Ideas for New Items in D3 Version 1.01

Pale_Horse

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dark-blade8000 said:
I don't play Wow whoever insulted me that i played Wow. by the way the person who insulted me heres some words for u. You're so stupid that you won't even be abled to be forced to suck someones ****. And by the way the item you made sucks!
You sir are seeing things ....
dP said:
God.. I think I play too much WoW.
Nowhere did anyone say anything negative about you.

DarkBlade, interesting items. A bit overpowered, but hell, isn't everything these days. Would be funny to have a boss attack itself though.
 

dark-blade8000

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scythe Of the Grim Reaper

(Unique Elite Scythe

+3 to all skills
100% chance to cast lvl 30 life tap on striking
+400-500 magic damage
400-500% enhanced damage
all resistances +20
life + 200
mana+200
50% chance to cast lvl 30 bone shield when struck
1% chance to cast lvl 20 soul absorb when striking (soul absorb destroys a monster immediatly and turns it into bonus stats. lvl 20 gives u 5 bonus stats for each type of stat)
20 to revive
Makes you look like the grim reaper.

Mag rune
weapon 1 random combat skill (even from monsters or bosses!)
armor 1 random defensive skill (even from monsters or bosses!)
helm 1 random magic skill (even from monsters or bosses!

Satan's General set (set for darknight a new char in d3) (This set is pretty overpowered but hell probably is really hard)

Doom (Weapon)
hell forge blade (elite type of sword)

500-600 fire damage
400=500 magic damage
2 to all dark knight's skill levels
2 to all demonic skills
30% life steal
50% increased attack speed
50% chance to cast pillars of hell on striking (does a huge critical strike that makes the ground burn in hell fire causing massive additional damage)
500-600% enhanced damage

Gate of Hell (armor)
Hell forge Plate

1 to all dark knight's skills
500-600% enhanced defence
40%-50% chance to cast sympathy of flame when struck (fire rains down from the skies)
lvl 20 hell aura when equiped (similar to holy fire but is stronger and leaves flames to burn on people)
+200 to life
+200 to mana
+10 to all attributers

Portal of Hell (Helm)
Grim protector (elite type of bone helm)

3 to all dark knight's skills
2 to all demonic skills
30-40% chance to cast lvl 25 meteor storm when struck (small meteors rain down from the sky)
200-300% enhanced defence
lvl 20 pulverize (passive skill that gives you a chance to make a impact that damages all enemies arround u rather than just one)

Satan's Ring (ring)

1 to all skills
200-300 fire damage
+30 to fire ball
life +50
mana +50
10 to all resistances

Complete set bonuses

2 to all dark knight's skills
500 to defence
+20 to meteor
500 to vitality and energy
+20 to doom (spell that is casted on any enemy if the enemy is a normal monster it will not be able to cast spells and will take damage over time until it dies If it is a boss or an oppoment they will not be able to cast spells and they will lose health for a limited amount of time)
 

Shadow_Drifter

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K new items...

Sheath / scabbard (any weapon)

A sheath will protect your weapons durability (low grade sheath +10% max durability, standard sheath 25% max durability, blues upwards from 25 to 60% max durability) Will also add certain qualities to a weapon (like say a Ruby Scabbard will add 1 - 4 fire dmg or something like that)

Armor Polish (any and all armor)

Works like a sheath for weapons but on armor. Depending on the polish it will add certain attributes to items. Like Metallic Polish will do say +3 armor


Quiver (permanent / you buy arrows)

anything from +damage to your arrows to infinite arrows (rarer quivers)

Pack Animals

Hired like a henchie, offer more carry space (can fit with Pack Animal Armor) The more expensive animals have greater defence and health and more storage space is added by equiping it with bags.
 

kiwi_merchant

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No one named a rare yet.

Some items that you can figure out the worth of yourself, not overpowered or anything (or so I think).

Jewelers Ring of ....

- Added Sockets (1-2 varies).
- Mods.

I would say it would be godly (9-10 sojs with the correct sockets or 11-12 sojs open socket)
If made in D2 I guess the socket attributes will come from the armor section.

