Ideas for New Items in D3 Version 1.01

rameyaj

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The Banishing

The Banishing Unique Holy Sword (Pally Only)

req level 68
req str 97
rew dex 56
87 dur

50-198 1h Damage
+100 magic damage
+500% More damage vs deamons
+700% attack Ratting vs deamons
100% chance of casting level 18 enchant when killed a deamon
 

rameyaj

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Wind Walker

Wind Walker unique feather boots

185-215 defence
+50% run/walk
+1 teleport

------------------------------------------------------------------------------------
+95% chance of me masterbating if i ever get these boots lol jk
 

The-Mike

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The set Raa´s Relics

Eye of Raa
(Tiara)

Defense: 300-450 (varies)
Required level: 85
Required Energy: 100
Durability: 5

All resistances +15-45 (based on Stamina)
+10 to light radius
+15-30 replenish life (based on life)
-50% Mana

Wrath of Raa
(Divine Scepter)

Damage:(150-180)-(180-210) (170-200 avg) (varies)
Required level: 85
Required Strength: 100
Durability: 5

+50% increased attack speed
+30% faster Run/Walk
40% faster hit recovery
+3 to all skills


Set Bonuses:
+50 replenish mana
+200% gold from monsters
Ignore targets defense
Heal stamina +100%
Indestrucible (Both)
 

bravetoaster

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The Ring:

2 to all skills
10% Faster Cast Rate
15 to all resistances
75 to life
75 to mana
*Wearer's TV goes fuzzy and shows a well*
 

Trykstr

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Deckard Cain's Horadric Bestowing (Sorceress set, No Item bonuses, stats, or properties appear until set is completed, only the name shows.)

Deckard Cain's Knowledge - Helm

+2 to all Skills
All Items Identified on Drop
+40% Reveal Map Radius*


Deckard Cain's Staff - Staff

+3 to all Skills
+100-200 Fire Damage (Always thought he looked like he'd deal fire damage)
+50% better chance of finding Magic Items
+30 Faster Cast Rate
Regenerate Mana 80%

Deckard Cain's Robe - Armor

+1 to Infiltrate*
Dim Vision Aura when Equipped -- 50%*
+300 defense
-30% enemy resists


Deckard Cain's Wisdom - Charm*
+20 to an Unused Level 30 Skill (Random - By class)
-20% Attack Speed
+20 to all Attributes
+20 to Energy
+25 All Resists

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* Reveal Map Radius -- The minimap has a set reveal radius...this increases that radius by 40%
* Infiltrate -- (Castable) Allows you to move among monsters unseen as long as there are no actions being made by the character other than walking/running, while using, your mana will Decrease at a rate proportionate to the Regenerate. When mana reaches zero, Infiltrate is gone. However, length of infiltrate may be increased by mana potions. All other regenerate mana gear is nullified the whole duration that Infiltrate is in effect.
* Dim Vision Aura when Equipped -- All other times that Infiltrate is NOT in effect, an aura with a one-screen radius that "casts" Dim Vision will be in effect. However, chance to cast is approximately 50%, meaning that about only half of the monsters will be affected.
* Charm -- A completely different sized charm that is only 1 box tall and 2 boxes wide...such as a Large Charm turned on its side.
 

Plumpamania

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Finally another person put up a decent set idea, that didn't seem to godly it would only exist on open. GREAT SET!
 

The-Mike

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Mirror of Life (Unique Ring)

Req. Lvl: 78
Req. Str:160
Req. Dex:150

+10 to Vitality
+10 to Energy
+20% Faster Mana recovery
+5 Replenish Life
+15% Life Steal per hit
5% Damage goes to Mana
Level 1 Thorns Aura
 

The-Mike

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Fist of Wolverine (Unique Scissors Suwayyha)

Req. Lvl: 85
Req. Str: 165
Req. Dex:160

Damage: 80-90
Durability: 2
Very Fast Attack Speed

+100% Open Wounds
+50% Critical Strike
+20% Deadly Strike
+40% Faster Attack Speed
+5% Life Steal per hit
+30% Faster Hit Recovery
+5 to Replenish Life
Casts Level 1 Amplify Damage when hit
Ignore Targets Defense
Indestrutable
 

Anty127

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Diablos True Will (set)
Rarest Set


Diablos Bloody Angels Wings (Armour)

Requirements : Lvl. 87
Str. 225
Vit. 100

+4 To all Skills
Defence - 1600-2000
Cursed (Weared may not remove this until he has the full set(This attribute is only showed after the wearer puts it on))
-15 Vitality
Wearer cannot be target of any fire spells.
+ 1-500 Fire Damage
+ 2-200 Magic Damage
30% Chance to cast Diablo's Blood Wave when monster is near.
Wearer cannot harm diablo.


Diablo's Horns (Helm)

Defence - 250-500

Requirements : lvl. 72
str. 155

Cursed
+2 To all skils
+ 5 to Diablo's Fire Spurt
Replenish Gold 10 per second.
Wearer may do damage to members of his party.
+200-600 Fire Damage
+500 to maximum damage.
Unique - Wearer has spiral horns on his/her head.


Diablo's Breathe (Large, red tainted sword)

Requir. lvl.85
str. 275
vit. 155
417-569 Damage
Cursed
+3 To all skills
-25 Vit.
Monster weaken by 25% per hit.
500-700 Fire Damage.
+1 to health
-1 to mana
10% Life Stolen per hit.
50% Mana stolen per hit.
Unique - Wearer will have a hand that looks like diablo's.



Diablo's Death Grin (Ammy)

Require. lvl. 45

Cursed

+500 health
+1 To all skills
+500 Mana
Monster grow stronger.

