Map Making Problems (Triggers)

Wishful

New Member
Joined
Aug 3, 2008
Messages
1
Reaction score
0
So I finally got around to start making a new bound (this would be my first in two years) and I'm a little rusty at all this. I originally made the "Obsticals" triggered by a switch which would clear when you completed it. Now this worked but then it hit me, I forgot my hyper triggers so I put those in. Now with the hyper triggers the obsticals are broken when I toggle them on. (Only the first square/object explodes) and that is it.

Now it has to be the switch (which is located on Player 8) because it displays Level 1 and Level 1 complete at the end when you toggle it on/clear it.

Any ideas? I loaded up my older bound and it looks like I did everything the same but this one doesn't want to work properly.

*I am using SCMDraft 2.0
 

Lifedigger

New Member
Joined
Oct 2, 2008
Messages
1
Reaction score
0
Do you have your hyper trigger under the same palyer as your obstacle tirggers? If so, try putting the hyper trigger under a player whose triggers include no waits.
 
Top