Rare Ammy - Corruption Grasp Amulet

- Prevent Monster Heal.
- 20 to 40 Percent Enhanced Damage (this would be the factor of its worth).
- 16 Percent Damage Taken Goes To Mana.
- 30 Percent Increased Attack Speed.
- 10% Chance of Casting Iron Madien (or something like it) when Striking.
- Damage Reduced by 7.

I'm stumped on the worth of this one, at least 5 sojs for minimum ED (if we keep the soj currency).
 

Pale_Horse

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Titans Ring
Unique
lvl 80
10% absorb Fire, cold, lightning
75% reist to poison
+1 to all skills

Amulet of Osirus
Unique
lvl 82
+2 to all skills
+25% magical damage (melee only)
1% Instant Death (melee only)

Corpse Collector
Bone Weave Gloves
Unique
lvl 76
50% IAS
19% chance to cause lvl 1 Static Shock on striking
25% chance to convert enemies
+1 to Combat Skills (Paladin Only)
 

dark-blade8000

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Rathma's Apprentice Set

Rathma's teachings (decayed visage helm)
3 to summoning skills (necromancer only)
5-10% extra life to summons (necromancer only)
5% extra damage to summons (necromancer only)
100 to vitality
100 to energy

Rathma's Fury (Corruption wand)
2 to necromancer skill levels
1 to summoning skills (necromancer only)
25% chance to cast fury of the spirits when enemy is slain (a ghost comes out of the corpse and strikes a few enemys until it disapears)
100% damage to demons

Rathma's Bones (Skeletal Plate)
2 to summoning skills (necromancer only)
500 to defence
50% chance to cast lvl 30 poison nova when struck
50% chance to cast lvl 30 bonespirit when struck
3 to raise skeletons (necromancer only)

Rathma's crest (Deathlord Skull)
50% defence against ranged attacks
30 all resistance
50 to vitality
50 to energy
50% chance to cast any spell that an enemy used on you.
5 to revive (necromancer only)


3 to skeletal mastery (necromancer only)
3 to skeletal mage (necromancer only

Rathma's Bindings (Bone belt)

200 to life
maximum mana increased by 30%
50% faster cast rate
lvl 20 redemption aura when equipped

Rathma's Deathwish (Amulet)
1 to all skills
5 to vitality (based on character lvl)
0.5 to resistance (based on character lvl)
10% faster cast rate

Complete set bonuses
3 to all necromancer skill lvls
1 to all skills
reduces any damage by 10%
summons do 100% damage to enemies
500 to defence
Necromancer will look like a mummy similar to radament but not exact.

Soul Edge
Zod, Ber, Jah, el, ith

500-800 damage
500 magic damage
500 fire damage
500 ice damage
500 lightning damage
25% crushing blow
50% life steal
50% mana steal
15-20% damage to all skills
50% chance to cast lvl 20 soul imbue when you slay an enemy (this temporairly adds damage to your weapon)

Gold
um, pul, mal
(3 socket helms)
200% extra gold dropped
200% bonus mf
+50% to get a unique in gambling
1 to all skills
40% enhanced damage and defence
 

Acid Reign

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Hadriel's Security
Unique Hellforge Plate (ethereal)
Level Requirement : 90
Strength Requirement : 96

Indestructible
Level 20 Defiance aura when equipped
250-300% Enhanced Defense (varies)
150-200% Damage to Demons (varies)
150-200% Damage to Undead (varies)
+2 to all skills
+15 to all Attributes
+10-45 to all resistances (varies)
+20 damage
15% chance to cast level 33 Fist of Heavens on being struck
Slain Monsters Rest In Peace
Damage Reduced 10%
Level 15 Holy Shield (15 Charges)
Strenth Requirement -100
Appearance of Angel Wings
 

silinrul_drow

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valor of life
156 str to use
lvl 87
chest armorer
2+ all skills
Damage Reduced by 30%
2.5 to health ever lvl gain
30+ all res
350%-400% enhanced defence
8%-11% ll
1 open socket
 