Diablo's Finger of Doom (Ring)
Require - lvl. 67
+200 to damage.
+2 to all skills
+10 to life and mana steal.



2 set items - +3 to all skils, 500 to mana
3 - 3to all skills, 500 to mana, 500 to life.
4 - 5 to all skills, 500 to mana, 500 to life, Walk/Run 75% Faster, 25 % Chance to cast lvl 50 Resurect on death.



Full set -

Same Attributes as four.
Unique - Your character looks like diablo
0.215% Chance that diablo will be summoned to aid you when you join a game.
Monsters Weakened by 50%
Fire spells reflect off your character.
Immune to fire.
Monsters immune to fire do not attack you.

Any questions : anty127@hotmail.com

Approximately 30 minutes in the making.

Here you are :D
 

JLeeAZN

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PwN
Class: Rune
Effect:
Weapon: Makes Weapon Eth
Armor: Makes Armor Eth
Sheild: Makes Shield Eth
Helm: Makes Helm Eth

(Oppisite of zod rune)
==
Charsi's Charm
Class: Grandcharm

Effect: 50% of All Repair Prices
(only one per character)
==
Breath of The Liveing
Class: Weapon
Effect:
70% of Damage Delt is given to Enemy
+10% Enemy Resistence
7% Life Lost per Hit
7% Mana Lost per Hit
2% Chance of casting a level 1 Suicide upon Striking
All Resistence -30
5% Chance of Enemy Casting a level 31 Blizzard Upon Striking
5% Chance of Enemy Casting a level 40 Meteor Upon Blocking
5% Chance of Enemy Casting a level 20 Hurricane Upon Striking
==
~JLeeAZN~
 
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Griswold's Hammer of Darkness

1 hand damage-237-371
Indestructable
+2 combat skills (smith only(D3 char))
+15 all stats
+20 all resist
50% chance to cast cloak of shadows on striking.
30% increased attack speed
[base attack speed -15]
 

mrshizzles

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What I would like to see posted on here are ideas that aren't necessarily godly items... but rather interesting and original items with interesting effects. Here are some of my own ideas:

Momento-
Unique Amulet
Single charge reset quest of your choice.

Jagged Flotsam-
Unique Club
1 - 1 damage
+ 5 damage (based on character level)
50% chance of inflicting Open Wounds
Knockback
1% chance to cast Bash on attack (based on character level)

Eyepatch of Plunder-
Unique Head Slot
50% chance monster will drop gold on attack
10% chance monster will drop random item on attack
100% chance you will talk like a pirate when you wear this
 

evilfrog331

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Chrono Sword

Unique Gladiator sword

240-360 One Hand Damage
140% increased attack speed
10% chance to cast Time Split on striking


Time Split- All monsters currently on screen move and attack 80% slower than normal. Your speed is not reduced.This gives you a chance to attack enemies without being hurt because you can dodge their attacks because they are slower. The spell would sort of have a blur effect
 

evilfrog331

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Dagger of the Fallen

Unique Bone Dagger

100-180 damage

One handed
10% life stolen per hit
+30 to defense
Cannot be frozen
50% chance to cast Dark Ritual when killed


Dark Ritual- When you die your body is then risen up into the air and a flash of bluish purple light appears and you are ressurected with 1/3 of your health and you are cursed (attack rating is 50% lower than normal). This also permanently lowers you health by one every time dark ritual is successfully performed>
 

JLeeAZN

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Harry Potters Wand (hahaha, i hate potter)

(dagger thingy)

+2 To All Skills
30% Faster Cast Rate
20% To All Resistence
Indestructable

~JLeeAZN~
 

EEX_ca_aok

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Sunsheen Amulet

+50 to light radius
+2 Screen Brightness
20% more lightning dmg skills
-50 enemy light resistance
adds 4-4950 lightning dmg
100% chance to cast lvl 27 inner sight when striking
30% chance to cast lvl 32 chainlightning when struck
0.1% chance to cast lvl 70 Annihilation on kill

*Annihilation- an expanding orb of light that fills the screen, heavily damaging all enemies.
 
E

Executiu123

I would ask you guys from Blizzard, when will Diablo 3 be able to buy?
And I have an item that I think could be a cool thing.


Baal's Revenge
Ear ring

+1 to all skills
+10% ED
+14% Mana Steal
+3% Life Steal
25% Magic Find


I think that Diablo 3 should be more than just killing... Maybe something about smithing, mining, Herblaw and other roleplay things.
Just a thought


Executiu :D
 
C

chriss_mined

shield of the gods (unique)

lvl req 76
+3 to all skills
base def 100-150
enhanced defence + (5.75% each lvl) (5-640 def)
enhanced damage + (2.25% each lvl) (2-222% damage)
14% lightning resistance
37% cold resistance
9% fire resistance
21% poisin resistance
sockets (1)
 

krnx8dawg

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How about
Found only in Worldstone (Killing Baal)

WorldStone Crystal
Lvl. 95
(Ring)

+2 To All Skills
.5 to max damage per lvl
All Resistance +20
Slain Monsters Rest In Peace
Cursed (Weaken) *Since The Worldstone Was destroyed
Lvl 15 Cloak Of Shadows when Worn
+3-10 Magic Absorb
Life Increases By 15%
Mana Decreases by 10%

(Sorry for 2nd post I couldn't edit it.. *Sigh*)
 

sprucegoose

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domination (sword)
one handed
367-498 one hand dmg
300-500ed
75 to all resists
50 ias
50chance of blocking
200 psn dmg over 10 seconds
1%chance to cast level 100 psn nova on striking
+to max dmg(based on char lvl)
same with min dmg
35 mf
 
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