Crookedfoot
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Scm Toolkit Troubleshooting
This is how I installed the SCM Toolkit to get it to work on Windows 98, and Windows XP.
After downloading from this site.
http://www.angelfire.com/ab7/scag_home0/design_tutorial.html
I followed the instructions found there, plus a few extra that allowed it to work on my system, your system may not need the extras to install, but if you have had problems, this may help.
--------------NOTE----------------
ALWAYS BACKUP YOUR MAPS BEFORE YOU UN-INSTALL STARCRAFT
Now that is out of the way let’s proceed.
After un-installing, and reinstalling StarCraft, I patched it up to 1.07. Then I copied the StarCraft folder to another location, for the SCM Toolkit install. Then I replaced my maps to the main StarCraft folder. and went to Bnet to update my patch to 1.10, as in the tutorial.
The “folders†for the VBR4, and the RUNPACK1, “with their contents still in themâ€, I placed in the 1.07 StarCraft folder.
I installed each of these to their default locations, then I changed their paths to the 1.07 StarCraft folder, for a second install. This is in case there is some file needed to make SCM run that needs to be in this folder to begin with.
I transferred the contents of the HELPER, MPQ2K_PACK, and SCMTOOLKIT_MPQ2K, into the 1.07 StarCraft folder, as in the tutorial.
I then went into the FOLDER OPTIONS of the TOOLS tab of the 1.07 StarCraft folder, and set it to SHOW HIDDEN FILES.
Inside the 1.07 StarCraft folder there should be an MPQ2K setup, a SETUP_9X_ME, a SETUP_NT_2K_XP, and a INSTCC. I double clicked each of these to install them. But, I doubt that I needed to install the SETUP_NT_2K_XP on a Win 98 OS, but it didn’t seem to hurt, and in the end, it worked.
At this point the SCM Toolkit worked for me on Windows 98.
----------------------------------------------------------------------------
When I installed to XP, I had to do two extra steps to get it to work, that the site owner of the SCAG site let me know about.
There are three green planet icons in your 1.07 StarCraft folder two of then need to be copied into the specific map folder that I planned to use, for the SCM Toolkit. I set up a folder named SCM Toolkit, in my maps folder just for this. I then copied the STAR EDIT icon, and the MPQ2K icon and placed them in this SCM Toolkit folder,,, again,,, located in my maps folder.
At this point the SCM Toolkit works for me on Windows XP.
I am not saying that any of these extra steps would be needed on your system, but it is what I needed, to get it to work. If you have been having problems, this could be the cure.
The tutorial on the download page covers some of the SCM Toolkit’s uses, the rest is for the most part self explanatory.
Some of the things that the SCM Toolkit can do.
Change the dimensions of an existing map. (Stretch, or Shrink)
Change player colors. (make everybody a funky pink if you want)
Change the tile settings. (take a desert map, and convert it to jungle with 1 click)
Protect maps. ( permanent, or with a password)
Edit player type, and race, from a different point of view than SC Editor.
And of course, stack units, and rescourses.
If you can get past by the concept of a stacked $ game,,, imagine setting up a comp placement in an RPG castle, place a siege tank, stack a missle turret, a firbat, and finally a greater spire on it. You will have a tower (greater spire) with with an interesting welcome mat.
I'm in no way saying it's the perfect program, or the easiest to use, if you've tried them all, let us know otherwise, and how to get them to work.
It does do some interesting affects.
I've found that it's interface is easy to use.
If you don't want to use it,,,, Don't,,, leave it to the users choice.
But, there are a lot of gamers out there asking how to set it up, who want to use it, who have been having problems getting it to work,,, and the above post is what I had to do to get it to work with two different operating systems.
This is how I installed the SCM Toolkit to get it to work on Windows 98, and Windows XP.
After downloading from this site.
http://www.angelfire.com/ab7/scag_home0/design_tutorial.html
I followed the instructions found there, plus a few extra that allowed it to work on my system, your system may not need the extras to install, but if you have had problems, this may help.
--------------NOTE----------------
ALWAYS BACKUP YOUR MAPS BEFORE YOU UN-INSTALL STARCRAFT
Now that is out of the way let’s proceed.
After un-installing, and reinstalling StarCraft, I patched it up to 1.07. Then I copied the StarCraft folder to another location, for the SCM Toolkit install. Then I replaced my maps to the main StarCraft folder. and went to Bnet to update my patch to 1.10, as in the tutorial.
The “folders†for the VBR4, and the RUNPACK1, “with their contents still in themâ€, I placed in the 1.07 StarCraft folder.
I installed each of these to their default locations, then I changed their paths to the 1.07 StarCraft folder, for a second install. This is in case there is some file needed to make SCM run that needs to be in this folder to begin with.
I transferred the contents of the HELPER, MPQ2K_PACK, and SCMTOOLKIT_MPQ2K, into the 1.07 StarCraft folder, as in the tutorial.
I then went into the FOLDER OPTIONS of the TOOLS tab of the 1.07 StarCraft folder, and set it to SHOW HIDDEN FILES.
Inside the 1.07 StarCraft folder there should be an MPQ2K setup, a SETUP_9X_ME, a SETUP_NT_2K_XP, and a INSTCC. I double clicked each of these to install them. But, I doubt that I needed to install the SETUP_NT_2K_XP on a Win 98 OS, but it didn’t seem to hurt, and in the end, it worked.
At this point the SCM Toolkit worked for me on Windows 98.
----------------------------------------------------------------------------
When I installed to XP, I had to do two extra steps to get it to work, that the site owner of the SCAG site let me know about.
There are three green planet icons in your 1.07 StarCraft folder two of then need to be copied into the specific map folder that I planned to use, for the SCM Toolkit. I set up a folder named SCM Toolkit, in my maps folder just for this. I then copied the STAR EDIT icon, and the MPQ2K icon and placed them in this SCM Toolkit folder,,, again,,, located in my maps folder.
At this point the SCM Toolkit works for me on Windows XP.
I am not saying that any of these extra steps would be needed on your system, but it is what I needed, to get it to work. If you have been having problems, this could be the cure.
The tutorial on the download page covers some of the SCM Toolkit’s uses, the rest is for the most part self explanatory.
Some of the things that the SCM Toolkit can do.
Change the dimensions of an existing map. (Stretch, or Shrink)
Change player colors. (make everybody a funky pink if you want)
Change the tile settings. (take a desert map, and convert it to jungle with 1 click)
Protect maps. ( permanent, or with a password)
Edit player type, and race, from a different point of view than SC Editor.
And of course, stack units, and rescourses.
If you can get past by the concept of a stacked $ game,,, imagine setting up a comp placement in an RPG castle, place a siege tank, stack a missle turret, a firbat, and finally a greater spire on it. You will have a tower (greater spire) with with an interesting welcome mat.
I'm in no way saying it's the perfect program, or the easiest to use, if you've tried them all, let us know otherwise, and how to get them to work.
It does do some interesting affects.
I've found that it's interface is easy to use.
If you don't want to use it,,,, Don't,,, leave it to the users choice.
But, there are a lot of gamers out there asking how to set it up, who want to use it, who have been having problems getting it to work,,, and the above post is what I had to do to get it to work with two different operating systems.