Acid Reign

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Prime Evil Items for D3

For Diablo III :

Mephisto's Hatred
Unique Bone Armor

100-200% Enhanced Defense (varies)
+100% Damage to Undead
15% Elemental Damage Absorbtion
15% Physical Damage Reduction
5% Chance to Revive as : Skeleton Warrior/Oblivion Mage/Lich Lord (varies)
15% Chance to Cast Level 15 Chain Lighting when Struck
+10 to Bone Armor
7 Life Lost every second
Requirements -75%



Baal's Destruction
Unique Siege Axe

350-450% Enhanced Damage (varies)
+3 to Combat Skills
+200-400 Lighning/Fire/Cold/Poison Damage (varies)
3% Chance to Cast Level 1 Apocalypse on Striking
15% Chance to Cast Level 10 Corpse Explosion on Striking
+25 to Strength
+10 to Whirlwind
-100 Defense
Requirements -75%



Diablo's Terror
Unique Ring

+1-2 to All Skills (varies)
+666 to Attack Rating
+1-10% Life Steal (varies)
Hit Slows Target 50%
Increase Maximum Life 20%
-20% Run/Walk Speed
 

Tall N White

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There already is a Diablo set in D2. Though it was not released into the game. Diablo's Horn (helm) Diablos Scales (armor) Diablos Claws (gloves) Diablos Might (weapon) Daiblos Treds (shoes). I've seen it, one of my friends hacked the set.....godly.
 

Acid Reign

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Ward Stone
Unique Ring
Level Requirement: 90

Damage Reduced by 10-15%
10-15% Cold Absorb
10-15% Fire Absorb
10-15% Lightning Absorb
Cannot Be Frozen
Cannot Be Poisoned
+100 Defense
Attacker takes Lightning Damage of 100-150


Don't tell me you wouldn't like to have a couple :D
 

thedarkone11

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My set idea Isea Kirisuto's fate

Items :Helm, Staff, Robe, Gloves

Ol faithful (Helm)
129-171 defence
15% all resistance
250% attack rating

Iron Shino (gloves)
71 Defence
40% faster run/walk speed
1+ all skills

Isea's cloud (Armor/robe)
1281 defence
2+ all skills
30 to mana
100 to life
450 extra damage to undead (isea means jesus)

Isea's sapphired horn or iron needle (blizzards choice) (staff/wep)

123-193 damage
fast attack speed
inderstuctable
20 to all resistance
50% chance of when struck Needles of life will be casted
makes monsters flee

Partial set

6 to all attributes (2 items)
100 enhanced damage (3 items)

Full set

attack speed increased by 30%
36 to all atributes
100 enhanced damage
45% life regain
5% chance of casting a fire golem when struck


If this set seems to powerful plz tell me im only 12
Thedarkone11:rainfro
 

dark-blade8000

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Arm of the Summoner
Arcane Staff
+3 to all sorceress skill levels
+3 to ice bolt
+4 to ice blast
+5 to Summon Hell's minion (Summons either a ghoul lord,hell goat guy or w/e)
10% faster cast rate
 

Epic High

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The ring of negativity (unique)

-10 skills
-100 resists
-100% def
-50 to all attributes
-100 gold find
-100 magic find
 

Pale_Horse

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The Forgotten Solider Set:

Monarch Shield: Valor
5% level 1 Iron Madien when struck
Conviction Aura level 13 when Equipped
+125% Enhanced Defense
+25% Magic Find
+10 - 25% to all Resistences
+5 to Holy Shield (any class)
2 socket

Phase Blade: Grace
5% to Cast Lifetap on striking
+200% Enhanced Damage
+30% Faster Attack Rate
25% Open Wounds
4 sockets

Archon Plate: Iron Will
+200% to find magical items
+1-150 to Life (based on character level)
+1-100 to Mana (based on character level)
+2 to all Skills
1% Chance to Cast Static Shock When Struck
3 sockets

Bone Visage: Loyalty
+1 to Battle Orders
+1 to Battle Command
+1 to Shout
+200% Damage to Demons
+150% Damage to Undead
+5% Life regeneration
+3% Mana regeneration
2 sockets

