Help!!!!

ReZIP

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This may seem really simple but I how do you make a group of units in a region, attack to another region. (For a hero siege). Can anyone help me out? If so could you post the trigger in detail?

Thanks. :)
 

Jimstick

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This should work:

Event: whatever that may be

Condition: put one if there is one

Action: Pick every unit in "1st region" and do order "picked unit" to attack to "2nd region"
 

Garthrs

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Easy way...

No stick goodness
Events
Unit - A unit enters MID <gen>
Unit - A unit enters MID Copy <gen>
Unit - A unit enters LOW <gen>
Unit - A unit enters HIGH <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Order (Entering unit) to Attack-Move To (Random point in Battleground <gen>)

Just an example:

The regions HIGH, LOW, MID, MID Copy, and Battleground are start and stop points...
Player 12 is Creeps in my game.
action is: Unit- Issue orders targeting a point
 

ReZIP

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Jimstick: Erm... Rather confusing but I'll give it a whirl...

Garthrs: Seems a bit more explained so I'll try yours first. But why do I need start and stopping points?
 
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actually Jimstick's is right, if the units are ALREADY int he regoin you have to use a unit group, but if its for entering a region then use the Unit - A unit enters region <gen>, that trigger only works when a unit enters, not if they are sitting there doing nothing
 

ReZIP

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Alright, well I got it to work. But here's another problem I have. How do I create a bounty for non nuetral hostile units? I've tried going through the object editor and increasing it but it doesn't work. Is there some kind of trigger or what?
 

Garthrs

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Put this in your initiation trigger

Action
Player - Turn Gives bounty On for Player 12 (Brown)


You can do a (Player Group-pick every player in group and do action) Action and do all players.
 
M

Moon Paladin

I have a question how do you get a image so to be your map preview like if people are done dling and instead of seeing the map how would you get a image up there instead?
 
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