How do I make MBM stop selling good items?

BahamutFLIP

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I made snagit pick them up, but MBM sells them...

Take a look at my log:

Ignored/Dropped Items for Mephindlow-Sorc

Jul 19 2003 17:22:02 | Whitstan's Guard (Set Round Shield) Round Shield
Jul 19 2003 17:16:01 | Griswold's Heart (Set Ornate Plate) Ornate Plate
Jul 19 2003 17:06:52 | String of Ears (l90) Demonhide Sash | %Enhanced Defense(16)=178 | Base Armor Class(31)=50 | Magic Damage Reduction(35)=12 | %Damage Reduction(36)=11 | Life Leach(60)=7 | Durability(72)=10 | Max Durability(73)=22
Jul 19 2003 16:11:39 | Griswold's Heart (Set Ornate Plate) Ornate Plate
Jul 19 2003 07:29:19 | Manald Heal Ring | Life(7)=20(5120) | %Mana Regeneration(27)=20 | Mana Leach(62)=4 | Replenish Life(74)=7
Jul 19 2003 07:05:27 | Dwarf Star Ring | Life(7)=40(10240) | Stamina(11)=40(10240) | %Stamina Recovery(28)=15 | Magic Damage Reduction(35)=14 | %Gold Find(79)=100 | %Fire Absorb(142)=15
Jul 19 2003 06:37:36 | Chance Guards Chain Gloves | %Enhanced Defense(16)=22 | Attack Rating(19)=25 | Base Armor Class(31)=25 | Durability(72)=10 | Max Durability(73)=16 | %Gold Find(79)=200 | %Magic Find(80)=34 | Light Radiues(89)=2
Jul 19 2003 06:00:13 | Griswold's Heart (Set Ornate Plate) Ornate Plate
Jul 19 2003 05:38:36 | Griswold's Heart (Set Ornate Plate) Ornate Plate
Jul 19 2003 05:12:58 | Chance Guards Chain Gloves | %Enhanced Defense(16)=24 | Attack Rating(19)=25 | Base Armor Class(31)=25 | Durability(72)=13 | Max Durability(73)=16 | %Gold Find(79)=200 | %Magic Find(80)=32 | Light Radiues(89)=2
Jul 19 2003 05:11:35 | Chance Guards Chain Gloves | %Enhanced Defense(16)=20 | Attack Rating(19)=25 | Base Armor Class(31)=25 | Durability(72)=13 | Max Durability(73)=16 | %Gold Find(79)=200 | %Magic Find(80)=37 | Light Radiues(89)=2

Yes, they're not too great, but I'd rather keep chancies and strings and the rings...
 

Lifeforce

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for chancies, it only sells them because the mf is too low. to fix this, you can set id=0 instead of id=1, so it will just leave them unid
 
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