For years the countires of Kortuganor and Rurikan have fought against each other bitterly. Neither side gaining any advantage over the other. Recent;y bot side have begun using magic, yet neither is using it properly, destroying innocent villages and ravaging entire neutral countrysides. In their folly they have even turned to necromancy. You are all part of an age old order known as The Crusadres of The Open Palm, a strict military operation. The Crusades of the Open Palm have been approached by three seperate advocates at different times, all in secret. One from Kortuganor seeking help to demolish Rurikan, or at least give them the edge. Another from Rurikan seeking your assistance to disable key points in the Kortuganor Empire. The last comes from the neutral surrounding areas, just looking for an end to the war, with as little destruction as possible. You commanding officer, a temorary specialist recruited for this mission, known only to you as May. Shes not the toughest commander around, but she knows undead like the tips of her wings and the back of her hand. Once she finishes gathering up her squad, she moves out. Shes allowing the desision of which group to assist up to the majority of her squad. I'll wait until 5 more join, after that, you cannot join until after we return to a semi-permanent base of the side we are fighting for, or a town of the neutral side. my character is as follows: Name: May Weapons: The Holy Avenger (extremely powerful Holy longsword) Equipment: Several small trinkets and the symbol of The Crusaders of the Open Palm Abilities: Undead Turning: can strike fear in undead, also can destroy (one hit KO), except its a bit harder Detect Undead: uh, the can detect Undead within a mile to their exact location Divine Soul: If she dies, she cannot be raised through necromancy, only a pure soul with good intentions can bring her back, and only with her permission Holy Weapon: grants Holy energies to her weapon, hits better and harder (stacks with bonuses already on weapon) (unlimited) Holy Touch: Any touch by the Avenger (or if the undead strikes the avenger) causes light damage as if Holy Water were thrown on the undead. Also, the touch of the avenger can be used as a laying on of hands to heal damage on allies. This is a supernatural ability. (unlimited or 5/day) Holy Countenance: The Avenger may spend one round praying to activate this ability which only works against undead. The Holy Avenger gets a bonus against all undead and necromatic spells. Lesser undead are automatically turned if they reach within 10 feet. Greater undead are not affected but become much slower and weaker. If they come into contact with the Avenger, they must make the same save or suffer heavy damage. (3/day) Holy Purity: Any special attacks made by evil or undead creatures, such as Level Drain or Mind Control automatically fail Angelic touch: Has a wide range of effects Fear the Reaper: Gives large bonuses against undead All divine spells Ultimate: Divine Intervention: Her God acts through her directly, she gains a huge bonus damage, damage reduction, and resistances. She basically becomes the ultimate fighting machine, most Divine spells become at will (no casting time or spell use). The only downside is that she is left in a comatose state for 24 hours afterwards and remembers nothing of the entire battle. Appearance: Tall slender female with (odd for a heavenly being) dark brown hair. Her hair is lined with small diamonds, as are her wings. Usually wears a pure white dress that comes down to about her knees, usually has her hair in a ponytail. Does The Art burn within YOU?