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06-22-2005, 10:37 PM
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#21 (permalink)
| [F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,863
| I wouldnt consider bears and dryads an imbalance. If you got piercing air (wyverns and riders are suggested), its gg for tht strategy. |
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06-23-2005, 09:39 PM
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#22 (permalink)
| BattleForums Addict
Join Date: Feb 2005 Posts: 579
| Quote: |
Originally Posted by Hellwolf_36 I wouldnt consider bears and dryads an imbalance. If you got piercing air (wyverns and riders are suggested), its gg for tht strategy. |
Wyverns make alot of damage but they need to be in large numbers (wich means alot of money that the orc can't provide) and they are vulnerable, I mean only a few cheap archers can really take them out ( archers make super damage against air units and have the right armor type against piercing).
The raider is more of a tactical unit because he is a melee unit with medium armor and not so many hp, the bears will smash them. |
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06-24-2005, 01:03 AM
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#23 (permalink)
| Respected Member
Join Date: Jan 2004 Age: 19 Posts: 9,692
| Quote: |
Originally Posted by TheoStormhawk Wyverns make alot of damage but they need to be in large numbers (wich means alot of money that the orc can't provide) and they are vulnerable, I mean only a few cheap archers can really take them out ( archers make super damage against air units and have the right armor type against piercing).
The raider is more of a tactical unit because he is a melee unit with medium armor and not so many hp, the bears will smash them. | hence speed scroll + grunts + farseer > archers.
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__________________________________________________ Last edited by TrongaMonga: 06-20-2005 at 02:41 PM. Reason: Trongamination is an incurable plague, I'm afraid |
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06-24-2005, 03:30 AM
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#24 (permalink)
| [F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,863
| Even a blademaster or tc with that combo wastes archers. Shadow Hunter would be there to heal grunts if the fire is widespread and not focused. Quote: |
Originally Posted by TheoStormHawk wich means alot of money that the orc can't provide | Sup Pillage upgrade when you rush bases! |
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06-24-2005, 03:42 AM
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#25 (permalink)
| BattleForums Addict
Join Date: Aug 2002 Location: The Swiming Pools Age: 20 Posts: 834
| @ AZN_Flea
:nooob
^^ all i gotta say but any way now back on topic
pillage is great you get like 2 gold per hit and stuff very useful upgrade and cheap at 75 G+L
Grunts: 700 Hp plus heavy armor Normal attack
Archers: 420 hp(i think) normal armor peircing attack
even grunts kill archers but heros nuck them to bits if the dont focus fire on the hero but then if you go TC you have stomp to deal with some of them
__________________ I Will Rise from the Depths and be HEARD! |
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06-24-2005, 03:45 AM
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#26 (permalink)
| [F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,863
| Archers have 245. Have you ever pillaged a fully teched main? You can get quite a bit of pocket change if you can destroy it. With an expo, you may never run out of cash for a while. |
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06-24-2005, 10:56 PM
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#27 (permalink)
| BattleForums Addict
Join Date: Feb 2005 Posts: 579
| Quote: |
Originally Posted by Hellwolf_36 Archers have 245. Have you ever pillaged a fully teched main? You can get quite a bit of pocket change if you can destroy it. With an expo, you may never run out of cash for a while. |
Archers are fantastic against wyverns (and against any air unit in the game).
Pillage is not so great because it depends on your fighting units I mean u have to kill his units first and than attack his buildings, only 3 units in the orc race have pillage and the money gained are not so many=is half the cost of a building and let's think about it, you will begin to wonder if is worth even the research money, for example from a barrack you will gain 80 gold wich is almost nothing.
The orc is super race but providing the extra resources is a big problem for him. |
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06-25-2005, 08:40 PM
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#28 (permalink)
| BattleForums Member
Join Date: Sep 2004 Location: Battle.net Age: 22 Posts: 314
| lol justy get bats+wyvs=gg and when u see urself winning open and expo or 2 wouldn't hurt u ?? now would it??
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06-25-2005, 10:08 PM
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#29 (permalink)
| BattleForums Addict
Join Date: Feb 2005 Posts: 579
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Originally Posted by *Turok lol justy get bats+wyvs=gg and when u see urself winning open and expo or 2 wouldn't hurt u ?? now would it?? | I'm sorry, but could you be more precise in your statement?
Thanx |
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06-25-2005, 11:49 PM
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#30 (permalink)
| [F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,863
| 4 Chims can easily stopped by like 3+ Wvyerns. Focus fire on them and use a hero with an orb to attack the chims. Blademaster can piss the chims off with mirror image (I have done this before). As an extra bonus, get a shadow hunter and hex a chim. Instead of 4, you fight 3. |
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06-26-2005, 08:22 PM
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#31 (permalink)
| BattleForums Addict
Join Date: Feb 2005 Posts: 579
| Quote: |
Originally Posted by Hellwolf_36 4 Chims can easily stopped by like 3+ Wvyerns. Focus fire on them and use a hero with an orb to attack the chims. Blademaster can piss the chims off with mirror image (I have done this before). As an extra bonus, get a shadow hunter and hex a chim. Instead of 4, you fight 3. |
I don't like to use unstable concotion I feel like I'm throwing my money away, I use wyverns and ensnare, you should really see a chim between grunts axes :lucifer. Of course if the chims are in large numbers the bats are the adequate solution. |
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06-28-2005, 06:34 PM
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#32 (permalink)
| [F-Zero Fanatic]
Join Date: May 2003 Location: Phantom Road Age: 22 Posts: 15,863
| You don't use unstable against chims in small numbers, you use it against hippos in large clumped numbers first. |
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10-06-2005, 08:09 AM
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#33 (permalink)
| BattleForums Junior Member
Join Date: Oct 2005 Location: mostly in my Crypt Age: 20 Posts: 74
| well, usually even building chimaera roost is a default loss. like in 4v4 it can work but in 1v1... I get good laughs when I see a nelf player starting to tech chims and some hippos, pathetic. |
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10-06-2005, 08:19 AM
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#34 (permalink)
| BattleForums Senior Member
Join Date: Feb 2005 Location: Care-ifornia Age: 22 Posts: 2,150
| Get an ORB FOR YOUR BM AND PUMP OUT @ LEAST A COUPLE HH TO KILL THE CHIMS. God. It isn't all that hard to take out chims. If you went just grunts though...you were asking for it.
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