Mithril Coil: Virtue
20% fater hit recovery
Elemental Damage Reduced by 15%-20% (varies)
Magical Damage Reduced by 5%-8% (varies)
Physical Damage Reduced by 10%-15% (varies)
3% to Reanimate Dead on Striking
+5 to All Attributes

Vampirebone Gloves: Vindication
Adds 15-200 Fire Damage
Adds 1-200 Lightning Damage
Adds 10-200 Cold Damage
Adds 13-100 Poison Damage
Adds 25-300 Magical Damage
25% Increased Attack Speed
200% Bonus To Attack Rating

Boneweave Boots: Faith
+23% Faster Run/Walk
+1-125 Maximum Stamina (based On character level)
25% Slower Stamina Drain
+20% Maximum stamina to Party
15% Slower Stamina Drain to Party
Cannot be Frozen

Ring: Allegience
+5% To Experience
100% Chance to Cast Level 45 Poison Nova When You Die
100% Chance to Cast Level 5 Conuse When You Die
Allied Characters get +1 to All Skills

Amulet: Repent
+50-100 Defense Against Missles
Level 15 Holy Mage* (10 Charges)
No Experience Loss When Killed
Attacker Takes Magical Damage of 15





All Set Items Are Cursed Untill Full Set Is Worn
Curesed Properties:
Level 1 Iron Madien On Wearer
Slows Wearers Attacks by 100% (Acts as if Frozen)
Life & Mana Potions have no Effect (Same For Any Other Healing Properties)
Life & Defense are at 1 point



Full Set Gives The Wearer a Etheral Siloette (Looks Like a Shadow)
All Set Pieces Are Etheral And Indestructable


*Holy Mage is a Magical Based Attacker That Can Be Summoned Like As If A Valkiery or Golem, But Acts Much Like The Act 3 Mercenary. Has Sanctuary Aura, But Slows Instead of Knocking Back (Same as Frozen)
It's Apperience Is Like That Of The Dead Hardcore Character But In A White Hooded Cloak.
 

McGorilla

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The ring of negativity (unique)

-10 skills
-100 resists
-100% def
-50 to all attributes
-100 gold find
-100 magic find
Why would you use something like that? Why would there even be an item like that?

How about..

Succubus' Amulet of Demonic Power of Strength

+1 to all skills
+10 to vitality
+10 to strength
+1 to cheese level

Req level 10

That would be a pretty rad ammy except for the deliberately over-the-top (does that have hyphons?) name.
 

dark-blade8000

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Amulet of the Berserker
-400 health
-500 defense
-20 to all resistances
200% Faster Attack Speed
200% Faster Cast Rate
200% Faster Hit recovery

Blade of the Magi
0-1 damage
Arcane sword
100-200 lightning damage
100-200 fire damage
100-200 ice damage
Hit Freezes enemy
400-500 magic damage
1 to all skills
-5 to enemy resistances

Hand of Mephisto (Crafted Item) Requires Mephisto's Soul Stone (found in a secret level with low drop chances,Normal Assassin claw, Zod Rune , Unique Claw)
Assault Claw (Assassins only)
238-489 damage
Indestructible
2 to all skills
10 to skeleton blast (mephistos skeleton shot)
30 charges of lvl 25 blizzard
30 charges of lvl 30 lightning
200-400 lightning damage
100 magic damage
50% chance of open wounds
lvl 16 conviction aura when equipped
 

dark-blade8000

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Death's Scythe
Grim Scythe
100-168 Damage
100% chance enhanced damage
200 magic damage
50% chance to summon a death guardian per kill.
1 charge of lvl 1 Death
60% chance deadly strike
20% chance to kill monster immediatly

A Death Guardian is a Cloked figure holding a a smaller scythe that does a lot of damage and has the ability to have a chance to kill instantly

The Death Ability instantly kills anything. Bosses will lose 25% of their Maximum Life and the same rule applys for dueling other players.
Requires A LOT of gold to recharge.
 
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