Ideas for New Items in D3 Version 1.01

chocofilez

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Great ring of power
Req. lvl 87
5 to all skills
x mf (1.5 per lvl(based on char lvl))
500% enhanced damage
-15 to light radius
-80% gold dropped by monsters
Slower Run /walk 50 %
 

CarnageM

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A New Idea For Sets

Hadriel's Gate{ SET / UNIQUE }
Hadriel's Crest
Ancient Armor
Defense: 1200
Level Required: 71
Durability: 75
Required Strength: 120
Indestructable
50% Magic Find
+10 Light Radius
+10 Mana
+10 Health Regeneration
65% Absorb Magic Damage
+25 All Resistance

Hadriel's Radiance
Corona
Defense: 320
Strength: 80
Required Level: 64
10% Enchanced Damage
+1 To Paladin Skills
% Damage Reduced ( Based On Level )
10% of Deadly Blow
Indestructable

Hadriel's Blessed Touch
Cryptic Sword
One Hand Damage: 250 - 310
Durability: 45
Dexterity:88
Strength: 91
Attack Speed: Very Fast Attack Speed
60% Enhanced Damage ( Based On Level )
25% Chance of Casting Holy Bolt
35% Chance of Casting Fist of the Heavens

+2 Paladin Combat Skills
+1 Paladin Auras
+20% Damage Increase Each Hit On Undead
+45% Increase Attack Speed

Hadriel's Clipped Wings
Ward
Defense: 480
Durability: 80
Strength: 102
Dexterity: 95
Required Level: 85
Chance to Block: 75%
Smite Damage: 36-62
+45% to All Resistances
+15 To Strength
+15 To Dexterity
+10 Energy
+10 Vitality
+40% to Health

Partial Set:
+35% Increase Attack Rating
+75% Magic Find
+500 Attack Rating
+1 To All Skills
+35% To Damage Reduce
+36% Chance of Level 12 Holy Wave
+25 To Strength

Full Set
+5 To All Skill Level
+500% Enhanced Damage
+212% Better Combination
+250 To Life
+65% To All Resistances
+45% Faster Hit Recovery
+25 To All Attributes
+60% Chance of Blocking
-50% Requirements
+20% Life Steal
 

crue_some

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Gold does need a mroe important role in the game. so i say that you should be able to take it to the NPC and you could have the same weapon but in a diffrent sword shape. like you could customize the way your weapon and all other armor and sheild look. So for example you could have a GF sword look like a lightsaber. This will also make the game a little more customizable.

kinda wrong forum but it plays into items so whatever
 

Carbon

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I think it would b cool if items had shrine abilities..like u get the little symbol above your head. You could have unlimited r/w, exp gain, or enhanced defense. :-/
 

Pale_Horse

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[glow=black]Last Stand: Set

Foresight
Bone Helmet
Def 128
lvl 85
Dodge lvl 1
Evade lvl 1
Mana regen of 1 per sec (depends on lvl)
Life regen of 1.3 per sec (depends on lvl)
lvl 1 teleport

Will to Live
Wyrmhide Armor
Def 498 (+ 8 per lvl)
lvl 80
2-4 sockets (varies)
125% - 300% Magic Find (varies)
+2 to all skills
+3 to all Auras
+3 to Warcrys
+250% gold found

Last Rights
Bone Shield
118 Def
lvl 76
75% chance to block
1-2 sockets (varies)
+50 to all resistences
lvl 12 spirit of barbs
25% chance to cast poison nova on contact
20% faster block rate

Cross Roads
Boneweave Boots
188 def
lvl 71
30% faster run/walk
50% slower stamina drain
Lvl 25 clay golem (20 charges)

Soul Killer
Gauntlets
90 def
lvl 78
Life leech 5%
Mana Leech 6%
35% faster cast rate
50% faster attack rate

Reapers Revenge
Weapon (varies to any style but bow/crossbows)
Durability 100
lvl 82
Damage depends on weapon type
+1-200 Lightning damage
+300 Fire damage
+200 Cold Damage (over 3 secs)
+400 Poison Damage (over 4 secs)
2-6 sockets (varies)
+2-4 to all elemental skills/auras (varies)
lvl 3 Shadow Master (20 charges)

