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Old 09-27-2005, 04:17 PM   #1 (permalink)
 
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What would you want in a solo map?

After playing solo games for a while, I just realized the new batch of maps suck total ass (well, most of them). I want to make a Solo map that fits 4 people (solo, 2on2 and FFA compatiable).

I am wondering what you guys want in a solo map that makes it enjoyable and playable for you and others!
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Old 09-27-2005, 05:00 PM   #2 (permalink)
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Hmm ok :
- 2 green spots or 1 orange close to the base but weak which can give you quickly lvl 2 and not some from which you can lose a lot - raising skeletons or summoning strong creeps - i say no imba about green and orange spots.
- a shop somwhere on the map
- a tavern in the center
- not too many circling paths (not a labyrinth ), not a start loacation with 1 entrance- this is not Starcraft, no cliff start locations - where you need zeppelin to move
- not too many trees and other doodads in the base so that you dont have space for buildings
- not too many imba creeps at least 1 which has wave/skeletons/ immolation even for red spot
-goblin observatory (orange creeps)
-another mines for expo- not more than total of 4 mines (1 basic and 1 for expo)
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Old 09-29-2005, 03:50 PM   #3 (permalink)
 
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Quote:
Originally Posted by MS
- not too many circling paths (not a labyrinth ), not a start loacation with 1 entrance- this is not Starcraft, no cliff start locations - where you need zeppelin to move
A reason why I keep Hurricane Isle Thumbs downed.
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Old 10-02-2005, 12:35 AM   #4 (permalink)
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Originally Posted by Mystic Sorcerer
-another mines for expo- not more than total of 4 mines (1 basic and 1 for expo)
I like maps like that, i dont like the ones where theres too many mines, dont like the fact that the other guy might have multiple expos or playing on maps that are actually 2v2 and have 8 mines total, i really dont like that hehe.
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Old 10-02-2005, 12:59 AM   #5 (permalink)
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Red creeps (2-4) that drop good items, but arn't easy to kill too quickly.
Not to loarge so as you can jsut tech and expand quickly, *cough*LT*cough*
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Old 10-02-2005, 08:01 AM   #6 (permalink)
 
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I see, you mean like an expo up the road, but with some resistance.
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Old 10-07-2005, 04:18 PM   #7 (permalink)
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Quote:
Originally Posted by Hellwolf_36
After playing solo games for a while, I just realized the new batch of maps suck total ass (well, most of them). I want to make a Solo map that fits 4 people (solo, 2on2 and FFA compatiable).

I am wondering what you guys want in a solo map that makes it enjoyable and playable for you and others!
- stupid green creeps without heavy armor.
- orange creeps like the ones on Twisted Meadows let's say
- red creeps must be powerfull with good items to give but not aerial, I hate those dragons.
- a fountain of some kind would be nice;
- and maybe a marketplace and of course goblin merchant;
- i think a tavern is required also;
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Old 10-07-2005, 07:21 PM   #8 (permalink)
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Originally Posted by Pan
Red creeps (2-4) that drop good items, but arn't easy to kill too quickly.
Not to loarge so as you can jsut tech and expand quickly, *cough*LT*cough*
We dont want to make the same old Echo isles where you have a healing fountain right in your base to mass abuse and creep with heroes such BM. Yes you shouldnt abuse with fountains - 1 in the center guarded by red creeps and you can randomize it - healing or mana.
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Old 10-07-2005, 11:39 PM   #9 (permalink)
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Quote:
Originally Posted by Mystic Sorcerer
We dont want to make the same old Echo isles where you have a healing fountain right in your base to mass abuse and creep with heroes such BM. Yes you shouldnt abuse with fountains - 1 in the center guarded by red creeps and you can randomize it - healing or mana.
No, I think there shuold be like 2 mines on the map that are guarded by red creeps, but are strong red, really strong.
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Old 10-11-2005, 04:16 PM   #10 (permalink)
 
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Yeah, but then you can't exactly get fast expos and you might not have the men to take it until you get t3.
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Old 10-11-2005, 10:03 PM   #11 (permalink)
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Originally Posted by Hellwolf_36
Yeah, but then you can't exactly get fast expos and you might not have the men to take it until you get t3.
that is why in additon to red creeps, you have maybe another 2 mines with orange creeps, totaling 6 mines, two start, two orange and two red. Similar to how Plunder isle was laid out, except making two of the mines harder to creep.
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Old 10-12-2005, 02:44 AM   #12 (permalink)
 
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I also think that if we include a Marketplace, it should be guarded by yellows, not reds.
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Old 10-12-2005, 05:13 AM   #13 (permalink)
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No market place. trust me, it is to easy to abuse with the right case. I've had 6 auras going.
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Old 10-12-2005, 07:54 AM   #14 (permalink)
 
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That actually depends on what items were dropped by other monsters. I could always make it so no aura items drop.
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