archers to fill your food to 30/30. At that point rush or creep like a mad man.
10) Your next objective is to build that hunters hall or upgrade your tree and start third moon well (timing is highly dependent on your plan) But that's an arch pumping machine and you upgrade with that as you go (the better you creep, the faster you upgrade). If you upgraded your tree the next two buildings will be your ancient of wind, rally them to your PotM and upgrade to hipporiders and build hippos for your archers
If you want to go to huntresses modify the above to this,
Get Keeper of the Grove (I prefer) or demon hunter.
6) Build your hunters hall
7) Then an AoW
8) Your second moon well
9) Another Aow
10) Your third moon well (now you have your huntress-pumping machine)
11) Then upgrade according to how the game is going.
You may need to pump out some archers with those hunts if your teammates didn't make antiair like they said they would until you can upgrade yourself to cover it. LOL
Note you want about 5 to 6 wisps on wood.
Some people might say that this strategy is to slow in the beginning but it's deceiving, because it keeps the units coming in a steady stream after the initial "machine" is made. Some people get units after the first AoW is made
Before they start the second AoW, but that just delays the better production of units.