The Angel
Ring 1
lvl 80
Exp + 5%
+125% to mana

The Devil
Ring 2
lvl 80
Death results in 25% less exp loss
+125% to life

FULL SET BONUSES
+ 1 - 3000 to defence (depends on gold on person)
2 to revive
Conviction Aura when equipped
+10-15 to all stats
25% to cast Frozen Orb on contact
Curses length -25%
Can not be frozen
Poison legth -50%
Exp will read 0 and you will gain no exp from further on when equipped
Will appear to be a dead Hardcore Character in a black cloak
When character dies with full gear on it is perm dead
[/glow]
 
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The Arreat Guardian (Set)

Madawc's Iron Will (Armor)
900 defense
70 durability
2 to all skills
50 to all resistances
35% faster hit recovery
100% magic find
+5 To Natural Resistances

Korlic's Ruthless Edge (Weapon, Collosus Blade)
2-handed damage 1500-2000
1-handed damage 1000-1500
100% Enhanced Damage
2 To All Skills
+1 To Whirlwind

Talic's Encrested Head-guard (Helm)
400 defense
50 durability
2 To All Skills
+ 1 To Battle Orders
+ 1 To Battle Commands
+ 1 To Shout
30 To All Resistances
+ 15% Experience Gained

Set Bonus (Aside from all other item bonuses)
2 To All Skills
75 To Resistances
+15 To Incresed Stamina
+5 To Iron Skin
 

doggie_doo

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Deckard Cain's Staff of the wise one
damage: 124-427
durability: 84


50 % faster cast rate
5 to all skills
20 % more cold damage
20 % more fire damage
20 % more lightning damage
50 % slower run/walk
4 % mana stolen per hit (works for casters too)
30 to all resistance
15 % lightning absorb
level 30 sanctuary auara when equipped
level 13 smelly old man auara when equipped (makes monsters run in fear)
(2 to life based on character level)
 

Arkillo

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This is rediculous. How about we just turn this back into the old thread and forum that it was?
 

Darkmatter

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No, I like these semi-overpowered ideas. If anything, D3 will be harder. So the setting is fitting. :)

Darkmatter Cube.
Unique Square Charm.
Required Level: 90.
Required Strength: 140.
Required Dexterity: 120.
Required Vitality: 150.
Required Magic: 130.

Stats:
1-6 + All skills (resets when you join a game.)
Level 30 Redemption Aura when in inventory.
75% Chance to cast level 100 Frozen Orb when Struck.
75% Chance to cast level 100 Hydra when struck.
75% Chance to cast level 100 Thunderstorm when struck.
25 + to all attributes.
-50% to all Enemy Resistances.
15% + Skill Damage.
5% Chance monsters return as: Black Souls.
Attacker takes damage of 200.
400% More Gold from monsters.
-100% Mana and Life Regeneration.
-100% Magic Defence.
-5% Experience Gained.
 

Pale_Horse

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Dark Portal
1x1 square that fits into into inventory to hold more items
for a total of 10x10 squares
can only carry 1 per character
Obtained fromkilling the first Unique monster in hell
 

jandri

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---Vampira (ring)---
10% life leech
10% mana leech
10% to all resistances
+50 to mana
+50 to life
+10% fast cast rate

---SkyStone (Sacred Armor)---
450% enhanced defense
+20% to all resistances
+125% to magic find
+1 to skill levels
+ 10% fast run/walk

---Caster Iron (Archon Plate)---
+50% fast cast rate
+30% fast hit recovery
+ 900 defense
+ 50 to mana
10% damage goes to mana
+1 to skills

---Auric (diadem)---
+2 to skills
+75% to magic find
+3 to meditation aura
+10 to resist cold aura
+10 to resist fire aura
+10 to resist lightning aura

---Bullseye (ring)---
+10 to blessed aim
+1250 to attack rating
+20% increased attack speed
+30% bonus to attack rating

---Prismatic start (amulet)---
+50% to all resistances
Damage reduced by 20
Magical damage reduced by 10

---Porcupine (amulet)---
+10 thorns aura
+1% to cast lvl 3 iron maiden when struck
Attacker takes damage of 100
Attacker takes lightning damage of 200
Attacker takes fire damage of 200
Attacker takes cold damage of 200

---Alien Bone (ring)---
+10 to light radius
+20 to energy
+25% to crushing blow
+5% deadly strike

---Poisoned Soul (ring)---
20% open wounds
+300 poison damage
prevent monster heal
-10% poison resistance

