This rpg is about fallen gods. there is a specific way for you to make your character. it is... -Name X(normal name, you will be called this in the rpg) the X(something to do with specialty)(ea. thor the thundergod) -Sex -Age(yes gods can have ages) (then include human age) -Race(the god will appear as the race you have chosen due to the fact that if elves worship gods the gods wont appear as human, etc.l) -Specialty (lightning, flame, undead, ice, etc. there are many, but you have to pick 1 specialty) -Weaponry (sword, axe, etc. they can be enchanted by your specialty, so lets say you are a flame god and you have a flame bow. you will shoot flame arrows) -Appearance (has to do with your race and age. if you chose an older god, he will appear old and if you chose elvish god, then you will appear like an old elf) -Weakness (If you are a flame god, your weakness is water, so it would be a good idea to stay away from water, but cannot be affected by water god due to god limitations) -History (how did you become a god, etc.) This rpg goes like this, ancient gods have lost their powers and have been removed from their places and put on the mortal plane. They have all lost their superhuman strength and superhuman magic skills as well as became mortal. Together they band in order to restore themselves to their imortal state. Now, your characters still have their specialty but they are mortal level instead of imortal. Ill start when we get a party of about 3. ------------------------------------------------------- My character: Name: Kharas the Flamegod(not fire god but flame) Sex: Male Age: 970 (25 in human) Race: Dwarf Specialty: Flame(not neccisarily fire, i cant do a flame throw attack but i can shoot a flame ball) Weaponry: Battleax imbued with Flames Appearance: Short and Stout like all known dwarves. His beard is a burning red color and his eyes are a red pupil surrounded by yellow isis. He has little visible scars but a few scorch marks on his palms. Weakness: Water and Wind History: The same age as the other gods, Kharas became a god 970 BCE as the first of the dwarf nations began dwelling in the great furnaces of the mountain kingdoms. Kharas was worshiped as the god of the flame of the forge. Not the forge but the flame that heats it, Kharas is regarded as neutral.