Confused here!!!

jordanwar1

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No they all work all though we are not sure if anyone has been able to do them but yes they are know methods but the 1st very rarely happens and the second is extreamly hard
 

jordanwar1

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maybe you should read it and think about it and if you dont think its hard then lets just say its not ez
 

YeGreatOne

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to make it work YOU NDS LOTS OF LAG (EMPHASIS ON LOTS AND LAG) , after u get this your set.
 

qster

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you have to lag so much that you disconnect from the server when actually you r still logged in as that character. from what i understand your game (client side) still thinks your on bnet but bnet server (server side) thinks you are not logged in. then 2 of the same character enter same game. after that i am not sure whats next possibly you stop the lag and then dump your goodies.
 

pat

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No.
-Char A is in the lagged game (Bnet doesn't think its there, but you will still save when leaving)
-Char B (actually just another char A), makes a new game (which is possible b/c bnet thinks char A's game doesn't exist)
-Char C (A new character) joins char B's game. Char B xfers the items to be duped to char C. They leave.
-Char A leaves its game.


Now, you will have transferred Char A's items to a new char, but then restored the items. Hence, duped items.

But, as said, you need to actually have sufficient SERVER-side lag in char A's game before Char B can make a new game wth the same character. Considering that we don't have direct control over this aspect of the server, it becomes quite difficult to purposefully create enough lag...hence the difficult part. Then again, it actually says nothing about creating lag, more of a just wait for a lucky opportunity, and when it comes, quick call a friend.

But, people are impatient...
 
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