---The breaker (amulet)---
-15% to all resistances
lvl 10 conviction aura
+ 100 to mana
drain life +15

---Golden circle (ring)---
+200% to find gold
+100% to magic find
can not be frozen

---Energy shield (circlet)---
+1 to energy shield
+1 to telekinesis
+25% absorb all
-10% to all resistances

---completed Shadowfang (phase blade)---
450% enhanced damage
+30 minumum damage
+8 maximum damage
add 100-250 fire damage
+300 poison damage over 20 seconds
Prevent monster heal
33% chance of open wounds
lvl 10 holy fire aura
5% chance to reanimate as skeleton

---Bone defiance (colossus blade)---
400%-450% enhanced damage
10% mana leech - 10% life leech
prevent monster heal
ethereal - repairs 1 durablity every 10 seconds
50% increased attack speed
+25% to crushing blow
+100% to magic find
5% chance to cast life tap on striking
-25% target defense
+3 to defiance aura

---witchdagger (Bone Knife)---
75% fast cast rate
100% magic find
+1 to mana based on char lvl
+1 to cleasing aura

---metalcore--- (ring)
+5 to prayer aura
+3 to iron skin
5% chance to cast lvl 10 chiling armour when struck
5% chance to cast lvl 10 cyclone armour when struck
 

belt

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(Unique) Secret Tyrael's Holly sword used in the apocalyps
( Paladin Only )
+100 atack rating
+250% damage in Demons , Undeads , Bosses "as : Diablo , Mephisto , Baal ..."
+5 to all skills
greatly increased speed
30% to cast lvl 5 fissure when struck
500% enhanced damage
prevent monsters and bosses heal
ignores monsters and bosses defence
ignores monsters and bosses immunitys
5% to ignore one monster and boss atack when struck
5% to heal all your HP and Energy when struck
+10 to all resistances
can not be frozen
if the atacker is a demon, he takes fire damage of 250
knockback
enhaced defense of 200%
and when you are atacking diablo , mephisto and baal enhances your defence of 100
and that item cant be sold
when you finish the game, that sword will be broken
 

Pat420

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how about an etheral set?
woulnt that be nice

Ethereality set (5 peices)

phantom phase blade

etheral canot be repaired
60% fast atack
300% ehanced damage
50-dmg lightning
50-dmg fire
50-dmg poison
50-dmg cold
50-dmg magic

phantom spirred helm

etheral cannot be repaired
200% enhanced defence
15% reduce dmg
15% reduce any magical dmg
cannot be peirced

phantom ogre gloves

etheral cannot be repaired
8% life leech
8% mana leech
50% enhance dmg
25% all res
20% increase atack speed

phantom monarch

etheral cannot be repaired
50% fast hit recovery
50% faster block rate
20% all res
10% reduce dmg
+10 mana after each kill
+10 life after each kill

phantom Mirrored Boots

etheral cannot be repaired
30% faster rune/walk
30% faster hit recovery
25% light res
25% cold res
10% absorb all magical dmg


partial set atributes: +3 all skills + 40% all res + 50% damage reduce

intire set atributes: every part of equipments repairs of 1 after 6 seconds
+3 all skills+40% all res+ 40% dmg reduce + 80% fast atack + 40% faster block rate + 30% faster hit recovery + 15%life leech + 15% mana leech


note: u have to have the intire set for the equipments to be repaired every 6 seconds witch would make partial set useless...and when u have the intire set it would make u look cloaked (like nats set)

tell me if this is a good idea
 

cenarius2004

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LIGHT OF THE WORLD
Slayerstaff

Two Handed Damage: 477 - 568
Required Level: 86
Required Strength: 124
Required Dexterity: 195
Required Magic: 275
Indestructible
Staff Class: Very Fast Attack Speed
+4 to Thunder Strike
+4 to Cold Beam
+4 to Mana Burst
+4 to Mana Guard
+4 to Clarity
+45% to all Resistances
+15% Chance for Spells to Stun
+45% Chance for Spells to Knockback
+40% to Light Radius
Adds 250% to Fire Skill Mastery
Adds 250% to Lightning Skill Mastery
Adds 250% to Ice Skill Mastery
Gives 25% Chance to cast Level 13 Etheral Void when struck
Increases Cast Speed by 75%
Increases Maximum Mana by 12%
Increases Maximum Life by 5%
Increases Total Thunder Strike Targets by 4
Increases Total Cold Beam Radius by 150%
Increases Cold Beam Freeze Chance by 15%
Increases Mana Burst Damage by 60%
Increases Mana Guard Damage Reduction by 35%
Increases Maximum Resistance Percentage by 15%
Lowers Mana Cost of all Spells by 30%


Waht do ya think???
The perfect item for perfect elemental mages!
 

GoodIdeas

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cenarius2004 said:
LIGHT OF THE WORLD
Slayerstaff

Two Handed Damage: 477 - 568
Required Level: 86
Required Strength: 124
Required Dexterity: 195
Required Magic: 275
Indestructible
Staff Class: Very Fast Attack Speed
+4 to Thunder Strike
+4 to Cold Beam
+4 to Mana Burst
+4 to Mana Guard
+4 to Clarity
+45% to all Resistances
+15% Chance for Spells to Stun
+45% Chance for Spells to Knockback
+40% to Light Radius
Adds 250% to Fire Skill Mastery
Adds 250% to Lightning Skill Mastery
Adds 250% to Ice Skill Mastery
Gives 25% Chance to cast Level 13 Etheral Void when struck
Increases Cast Speed by 75%
Increases Maximum Mana by 12%
Increases Maximum Life by 5%
Increases Total Thunder Strike Targets by 4
Increases Total Cold Beam Radius by 150%
Increases Cold Beam Freeze Chance by 15%
Increases Mana Burst Damage by 60%
Increases Mana Guard Damage Reduction by 35%
Increases Maximum Resistance Percentage by 15%
Lowers Mana Cost of all Spells by 30%


Waht do ya think???
The perfect item for perfect elemental mages!
way too powerfull.... no way of making it into D3
 

hoffman58

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all ur ideas suck n r 2 powerful
zzzz
how aobut ur all ****ing newbs please ban me cuz every1 on here is peice of shit newbs plz i beg of u to ban me!

nowonder every1 uses jsp battleforum= newbs!!!!!!!!!!!!!!!!!!!! omfg u all should just quit
 

Tiznit

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Something I'd like to see:
----------------------------
Unique Armor: (defense unavailable since it would be hard to put an amount of defense into context in diablo III since we wouldn't know what base defenses are and monster AR is.)

+25% All Max Resistance(puts to 100 not 95-stupid worst part of DII I swear...)
All Resistance +25%
Mana Cost of Spells -25%(Costs CAN be reduced to 0 if enough modifiers are used)
------------------------

Unique Weapon: 1-Handed: Priest Only
*For reference to the basics of what I'm talking about, see the thread on d3 classes/races/etc.*

50% Chance to cast level 15 Purification(removes the soul of a dead enemy preventing revival 5% chance of working per level-lvl 20 it works 100% of the time) per kill(on kill).
Replenish Life +20
All Resistance +10
+1 to Combat Spells(Priest Only)
+2 to Defensive Chants(Priest Only)
+3 to Healing Spells(Priest Only)
---------------------------------

Unique Weapon: 2-Handed: Sword
"Blade of the Drinker"

100% Chance of Open Wounds
Prevent Monster Heal
250% Enhanced Damage
Ignore Target's defense
50% Chance of Deadly Strike
25% Chance of Crushing Blow
 

Amagawdpwnme

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i guess you ppl know about this item, it is soooo godly (at leats i think so) so plz make it a uniqe in d3 (i added randomness to stats so it can have some variations)

Armageddon Slippers
Unique Amulet

+2 [random class] skills (like +2 to zon skills, +2 to pally skills etc)
+10-20 to strenght (varies)
+10-20 to dextery (varies)
40-60 to life (varies)
40-60 to mana (varies)
10-20 all resistances (varies)


I am a big fan of knives but in d2 knives to melee chars sucks big time (with a few exceptions like fleshripper - that is not THAT great). so i suggest this (it is not THAT great either but w/e )


Dracul's Fang
Unique Bone Knife

One-Hand Damage: 103 To 220 (161 Avg)

350% enchanced damage
10-15% life steal (varies)
Socketed (1-2) (varies)
+ (1% Per Character Level) 1-99% chance of deadly strike
75% chance of open wounds
Level 7 Redemption when equiped
Indestructible

(ds is capped at 95%)



Lightspeed Ring
Unique Ring

Cannot be frozen
+1 to burst of speed
+5% all resistances
+5 all atributes
+10 to mana
 
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